Demo Data from EDBT 2026 / reviewers in the wild / expert
Peiyuan Lv
dblp:410/7457
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 100% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
point cloud |
0.9 | 1 | 2025 | High-quality Point Cloud Oriented Normal Estimation via Hybrid Angular and Euclidean Distance Encoding · CVPR 2025 |
Geometric modeling and processing › point cloud processing
normal estimation |
0.9 | 1 | 2025 | High-quality Point Cloud Oriented Normal Estimation via Hybrid Angular and Euclidean Distance Encoding · CVPR 2025 |
Geometric modeling and processing
point cloud processing |
0.9 | 1 | 2025 | High-quality Point Cloud Oriented Normal Estimation via Hybrid Angular and Euclidean Distance Encoding · CVPR 2025 |
Methods — techniques the papers use, named apart from their topics
ray feature fusion · 1.7euclidean distance encoding · 1.7angular distance encoding · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | High-quality Point Cloud Oriented Normal Estimation via Hybrid Angular and Euclidean Distance EncodingabstractThe proliferation of Light Detection and Ranging (LiDAR) technology has facilitated the acquisition of three-dimensional point clouds, which are integral to applications in VR, AR, and Digital Twin. Oriented normals, critical for 3D reconstruction and scene analysis, cannot be directly extracted from scenes using LiDAR due to its operational principles. Previous traditional or learning-based methods are prone to inaccuracies due to uneven distribution and noise due to the dependence on local geometry features. This paper addresses the challenge of estimating oriented point normals by introducing a point cloud normal estimation framework via hybrid angular and Euclidean distance encoding (HAE). Our method overcomes the limitations of local geometric information by combining angular and Euclidean spaces to extract features from both point cloud coordinates and light rays, leading to more accurate normal estimation. The core of our network consists of an angular distance encoding module, which leverages both ray directions and point coordinates for unoriented normal refinement, and a ray feature fusion module for normal orientation, that is robust to noise. We also provide a point cloud dataset with ground truth normals, generated a virtual scanner, which reflects real scanning distributions and noise profiles. Yuanqi Li, Jingcheng Huang, Hongshen Wang, Peiyuan Lv, Jiuming Zheng, Jie Guo 0001, Yanwen Guo 0001 |
CVPR | 4 |