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Hanna Haaslahti

dblp:41/4050 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2007
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality
interactive installation
0.112007
Space of two categories, interactive installation with shadow projection · ACM Multimedia 2007
Human-robot interaction
affective interaction
0.012007
Space of two categories, interactive installation with shadow projection · ACM Multimedia 2007

Methods — techniques the papers use, named apart from their topics

shadow projection · 0.1interactive art · 0.1
YearPublicationVenuePosition
2007 Space of two categories, interactive installation with shadow projection
abstract
Space of two categories connects wievers emotionally with their own childhood. Each person entering the installation space creates a human-shaped view to the world of a little girl with their own shadows. The shadows act as gateways to another temporal state, which is illuminated inside shadows, normally dark and void. The installation deals with the relationship of childhood and adulthood as different states of human body; how our childhood exists inside our aging and transforming body and how those memories are stored into our bodies.
Hanna Haaslahti, Seppo Sakari Heikkilä
ACM Multimedia1