Demo Data from EDBT 2026 / reviewers in the wild / expert
Agam Pandey
dblp:408/2612
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Vision and language · 77% Segmentation and scene understanding · 12% Graph learning · 12% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Vision and language › visual reasoning
compositional visual reasoning |
1.0 | 1 | 2026 | Zero-Shot Vision Language Reasoning via Dual-layer Scene Graph Chain of Thoughts (Student Abstract) · AAAI 2026 |
Computer vision › Vision and language › vision-language model › multimodal large language model
multimodal large language model reasoning |
1.0 | 1 | 2026 | Zero-Shot Vision Language Reasoning via Dual-layer Scene Graph Chain of Thoughts (Student Abstract) · AAAI 2026 |
Machine learning › Graph learning › graph representation
scene graph representation |
0.3 | 1 | 2026 | Zero-Shot Vision Language Reasoning via Dual-layer Scene Graph Chain of Thoughts (Student Abstract) · AAAI 2026 |
Computer vision › Segmentation and scene understanding
scene understanding |
0.3 | 1 | 2026 | Zero-Shot Vision Language Reasoning via Dual-layer Scene Graph Chain of Thoughts (Student Abstract) · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
scene graph prompting · 1.0chain-of-thought prompting · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Zero-Shot Vision Language Reasoning via Dual-layer Scene Graph Chain of Thoughts (Student Abstract)abstractLarge Multimodal Models (LMMs) often hallucinate objects and struggle with compositional reasoning in complex visual scenes. Structured Scene Graph (SG) representations explicitly encoding objects, attributes, and relations can mitigate these issues, however finetuning risks catastrophic forgetting. Recent zero-shot approaches prompt LMMs with scene graphs, yet typically rely on a single SG generated in one step, limiting capture of holistic context and question-specific details. We introduce a Dual-Layer Scene Graph Chain-of-Thought DLSG-CoT framework that enriches reasoning by combining two structured SGs: a Global Scene Graph (G-SG) that offers comprehensive image context, and a Query-Specific Scene Graph (Q-SG) produced through a two-step process targeting information relevant to the input query. Extensive experiments demonstrate that DLSG-CoT substantially improves LMM performance on compositional and context-sensitive tasks. Yash Bansal, Parshiv Kapoor, Agam Pandey |
AAAI | 3 |