Demo Data from EDBT 2026 / reviewers in the wild / expert
Boyang Cai
dblp:414/9801
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Robot manipulation · 91% Motion planning and robot control · 9% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot manipulation › grasping › grasp control
dynamic grasping |
1.0 | 1 | 2026 | Whole-Body Coordination for Dynamic Object Grasping with Legged Manipulators · AAAI 2026 |
Robotics › Robot manipulation
grasping |
1.0 | 1 | 2026 | Whole-Body Coordination for Dynamic Object Grasping with Legged Manipulators · AAAI 2026 |
Robotics › Robot manipulation › mobile manipulation
legged manipulators |
1.0 | 1 | 2026 | Whole-Body Coordination for Dynamic Object Grasping with Legged Manipulators · AAAI 2026 |
Robotics › Motion planning and robot control
whole-body control |
0.3 | 1 | 2026 | Whole-Body Coordination for Dynamic Object Grasping with Legged Manipulators · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
temporal modeling · 1.0teacher-student framework · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Whole-Body Coordination for Dynamic Object Grasping with Legged ManipulatorsabstractQuadrupedal robots with manipulators offer strong mobility and adaptability for grasping in unstructured, dynamic environments through coordinated whole-body control. However, existing research has predominantly focused on static-object grasping, neglecting the challenges posed by dynamic targets and thus limiting applicability in dynamic scenarios such as logistics sorting and human–robot collaboration. To address this, we introduce DQ-Bench, a new benchmark that systematically evaluates dynamic grasping across varying object motions, velocities, heights, object types, and terrain complexities, along with comprehensive evaluation metrics. Building upon this benchmark, we propose DQ-Net, a compact teacher–student framework designed to infer grasp configurations from limited perceptual cues. During training, the teacher network leverages privileged information to holistically model both the static geometric properties and dynamic motion characteristics of the target, and integrates a grasp fusion module to deliver robust guidance for motion planning. Concurrently, we design a lightweight student network that performs dual-viewpoint temporal modeling using only the target mask, depth map, and proprioceptive state, enabling closed-loop action outputs without reliance on privileged data. Extensive experiments on DQ-Bench demonstrate that DQ-Net achieves robust dynamic objects grasping across multiple task settings, substantially outperforming baseline methods in both success rate and responsiveness. We will release our codebase and benchmark publicly. Qiwei Liang, Boyang Cai, Rongyi He, Tao Teng, Haihan Duan, Changxin Huang, Runhao Zeng |
AAAI | 2 |