Demo Data from EDBT 2026 / reviewers in the wild / expert
Alexandros I. Ginnis
dblp:42/1034
· DBLP profile ↗
12ranked-venue papers
2as first author
1since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 12 · 2 first-author · 1 since 2021Theory of computation · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
4 papers |
Geometric modeling and processing · 92% Virtual and augmented reality · 8% | |
| Interdisciplinary, comprehensive, and emerging computing
2 papers |
Computational science and engineering · 100% |
Topics — the 7 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing
isogeometric analysis |
0.3 | 1 | 2017 | Shape-optimization of 2D hydrofoils using an Isogeometric BEM solver · Comput. Aided Des. 2017 |
Geometric modeling and processing
shape optimization |
0.3 | 1 | 2017 | Shape-optimization of 2D hydrofoils using an Isogeometric BEM solver · Comput. Aided Des. 2017 |
Geometric modeling and processing › shape modeling › parametric modeling
spline surfaces |
0.3 | 1 | 2017 | Construction of smooth branching surfaces using T-splines · Comput. Aided Des. 2017 |
Geometric modeling and processing › shape modeling › parametric modeling › spline surfaces
t-spline |
0.3 | 1 | 2017 | Construction of smooth branching surfaces using T-splines · Comput. Aided Des. 2017 |
Virtual and augmented reality › virtual reality
virtual reality applications |
0.1 | 1 | 2010 | VELOS: A VR platform for ship-evacuation analysis · Comput. Aided Des. 2010 |
Computational science and engineering › numerical solution of differential equations
boundary element method |
0.1 | 1 | 2017 | Shape-optimization of 2D hydrofoils using an Isogeometric BEM solver · Comput. Aided Des. 2017 |
Geometric modeling and processing › shape modeling › surface modeling
surface generation |
0.1 | 1 | 2007 | G1-smooth branching surface construction from cross sections · Comput. Aided Des. 2007 |
Methods — techniques the papers use, named apart from their topics
isogeometric BEM · 0.6smooth surface construction · 0.3virtual reality platform · 0.2g1-smooth surface construction · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Shape-preserving interpolation on surfaces via variable-degree splinesabstractThis paper proposes two, geodesic-curvature based, criteria for shape-preserving interpolation on smooth surfaces, the first criterion being of non-local nature, while the second criterion is a local (weaker) version of the first one. These criteria are tested against a family of on-surface C2 splines obtained by composing the parametric representation of the supporting surface with variable-degree (≥3) splines amended with the preimages of the shortest-path geodesic arcs connecting each pair of consecutive interpolation points. After securing that the interpolation problem is well posed, we proceed to investigate the asymptotic behaviour of the proposed on-surface splines as degrees increase. Firstly, it is shown that the local-convexity sub-criterion of the local criterion is satisfied. Second, moving to non-local asymptotics, we prove that, as degrees increase, the interpolant tends uniformly to the spline curve consisting of the shortest-path geodesic arcs. Then, focusing on isometrically parametrized developable surfaces, sufficient conditions are derived, which secure that all criteria of the first (strong) criterion for shape-preserving interpolation are met. Finally, it is proved that, for adequately large degrees, the aforementioned sufficient conditions are satisfied. This permits to build an algorithm that, after a finite number of iterations, provides a C2 shape-preserving interpolant for a given data set on a developable surface. Panagiotis D. Kaklis, S. Stamatelopoulos, Alexandros I. Ginnis |
Comput. Aided Geom. Des. | 3 |
| 2017 | Construction of smooth branching surfaces using T-splines
Alexandros I. Ginnis, Konstantinos V. Kostas, Panagiotis D. Kaklis |
Comput. Aided Des. | 1 |
| 2017 | Shape-optimization of 2D hydrofoils using an Isogeometric BEM solver
Konstantinos V. Kostas, Alexandros I. Ginnis, Constantinos G. Politis, Panagiotis D. Kaklis |
Comput. Aided Des. | 2 |
| 2010 | VELOS: A VR platform for ship-evacuation analysis
Alexandros I. Ginnis, Konstantinos V. Kostas, Costas Politis, Panagiotis D. Kaklis |
Comput. Aided Des. | 1 |
| 2009 | An isogeometric BEM for exterior potential-flow problems in the planeabstractIn this paper, the isogeometric concept introduced by Hughes, in the context of Finite Element Method, is applied to Boundary Element Method (BEM), for solving an exterior planar Neumann problem. The developed isogeometric-BEM concept is based on NURBS, for representing the exact body geometry and employs the same basis for representing the potential and/or the density of the single layer. In order to examine the accuracy of the scheme, numerical results for the case of a circle and a free-form body are presented and compared against analytical solutions. This enables performing a numerical error analysis, verifying the superior convergence rate of the isogeometric BEM versus low-order BEM. When starting from the initial NURBS representation of the geometry and then using knot insertion for refinement of the NURBS basis, the achieved rate of convergence is O(DoF-4). This rate may be further improved by using a degree-elevated initial NURBS representation of the geometry (kh-refinement). Costas Politis, Alexandros I. Ginnis, Panagiotis D. Kaklis, Kostas Belibassakis, Christian Feurer |
Symposium on Solid and Physical Modeling | 2 |
| 2009 | Controlling torsion sign
E. I. Karousos, Alexandros I. Ginnis, Panagiotis D. Kaklis |
Comput. Aided Geom. Des. | 2 |
| 2008 | Controlling Torsion Sign
E. I. Karousos, Alexandros I. Ginnis, Panagiotis D. Kaklis |
GMP | 2 |
| 2007 | G1-smooth branching surface construction from cross sections
Nikolaos C. Gabrielides, Alexandros I. Ginnis, Panagiotis D. Kaklis, Menelaos I. Karavelas |
Comput. Aided Des. | 2 |
| 2006 | Constructing smooth branching surfaces from cross sectionsabstractThis paper proposes a framework for constructing G1 surfaces that interpolate data points on parallel cross sections, consisting of simple disjoined and non-nested contours, the number of which may vary from plane to plane. Using appropriately estimated cross tangent vectors at the given points, we split the problem into a sequence of local Hermite problems, each of which can be one of the following three types: "one-to-one", "one-to-many" or "many-to-many". The solution of the "one-to-many" branching problem, where one contour on the i-plane is to be connected to script M sign-contours on the (i+1)-plane, is based on combining skinning with trimming and hole filling. More specifically, we firstly construct a G1 surrounding curve of all script M sign-contours on the (i+1)-plane, consisting of contour portions connected with linear segments, the so-called bridges. Next, we build a surface that skins the i-plane contour with the (i+1)-plane surrounding curve and trim suitably along the bridges. The resulting multi-sided hole is covered with quadrilateral Gordon-Coons patches that possess G1 continuity. For this purpose, we develop a hole-filling technique that employs shape-preserving guide curves and is able to preserve data symmetries. The "many-to-many "problem is handled by combining the "one-to-many" methodology with a zone-separation technique, that achieves to split the configuration into two "one-to-many" problems. The methodology, implemented as a C++ Rhino v3.0 plug-in, is illustrated via a synthetic example. © 2006 ACM. Nikolaos C. Gabrielides, Alexandros I. Ginnis, Panagiotis D. Kaklis |
Symposium on Solid and Physical Modeling | 2 |
| 2004 | A Scan-Line Algorithm for Clustering Line SegmentsabstractTransformation of hardcopy ship drawings to electronic ones is usually accomplished through scanning and raster-to-vector conversions. Such conversions are, however, limited to produce low-degree vector entities, such as line segments, poly-lines and circular arcs. As a consequence, free-form curves, appearing in the original hardcopy, are usually disintegrated to a significant number of overlapping line and/or arc segments. The algorithm presented in this paper, consists of a scan-line processing of line segments that are grouped (clustered) with the aid of a moving scan-line and an appropriately defined distance to previously grouped entities. The performance of the algorithm is illustrated for the body-plan of a bulk carrier. Konstantinos V. Kostas, Alexandros I. Ginnis, Panagiotis D. Kaklis |
SMI | 2 |
| 2002 | Planar C2 cubic spline interpolation under geometric boundary conditions
Panagiotis D. Kaklis, Alexandros I. Ginnis |
Comput. Aided Geom. Des. | 2 |
| 1996 | Sectional-curvature preserving skinning surfaces
Panagiotis D. Kaklis, Alexandros I. Ginnis |
Comput. Aided Geom. Des. | 2 |