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Pierre-Louis Cauvin

dblp:410/2797 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design
equilibrium computation
0.912025
The impact of uncertainty on regularized learning in games · ICML 2025
Algorithmic game theory and mechanism design
learning in games
0.912025
The impact of uncertainty on regularized learning in games · ICML 2025
Algorithmic game theory and mechanism design › learning in games
regularized learning
0.312025
The impact of uncertainty on regularized learning in games · ICML 2025

Methods — techniques the papers use, named apart from their topics

stochastic dynamics analysis · 0.9perturbation analysis · 0.9
YearPublicationVenuePosition
2025 The impact of uncertainty on regularized learning in games
abstract
In this paper, we investigate how randomness and uncertainty influence learning in games. Specifically, we examine a perturbed variant of the dynamics of “follow-the-regularized-leader” (FTRL), where the players’ payoff observations and strategy updates are continually impacted by random shocks. Our findings reveal that, in a fairly precise sense, “uncertainty favors extremes”: in any game, regardless of the noise level, every player’s trajectory of play reaches an arbitrarily small neighborhood of a pure strategy in finite time (which we estimate). Moreover, even if the player does not ultimately settle at this strategy, they return arbitrarily close to some (possibly different) pure strategy infinitely often. This prompts the question of which sets of pure strategies emerge as robust predictions of learning under uncertainty. We show that (a) the only possible limits of the FTRL dynamics under uncertainty are pure Nash equilibria; and (b) a span of pure strategies is stable and attracting if and only if it is closed under better replies. Finally, we turn to games where the deterministic dynamics are recurrent—such as zero-sum games with interior equilibria—and show that randomness disrupts this behavior, causing the stochastic dynamics to drift toward the boundary on average.
Pierre-Louis Cauvin, Davide Legacci, Panayotis Mertikopoulos
ICML1