Demo Data from EDBT 2026 / reviewers in the wild / expert
Zien Wang
dblp:412/7294
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer networks
1 paper |
Routing and switching · 56% Cellular and mobile networks · 28% Content delivery and video streaming · 8% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Cellular and mobile networks
6g |
1.0 | 1 | 2026 | Graph Neural Network-Based Multicast Routing for On-Demand Streaming Services in 6G Networks · IEEE Trans. Mob. Comput. 2026 |
Routing and switching
multicast routing |
1.0 | 1 | 2026 | Graph Neural Network-Based Multicast Routing for On-Demand Streaming Services in 6G Networks · IEEE Trans. Mob. Comput. 2026 |
Routing and switching › multicast routing
multicast tree construction |
1.0 | 1 | 2026 | Graph Neural Network-Based Multicast Routing for On-Demand Streaming Services in 6G Networks · IEEE Trans. Mob. Comput. 2026 |
Internet architecture and protocols › quality of service
quality-of-service differentiation |
0.3 | 1 | 2026 | Graph Neural Network-Based Multicast Routing for On-Demand Streaming Services in 6G Networks · IEEE Trans. Mob. Comput. 2026 |
Content delivery and video streaming
video-on-demand |
0.3 | 1 | 2026 | Graph Neural Network-Based Multicast Routing for On-Demand Streaming Services in 6G Networks · IEEE Trans. Mob. Comput. 2026 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 1.0long short-term memory · 1.0graph neural network · 1.0graph attention network · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Graph Neural Network-Based Multicast Routing for On-Demand Streaming Services in 6G NetworksabstractThe increase of bandwidth-intensive applications in sixth-generation (6 G) wireless networks, such as real-time volumetric streaming, and multi-sensory extended reality, demands intelligent multicast routing solutions capable of delivering differentiated quality-of-service (QoS) at scale. Traditional shortest-path and multicast routing algorithms are either computationally prohibitive or structurally rigid, and they often fail to support heterogeneous user demands, leading to suboptimal resource utilization. Neural network-based approaches, while offering improved inference speed, typically lack topological generalization and scalability. To address these limitations, this paper presents a graph neural network (GNN)-based multicast routing framework that jointly minimizes total transmission cost and supports user-specific video quality requirements. The routing problem is formulated as a constrained minimum-flow optimization task, and a reinforcement learning algorithm is developed to sequentially construct efficient multicast trees by reusing paths and adapting to network dynamics. A graph attention network (GAT) is employed as the encoder to extract context-aware node embeddings, while a long short-term memory (LSTM) module models the sequential dependencies in routing decisions. Extensive simulations demonstrate that the proposed method closely approximates optimal dynamic programming-based solutions while significantly reducing computational complexity. The results also confirm strong generalization to large-scale and dynamic network topologies, highlighting the method's potential for real-time deployment in 6 G multimedia delivery scenarios. Code is available athttps://github.com/UNIC-Lab/GNN-Routing. Xiucheng Wang, Zien Wang, Nan Cheng 0001, Wenchao Xu 0001, Wei Quan 0001, Xuemin Shen |
IEEE Trans. Mob. Comput. | 2 |