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Baixuan Lv

dblp:410/9943 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 56% Video understanding and tracking · 44%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › point cloud processing
point cloud video understanding
0.912025
Adapting Pre-trained 3D Models for Point Cloud Video Understanding via Cross-frame Spatio-temporal Perception · CVPR 2025
Computer vision › Video understanding and tracking › spatio-temporal analysis
spatio-temporal perception
0.912025
Adapting Pre-trained 3D Models for Point Cloud Video Understanding via Cross-frame Spatio-temporal Perception · CVPR 2025
Computer vision › 3D vision
point cloud analysis
0.312025
Adapting Pre-trained 3D Models for Point Cloud Video Understanding via Cross-frame Spatio-temporal Perception · CVPR 2025

Methods — techniques the papers use, named apart from their topics

temporal consistency · 0.9self-supervised learning · 0.9adapter · 0.9
YearPublicationVenuePosition
2025 Adapting Pre-trained 3D Models for Point Cloud Video Understanding via Cross-frame Spatio-temporal Perception
abstract
Point cloud video understanding is becoming increasingly important in fields such as robotics, autonomous driving, and augmented reality, as they can accurately represent object motion and environmental changes. Despite the progress made in self-supervised learning methods for point cloud video understanding, the limited availability of 4D data and the high computational cost of training 4D-specific models remain significant obstacles. In this paper, we investigate the potential of transferring pre-trained static 3D point cloud models to the 4D domain, pointing out the limitations of static models that capture only spatial information while neglecting temporal dynamics. To address this, we propose a novel Cross-frame Spatio-temporal Adaptation (CSA) strategy by introducing the Point Tube Adapter as the embedding layer and the Geometric Constraint Temporal Adapter (GCTA) to enforce temporal consistency across frames. This strategy extracts both short-term and long-term temporal dynamics, effectively integrating them with spatial features and enriching the model’s understanding of temporal changes in point cloud videos. Extensive experiments on 3D action and gesture recognition tasks demonstrate that our method achieves state-of-the-art performance, establishing its effectiveness for point cloud video understanding. Code is available at: https://github.com/LvBaixuan/Point-CSA.
Baixuan Lv, Yaohua Zha, Tao Dai 0001, Xue Yuerong, Ke Chen 0004, Shutao Xia
CVPR1