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Marc Brooks

dblp:408/8720 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Reinforcement learning · 50% Language models and text generation · 50%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Medical and health informatics · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
bandit
0.912025
Generator-Mediated Bandits: Thompson Sampling for GenAI-Powered Adaptive Interventions · NeurIPS 2025
Natural language and speech › Language models and text generation › large language model
large language model applications
0.912025
Generator-Mediated Bandits: Thompson Sampling for GenAI-Powered Adaptive Interventions · NeurIPS 2025
Natural language and speech › Language models and text generation › controllable text generation
personalized text generation
0.912025
Generator-Mediated Bandits: Thompson Sampling for GenAI-Powered Adaptive Interventions · NeurIPS 2025
Machine learning › Reinforcement learning
thompson sampling
0.912025
Generator-Mediated Bandits: Thompson Sampling for GenAI-Powered Adaptive Interventions · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

thompson sampling · 1.7regret analysis · 1.7generative model · 1.7
YearPublicationVenuePosition
2025 Generator-Mediated Bandits: Thompson Sampling for GenAI-Powered Adaptive Interventions
abstract
Recent advances in generative artificial intelligence (GenAI) models have enabled the generation of personalized content that adapts to up-to-date user context. While personalized decision systems are often modeled using bandit formulations, the integration of GenAI introduces new structure into otherwise classical sequential learning problems. In GenAI-powered interventions, the agent selects a query, but the environment experiences a stochastic response drawn from the generative model. Standard bandit methods do not explicitly account for this structure, where actions influence rewards only through stochastic, observed treatments. We introduce generator-mediated bandit-Thompson sampling (GAMBITTS), a bandit approach designed for this action/treatment split, using mobile health interventions with large language model-generated text as a motivating case study. GAMBITTS explicitly models both the treatment and reward generation processes, using information in the delivered treatment to accelerate policy learning relative to standard methods. We establish regret bounds for GAMBITTS by decomposing sources of uncertainty in treatment and reward, identifying conditions where it achieves stronger guarantees than standard bandit approaches. In simulation studies, GAMBITTS consistently outperforms conventional algorithms by leveraging observed treatments to more accurately estimate expected rewards.
Marc Brooks, Gabriel Durham, Kihyuk Hong, Ambuj Tewari
NeurIPS1