EDBT 2026 Demo / reviewers in the wild / expert
Julia Santaniello
dblp:410/3887
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Wearable and physiological sensing · 50% Human-robot interaction · 50% | |
| Artificial intelligence
1 paper |
Reinforcement learning · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
reinforcement learning from human feedback |
1.0 | 1 | 2026 | Towards Reinforcement Learning from Neural Feedback: Mapping fNIRS Signals to Agent Performance · AAAI 2026 |
Wearable and physiological sensing
brain-computer interface |
1.0 | 1 | 2026 | Towards Reinforcement Learning from Neural Feedback: Mapping fNIRS Signals to Agent Performance · AAAI 2026 |
Human-robot interaction
implicit feedback |
1.0 | 1 | 2026 | Towards Reinforcement Learning from Neural Feedback: Mapping fNIRS Signals to Agent Performance · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
transfer learning · 2.0fine-tuning · 2.0fNIRS classification · 2.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Towards Reinforcement Learning from Neural Feedback: Mapping fNIRS Signals to Agent PerformanceabstractReinforcement Learning from Human Feedback (RLHF) is a methodology that aligns agent behavior with human preferences by integrating human feedback into the agent's training process. We introduce a possible framework that employs passive Brain-Computer Interfaces (BCI) to guide agent training from implicit neural signals. We present and release a novel dataset of functional near-infrared spectroscopy (fNIRS) recordings collected from 25 human participants across three domains: a Pick-and-Place Robot, Lunar Lander, and Flappy Bird. We train classifiers to predict levels of agent performance (optimal, sub-optimal, or worst-case) from windows of preprocessed fNIRS feature vectors, achieving an average F1 score of 67% for binary classification and 46% for multi-class models averaged across conditions and domains. We also train regressors to predict the degree of deviation between an agent's chosen action and a set of near-optimal policies, providing a continuous measure of performance. We evaluate cross-subject generalization and demonstrate that fine-tuning pre-trained models with a small sample of subject-specific data increases average F1 scores by 17% and 41% for binary and multi-class models, respectively. Our work demonstrates that mapping implicit fNIRS signals to agent performance is feasible and can be improved, laying the foundation for future brain-driven RLHF systems. Julia Santaniello, Matthew Russell, Benson Jiang, Donatello Sassaroli, Robert J. K. Jacob, Jivko Sinapov |
AAAI | 1 |