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Zhidan Liu 0005

dblp:408/1672 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2026
0000-0002-0211-877XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 96% Representation and self-supervised learning · 4%

Topics — the 8 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
depth estimation
1.722025
3D Visual Illusion Depth Estimation · NeurIPS 2025
Diving into the Fusion of Monocular Priors for Generalized Stereo Matching · ICCV 2025
Computer vision › 3D vision › stereo vision › stereo matching › deep stereo matching
domain generalized stereo matching
0.912025
Diving into the Fusion of Monocular Priors for Generalized Stereo Matching · ICCV 2025
Computer vision › 3D vision › depth estimation
monocular depth estimation
0.912025
3D Visual Illusion Depth Estimation · NeurIPS 2025
Computer vision › 3D vision › depth estimation
monocular depth prior
0.912025
Diving into the Fusion of Monocular Priors for Generalized Stereo Matching · ICCV 2025
Computer vision › 3D vision › depth estimation
multi-view depth estimation
0.912025
3D Visual Illusion Depth Estimation · NeurIPS 2025
Computer vision › 3D vision › depth estimation
stereo depth estimation
0.912025
3D Visual Illusion Depth Estimation · NeurIPS 2025
Computer vision › 3D vision › stereo vision
stereo matching
0.912025
Diving into the Fusion of Monocular Priors for Generalized Stereo Matching · ICCV 2025
Machine learning › Representation and self-supervised learning › representation learning › visual representation learning
vision foundation model
0.312025
Diving into the Fusion of Monocular Priors for Generalized Stereo Matching · ICCV 2025

Methods — techniques the papers use, named apart from their topics

vision-language model · 0.9pixel-wise linear regression · 0.9iterative disparity update · 0.9depth fusion · 0.9binary local ordering map · 0.9
YearPublicationVenuePosition
2026 3D scene reconstruction from a limited number of viewpoints
Zhidan Liu 0005, Che Sun, Yuwei Wu 0001
Comput. Vis. Image Underst.2
2025 Diving into the Fusion of Monocular Priors for Generalized Stereo Matching
abstract
The matching formulation makes it naturally hard for the stereo matching to handle ill-posed regions like occlusions and non-Lambertian surfaces. Fusing monocular priors has been proven helpful for ill-posed matching, but the biased monocular prior learned from small stereo datasets constrains the generalization. Recently, stereo matching has progressed by leveraging the unbiased monocular prior from the vision foundation model (VFM) to improve the generalization in ill-posed regions. We dive into the fusion process and observe three main problems limiting the fusion of the VFM monocular prior. The first problem is the misalignment between affine-invariant relative monocular depth and absolute depth of disparity. Besides, when we use the monocular feature in an iterative update structure, the over-confidence in the disparity update leads to local optima results. A direct fusion of a monocular depth map could alleviate the local optima problem, but noisy disparity results computed at the first several iterations will misguide the fusion. In this paper, we propose a binary local ordering map to guide the fusion, which converts the depth map into a binary relative format, unifying the relative and absolute depth representation. The computed local ordering map is also used to re-weight the initial disparity update, resolving the local optima and noisy problem. In addition, we formulate the final direct fusion of monocular depth to the disparity as a registration problem, where a pixel-wise linear regression module can globally and adaptively align them. Our method fully exploits the monocular prior to support stereo matching results effectively and efficiently. We significantly improve the performance from the experiments when generalizing from SceneFlow to Middlebury and Booster datasets while barely reducing the efficiency.
Chengtang Yao, Lidong Yu, Zhidan Liu 0005, Jiaxi Zeng, Yuwei Wu 0001, Yunde Jia
ICCV3
2025 3D Visual Illusion Depth Estimation
abstract
3D visual illusion is a perceptual phenomenon where a two-dimensional plane is manipulated to simulate three-dimensional spatial relationships, making a flat artwork or object look three-dimensional in the human visual system. In this paper, we reveal that the machine visual system is also seriously fooled by 3D visual illusions, including monocular and binocular depth estimation. In order to explore and analyze the impact of 3D visual illusion on depth estimation, we collect a large dataset containing almost 3k scenes and 200k images to train and evaluate SOTA monocular and binocular depth estimation methods. We also propose a 3D visual illusion depth estimation framework that uses common sense from the vision language model to adaptively fuse depth from binocular disparity and monocular depth. Experiments show that SOTA monocular, binocular, and multi-view depth estimation approaches are all fooled by various 3D visual illusions, while our method achieves SOTA performance.
Chengtang Yao, Zhidan Liu 0005, Jiaxi Zeng, Lidong Yu, Yuwei Wu 0001, Yunde Jia
NeurIPS2