Demo Data from EDBT 2026 / reviewers in the wild / expert
Haolan Xu
dblp:410/6096
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 50% Geometric modeling and processing · 50% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › shape modeling › 3d object modeling
articulated object modeling |
0.9 | 1 | 2025 | PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling · ICCV 2025 |
Computer animation and physical simulation
rigging and skinning |
0.9 | 1 | 2025 | PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling · ICCV 2025 |
Computer vision › 3D vision › neural rendering
differentiable rendering |
0.3 | 1 | 2025 | PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling · ICCV 2025 |
Methods — techniques the papers use, named apart from their topics
skinning · 1.7differentiable physics · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling
Hao Zhang 0122, Haolan Xu, Varun Jampani, Narendra Ahuja |
ICCV | 2 |