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Alexandros I. Ginnis

dblp:42/1034 · DBLP profile ↗
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12ranked-venue papers
2as first author
1since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 12 · 2 first-author · 1 since 2021Theory of computation · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
4 papers
Geometric modeling and processing · 92% Virtual and augmented reality · 8%
Interdisciplinary, comprehensive, and emerging computing
2 papers
Computational science and engineering · 100%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
isogeometric analysis
0.312017
Shape-optimization of 2D hydrofoils using an Isogeometric BEM solver · Comput. Aided Des. 2017
Geometric modeling and processing
shape optimization
0.312017
Shape-optimization of 2D hydrofoils using an Isogeometric BEM solver · Comput. Aided Des. 2017
Geometric modeling and processing › shape modeling › parametric modeling
spline surfaces
0.312017
Construction of smooth branching surfaces using T-splines · Comput. Aided Des. 2017
Geometric modeling and processing › shape modeling › parametric modeling › spline surfaces
t-spline
0.312017
Construction of smooth branching surfaces using T-splines · Comput. Aided Des. 2017
Virtual and augmented reality › virtual reality
virtual reality applications
0.112010
VELOS: A VR platform for ship-evacuation analysis · Comput. Aided Des. 2010
Computational science and engineering › numerical solution of differential equations
boundary element method
0.112017
Shape-optimization of 2D hydrofoils using an Isogeometric BEM solver · Comput. Aided Des. 2017
Geometric modeling and processing › shape modeling › surface modeling
surface generation
0.112007
G1-smooth branching surface construction from cross sections · Comput. Aided Des. 2007

Methods — techniques the papers use, named apart from their topics

isogeometric BEM · 0.6smooth surface construction · 0.3virtual reality platform · 0.2g1-smooth surface construction · 0.1
YearPublicationVenuePosition
2024 Shape-preserving interpolation on surfaces via variable-degree splines
abstract
This paper proposes two, geodesic-curvature based, criteria for shape-preserving interpolation on smooth surfaces, the first criterion being of non-local nature, while the second criterion is a local (weaker) version of the first one. These criteria are tested against a family of on-surface C2 splines obtained by composing the parametric representation of the supporting surface with variable-degree (≥3) splines amended with the preimages of the shortest-path geodesic arcs connecting each pair of consecutive interpolation points. After securing that the interpolation problem is well posed, we proceed to investigate the asymptotic behaviour of the proposed on-surface splines as degrees increase. Firstly, it is shown that the local-convexity sub-criterion of the local criterion is satisfied. Second, moving to non-local asymptotics, we prove that, as degrees increase, the interpolant tends uniformly to the spline curve consisting of the shortest-path geodesic arcs. Then, focusing on isometrically parametrized developable surfaces, sufficient conditions are derived, which secure that all criteria of the first (strong) criterion for shape-preserving interpolation are met. Finally, it is proved that, for adequately large degrees, the aforementioned sufficient conditions are satisfied. This permits to build an algorithm that, after a finite number of iterations, provides a C2 shape-preserving interpolant for a given data set on a developable surface.
Panagiotis D. Kaklis, S. Stamatelopoulos, Alexandros I. Ginnis
Comput. Aided Geom. Des.3
2017 Construction of smooth branching surfaces using T-splines
Alexandros I. Ginnis, Konstantinos V. Kostas, Panagiotis D. Kaklis
Comput. Aided Des.1
2017 Shape-optimization of 2D hydrofoils using an Isogeometric BEM solver
Konstantinos V. Kostas, Alexandros I. Ginnis, Constantinos G. Politis, Panagiotis D. Kaklis
Comput. Aided Des.2
2010 VELOS: A VR platform for ship-evacuation analysis
Alexandros I. Ginnis, Konstantinos V. Kostas, Costas Politis, Panagiotis D. Kaklis
Comput. Aided Des.1
2009 An isogeometric BEM for exterior potential-flow problems in the plane
abstract
In this paper, the isogeometric concept introduced by Hughes, in the context of Finite Element Method, is applied to Boundary Element Method (BEM), for solving an exterior planar Neumann problem. The developed isogeometric-BEM concept is based on NURBS, for representing the exact body geometry and employs the same basis for representing the potential and/or the density of the single layer. In order to examine the accuracy of the scheme, numerical results for the case of a circle and a free-form body are presented and compared against analytical solutions. This enables performing a numerical error analysis, verifying the superior convergence rate of the isogeometric BEM versus low-order BEM. When starting from the initial NURBS representation of the geometry and then using knot insertion for refinement of the NURBS basis, the achieved rate of convergence is O(DoF-4). This rate may be further improved by using a degree-elevated initial NURBS representation of the geometry (kh-refinement).
Costas Politis, Alexandros I. Ginnis, Panagiotis D. Kaklis, Kostas Belibassakis, Christian Feurer
Symposium on Solid and Physical Modeling2
2009 Controlling torsion sign
E. I. Karousos, Alexandros I. Ginnis, Panagiotis D. Kaklis
Comput. Aided Geom. Des.2
2008 Controlling Torsion Sign
E. I. Karousos, Alexandros I. Ginnis, Panagiotis D. Kaklis
GMP2
2007 G1-smooth branching surface construction from cross sections
Nikolaos C. Gabrielides, Alexandros I. Ginnis, Panagiotis D. Kaklis, Menelaos I. Karavelas
Comput. Aided Des.2
2006 Constructing smooth branching surfaces from cross sections
abstract
This paper proposes a framework for constructing G1 surfaces that interpolate data points on parallel cross sections, consisting of simple disjoined and non-nested contours, the number of which may vary from plane to plane. Using appropriately estimated cross tangent vectors at the given points, we split the problem into a sequence of local Hermite problems, each of which can be one of the following three types: "one-to-one", "one-to-many" or "many-to-many". The solution of the "one-to-many" branching problem, where one contour on the i-plane is to be connected to script M sign-contours on the (i+1)-plane, is based on combining skinning with trimming and hole filling. More specifically, we firstly construct a G1 surrounding curve of all script M sign-contours on the (i+1)-plane, consisting of contour portions connected with linear segments, the so-called bridges. Next, we build a surface that skins the i-plane contour with the (i+1)-plane surrounding curve and trim suitably along the bridges. The resulting multi-sided hole is covered with quadrilateral Gordon-Coons patches that possess G1 continuity. For this purpose, we develop a hole-filling technique that employs shape-preserving guide curves and is able to preserve data symmetries. The "many-to-many "problem is handled by combining the "one-to-many" methodology with a zone-separation technique, that achieves to split the configuration into two "one-to-many" problems. The methodology, implemented as a C++ Rhino v3.0 plug-in, is illustrated via a synthetic example. © 2006 ACM.
Nikolaos C. Gabrielides, Alexandros I. Ginnis, Panagiotis D. Kaklis
Symposium on Solid and Physical Modeling2
2004 A Scan-Line Algorithm for Clustering Line Segments
abstract
Transformation of hardcopy ship drawings to electronic ones is usually accomplished through scanning and raster-to-vector conversions. Such conversions are, however, limited to produce low-degree vector entities, such as line segments, poly-lines and circular arcs. As a consequence, free-form curves, appearing in the original hardcopy, are usually disintegrated to a significant number of overlapping line and/or arc segments. The algorithm presented in this paper, consists of a scan-line processing of line segments that are grouped (clustered) with the aid of a moving scan-line and an appropriately defined distance to previously grouped entities. The performance of the algorithm is illustrated for the body-plan of a bulk carrier.
Konstantinos V. Kostas, Alexandros I. Ginnis, Panagiotis D. Kaklis
SMI2
2002 Planar C2 cubic spline interpolation under geometric boundary conditions
Panagiotis D. Kaklis, Alexandros I. Ginnis
Comput. Aided Geom. Des.2
1996 Sectional-curvature preserving skinning surfaces
Panagiotis D. Kaklis, Alexandros I. Ginnis
Comput. Aided Geom. Des.2