EDBT 2026 Demo / reviewers in the wild / expert
Tiffany S. Ma
dblp:413/4159
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
0009-0006-2119-0183ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 50% Immersive interaction · 50% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Immersive interaction › extended reality
extended reality interaction |
0.9 | 1 | 2025 | ForcePinch: Force-Responsive Spatial Interaction for Tracking Speed Control in XR · UIST 2025 |
Interaction techniques and input
spatial interaction |
0.9 | 1 | 2025 | ForcePinch: Force-Responsive Spatial Interaction for Tracking Speed Control in XR · UIST 2025 |
Methods — techniques the papers use, named apart from their topics
pinch force sensing · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | ForcePinch: Force-Responsive Spatial Interaction for Tracking Speed Control in XRabstracta) Fast Tracking Speed (b) Slow Tracking Speed Figure 1: ForcePinch is an object manipulation method that allows users to control the tracking speed of a mid-air pointer by modulating pinch force during object manipulation.(a) A light pinch results in fast tracking, supporting broad and rapid movements.(b) A heavy pinch produces slow tracking, allowing for fine-grained precision. Chenyang Zhang 0002, Tiffany S. Ma, John Andrews, Eric J. Gonzalez, Mar González-Franco, Yalong Yang 0001 |
UIST | 2 |