EDBT 2026 Demo / reviewers in the wild / expert
Tongxin Huang
dblp:415/4961
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer networks
1 paper |
Edge and fog computing · 100% | |
| Artificial intelligence
1 paper |
Reinforcement learning · 100% | |
| Databases, data mining, and information retrieval
1 paper |
Recommender systems · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
reinforcement learning for control |
0.9 | 1 | 2025 | Progressive Goal-Oriented Communications for Reinforcement Learning Control Over Multi-Tier Computing Systems · IEEE J. Sel. Areas Commun. 2025 |
Edge and fog computing
multi-tier computing |
0.9 | 1 | 2025 | Progressive Goal-Oriented Communications for Reinforcement Learning Control Over Multi-Tier Computing Systems · IEEE J. Sel. Areas Commun. 2025 |
Edge and fog computing
task-oriented communication |
0.9 | 1 | 2025 | Progressive Goal-Oriented Communications for Reinforcement Learning Control Over Multi-Tier Computing Systems · IEEE J. Sel. Areas Commun. 2025 |
Recommender systems › collaborative filtering
variational autoencoder |
0.3 | 1 | 2025 | Progressive Goal-Oriented Communications for Reinforcement Learning Control Over Multi-Tier Computing Systems · IEEE J. Sel. Areas Commun. 2025 |
Methods — techniques the papers use, named apart from their topics
residual-based encoding · 2.6mutual information based soft state abstraction · 2.6hierarchical variational autoencoder · 2.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Progressive Goal-Oriented Communications for Reinforcement Learning Control Over Multi-Tier Computing SystemsabstractThe converging trends of reinforcement learning (RL) control and cloud-fog automation in industrial cyber-physical systems impose multiple challenges for communications to cope with stringent requirements in latency, reliability, control effectiveness and bifurcating user demands. Progressive goal-oriented (GO) communication is a promising technology to tackle the above challenges. This paper takes a two-step approach to design the first progressive codec of GO communications tailored for RL control tasks. The first step is to design a variable-rate coding scheme that extends the boundaries of rate regimes. This step is achieved by empowering the hierarchical variational autoencoder (HVAE) framework with novel algorithms such as mutual information based soft state abstraction (MISA). The second step is to transform variable-rate encoding into progressive encoding. This is achieved by applying residual-based encoding techniques upon latent representations learned by deep neural networks. Experiments on the Cartpole Swingup task demonstrate that the proposed progressive codec can facilitate smooth transitions from the ultra-low rate regime to regular rate regime, while achieving the state-of-the-art performance in terms of rate-distortion-effectiveness tradeoff. Dezhao Chen, Tongxin Huang, Jianghong Shi, Xuemin Hong, Yang Yang 0001 |
IEEE J. Sel. Areas Commun. | 2 |