Demo Data from EDBT 2026 / reviewers in the wild / expert
Smriti Chopra
dblp:41/10511
· DBLP profile ↗
2ranked-venue papers
1as first author
0since 2021 · last 2017
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Applied, interdisciplinary, general and emerging computing · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Multi-agent systems · 87% Motion planning and robot control · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Multi-agent systems › distributed constraint optimization
distributed assignment |
0.3 | 1 | 2017 | A Distributed Version of the Hungarian Method for Multirobot Assignment · IEEE Trans. Robotics 2017 |
Knowledge, reasoning and agents › Multi-agent systems › task allocation
multi-robot task allocation |
0.3 | 1 | 2017 | A Distributed Version of the Hungarian Method for Multirobot Assignment · IEEE Trans. Robotics 2017 |
Robotics › Motion planning and robot control › motion planning
multi-robot motion planning |
0.1 | 1 | 2017 | A Distributed Version of the Hungarian Method for Multirobot Assignment · IEEE Trans. Robotics 2017 |
Methods — techniques the papers use, named apart from their topics
peer-to-peer communication · 0.3distributed hungarian method · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2017 | A Distributed Version of the Hungarian Method for Multirobot AssignmentabstractIn this paper, we propose a distributed version of the Hungarian method to solve the well-known assignment problem. In the context of multirobot applications, all robots cooperatively compute a common assignment that optimizes a given global criterion (e.g., the total distance traveled) within a finite set of local computations and communications over a peer-to-peer network. As a motivating application, we consider a class of multirobot routing problems with “spatiotemporal” constraints, i.e., spatial targets that require servicing at particular time instants. As a means of demonstrating the theory developed in this paper, the robots cooperatively find online suboptimal routes by applying an iterative version of the proposed algorithm in a distributed and dynamic setting. As a concrete experimental test bed, we provide an interactive “multirobot orchestral” framework, in which a team of robots cooperatively plays a piece of music on a so-called orchestral floor. Smriti Chopra, Giuseppe Notarstefano, Matthew Rice, Magnus Egerstedt |
IEEE Trans. Robotics | 1 |
| 2011 | Using floating-gate based programmable analog arrays for real-time control of a game-playing robotabstractThis paper presents preliminary results of a mobile manipulator robot tasked to play the classic Towers of Hanoi game. We first discuss the control algorithms necessary to enable necessary game-playing behavior and provide results of implementing our methodology in a high fidelity 3D environment. After attaining success in the simulation environment, we provide results on implementation of the same control software using physical robot hardware. Additionally, preliminary analysis for implementing analog Proportional-Integral-Derivative (PID) control on this platform using a floating-gate based reconfigurable analog IC is explored. Using this concept of floating gate analog arrays for control enables off-loading of the processing, which could be helpful for real-time implementation of robot behavior. Scott Koziol, David Lenz 0001, Sebastian Hilsenbeck, Smriti Chopra, Paul E. Hasler, Ayanna M. Howard |
SMC | 4 |