Demo Data from EDBT 2026 / reviewers in the wild / expert
Haoxiang Fu
dblp:414/8470
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Robot navigation and mapping · 52% Vision and language · 32% Language models and text generation · 16% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot navigation and mapping
embodied navigation |
2.0 | 2 | 2026 | NavA³: Understanding Any Instruction, Navigating Anywhere, Finding Anything · ACL (1) 2026 What You See Is What You Reach: Towards Spatial Navigation with High-Level Human Instructions · AAAI 2026 |
Natural language and speech › Language models and text generation
instruction following |
1.0 | 1 | 2026 | NavA³: Understanding Any Instruction, Navigating Anywhere, Finding Anything · ACL (1) 2026 |
Robotics › Robot navigation and mapping
spatial navigation |
1.0 | 1 | 2026 | What You See Is What You Reach: Towards Spatial Navigation with High-Level Human Instructions · AAAI 2026 |
Computer vision › Vision and language
vision-and-language navigation |
1.0 | 1 | 2026 | NavA³: Understanding Any Instruction, Navigating Anywhere, Finding Anything · ACL (1) 2026 |
Robotics › Robot navigation and mapping
object goal navigation |
0.3 | 1 | 2026 | What You See Is What You Reach: Towards Spatial Navigation with High-Level Human Instructions · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
vision-language model · 2.0hierarchical navigation · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | What You See Is What You Reach: Towards Spatial Navigation with High-Level Human InstructionsabstractEmbodied navigation is a fundamental capability that enables embodied agents to effectively interact with the physical world in various complex environments. However, a significant gap remains between current embodied navigation tasks and real-world requirements, as existing methods often struggle to integrate high-level human instructions with spatial understanding. To address this gap, we propose a new task of embodied navigation called spatial navigation, which encompasses two key components: spatial object navigation (SpON) for object-specific guidance and spatial area navigation (SpAN) for navigating to designated areas. Specifically, SpON guides agents to specific objects by leveraging spatial relationships and contextual understanding, while SpAN focuses on navigating to defined areas within complex environments. Together, these components significantly enhance agents’ navigation capabilities, enabling more effective interactions in real-world scenarios. To support this task, we have generated a spatial navigation dataset consisting of 10K trajectories within the simulator. This dataset includes high-level human instructions, detailed observations, and corresponding navigation actions, providing a comprehensive resource to enhance agent training and performance. Building on the spatial navigation dataset, we introduce SpNav, a hierarchical navigation framework. Specifically, SpNav employs vision-language model (VLM) to interpret high-level human instructions and accurately identify goal objects or areas within the observation range, achieving precise point-to-point navigation using a map and enhancing the agent’s ability to oper- ate effectively in complex environments by bridging the gap between perception and action. Extensive experiments show that SpNav achieves state-of-the-art (SOTA) performance in spatial navigation tasks across both simulated and real-world environments, validating the effectiveness of our method. Haoxiang Fu, Xiaoshuai Hao, Qiang Zhang 0029, Long Chen 0015, Wenbo Ding 0001 |
AAAI | 2 |
| 2026 | NavA³: Understanding Any Instruction, Navigating Anywhere, Finding AnythingabstractLingfeng Zhang, Xiaoshuai Hao, Yingbo Tang, Haoxiang Fu, Xinyu Zheng, Pengwei Wang, Zhongyuan Wang, Wenbo Ding, Shanghang Zhang. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026. Xiaoshuai Hao, Yingbo Tang, Haoxiang Fu, Pengwei Wang 0005, Zhongyuan Wang 0006, Wenbo Ding 0001, Shanghang Zhang |
ACL (1) | 4 |