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Shuji Suzuki

dblp:42/11050 · DBLP profile ↗
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8ranked-venue papers
1as first author
1since 2021 · last 2022
0000-0003-3924-0215ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 1 first-authorComputer networks · 2Databases, data management, data science and information retrieval · 2 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Image recognition and object detection · 46% Deep learning architectures and training · 46% Efficient and distributed learning · 7%
Interdisciplinary, comprehensive, and emerging computing
2 papers
Bioinformatics and computational biology · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
GPUs and heterogeneous computing · 100%

Topics — the 12 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Deep learning architectures and training › deep learning systems
deep learning framework
0.412019
Chainer: A Deep Learning Framework for Accelerating the Research Cycle · KDD 2019
Machine learning › Deep learning architectures and training › deep learning systems › deep learning framework
dynamic computation graphs
0.412019
Chainer: A Deep Learning Framework for Accelerating the Research Cycle · KDD 2019
Computer vision › Image recognition and object detection
object detection
0.412019
Sampling Techniques for Large-Scale Object Detection From Sparsely Annotated Objects · CVPR 2019
Bioinformatics and computational biology › sequence analysis
sequence similarity search
0.212015
Faster sequence homology searches by clustering subsequences · Bioinform. 2015
Bioinformatics and computational biology › protein structure prediction › protein-protein docking
FFT-based docking
0.212014
MEGADOCK 4.0: an ultra-high-performance protein-protein docking software for heterogeneous supercomputers · Bioinform. 2014
Bioinformatics and computational biology › protein structure prediction
protein-protein docking
0.212014
MEGADOCK 4.0: an ultra-high-performance protein-protein docking software for heterogeneous supercomputers · Bioinform. 2014
Machine learning › Efficient and distributed learning
distributed training
0.112019
Chainer: A Deep Learning Framework for Accelerating the Research Cycle · KDD 2019
GPUs and heterogeneous computing
GPU computing
0.112014
MEGADOCK 4.0: an ultra-high-performance protein-protein docking software for heterogeneous supercomputers · Bioinform. 2014
GPUs and heterogeneous computing
heterogeneous supercomputing
0.112014
MEGADOCK 4.0: an ultra-high-performance protein-protein docking software for heterogeneous supercomputers · Bioinform. 2014
Datacenter networks › reconfigurable datacenter network
hitless reconfiguration
0.011998
Optical cross-connect system incorporated with newly developed operation and management system · IEEE J. Sel. Areas Commun. 1998
Network management and operations
network restoration
0.011998
Optical cross-connect system incorporated with newly developed operation and management system · IEEE J. Sel. Areas Commun. 1998
Optical networks › optical switching
optical cross-connect
0.011998
Optical cross-connect system incorporated with newly developed operation and management system · IEEE J. Sel. Areas Commun. 1998

Methods — techniques the papers use, named apart from their topics

part-aware sampling · 0.4define-by-run · 0.4GPU acceleration · 0.4fast fourier transform · 0.4OpenMPI · 0.4CUDA · 0.4triangle inequality · 0.2k-mer seeding · 0.2photonic switching · 0.0linbo3 switch matrix · 0.0
YearPublicationVenuePosition
2022 A Scaling Law for Syn2real Transfer: How Much Is Your Pre-training Effective?
Hiroaki Mikami, Kenji Fukumizu, Shogo Murai, Shuji Suzuki, Yuta Kikuchi, Taiji Suzuki, Shin-ichi Maeda, Kohei Hayashi
ECML/PKDD (3)4
2019 Sampling Techniques for Large-Scale Object Detection From Sparsely Annotated Objects
abstract
Efficient and reliable methods for training of object detectors are in higher demand than ever, and more and more data relevant to the field is becoming available. However, large datasets like Open Images Dataset v4 (OID) are sparsely annotated, and some measure must be taken in order to ensure the training of a reliable detector. In order to take the incompleteness of these datasets into account, one possibility is to use pretrained models to detect the presence of the unverified objects. However, the performance of such a strategy depends largely on the power of the pretrained model. In this study, we propose part-aware sampling, a method that uses human intuition for the hierarchical relation between objects. In terse terms, our method works by making assumptions like “a bounding box for a car should contain a bounding box for a tire”. We demonstrate the power of our method on OID and compare the performance against a method based on a pretrained model. Our method also won the first and second place on the public and private test sets of the Google AI Open Images Competition 2018.
Yusuke Niitani, Takuya Akiba, Tommi Kerola, Toru Ogawa, Shotaro Sano, Shuji Suzuki
CVPR6
2019 Chainer: A Deep Learning Framework for Accelerating the Research Cycle
abstract
Software frameworks for neural networks play a key role in the development and application of deep learning methods. In this paper, we introduce the Chainer framework, which intends to provide a flexible, intuitive, and high performance means of implementing the full range of deep learning models needed by researchers and practitioners. Chainer provides acceleration using Graphics Processing Units with a familiar NumPy-like API through CuPy, supports general and dynamic models in Python through Define-by-Run, and also provides add-on packages for state-of-the-art computer vision models as well as distributed training.
Seiya Tokui, Ryosuke Okuta, Takuya Akiba, Yusuke Niitani, Toru Ogawa, Shunta Saito, Shuji Suzuki, Kota Uenishi, Brian K. Vogel, Hiroyuki Yamazaki Vincent
KDD7
2017 Single-View Performance Monitoring of On-Line Applications Running on a Cloud
abstract
An important concern for current IaaS cloud providers is to be falsely accused by cloud users for the response delays of their applications running on the cloud. Since cloud computing brings an additional virtualization layer between guest-OS and hardware resources, the relationship between the performance of an application and its resource consumption becomes obscure. Only monitoring resource consumption (e.g., CPU, memory, disk I/O and so on) is often inadequate to detect the QoS degradation of a deployed application, not to mention resolving cloud users' QoS complaints. In this paper, we introduce a novel single-view performance visualization technique for a cloud platform to monitor the response delays of all the on-line applications running on it. Our technique sniffs network packets from a network switch in the platform and analyzes their flow to estimate the response time of each application. An important merit of this approach is the easy installation into a cloud platform. Concretely, our approach only requires changing the configuration of a network switch to enable port mirroring. To detect and visualize the response delay of each application in a single view, we convert the absolute response time of each application to a comparable value of delay degree ("delay ratio") which shows how serious the response delays compared to its baseline. The baseline is the service time of each application, which we estimate from the distribution of observed response times (service time + waiting time) by adopting an exponentially modified Gaussian (EMG) distribution fitting with an outlier elimination. We validate our approach through extensive experiments of a representative on-line application benchmark (RUBBoS). The results show high repeatability of the service time estimation (the standard deviation of 40 trials is 0.11). The results also show that our performance monitoring technique is able to accurately visualize response delays even when a training set of response times has a heavy-tailed distribution.
Yasuhiko Kanemasa, Shuji Suzuki, Atsushi Kubota, Junichi Higuchi
CLOUD2
2015 Faster sequence homology searches by clustering subsequences
abstract
MOTIVATION: Sequence homology searches are used in various fields. New sequencing technologies produce huge amounts of sequence data, which continuously increase the size of sequence databases. As a result, homology searches require large amounts of computational time, especially for metagenomic analysis. RESULTS: We developed a fast homology search method based on database subsequence clustering, and implemented it as GHOSTZ. This method clusters similar subsequences from a database to perform an efficient seed search and ungapped extension by reducing alignment candidates based on triangle inequality. The database subsequence clustering technique achieved an ∼2-fold increase in speed without a large decrease in search sensitivity. When we measured with metagenomic data, GHOSTZ is ∼2.2-2.8 times faster than RAPSearch and is ∼185-261 times faster than BLASTX. AVAILABILITY AND IMPLEMENTATION: The source code is freely available for download at http://www.bi.cs.titech.ac.jp/ghostz/ CONTACT: [email protected] SUPPLEMENTARY INFORMATION: Supplementary data are available at Bioinformatics online.
Shuji Suzuki, Masanori Kakuta, Takashi Ishida 0002, Yutaka Akiyama
Bioinform.1
2014 MEGADOCK 4.0: an ultra-high-performance protein-protein docking software for heterogeneous supercomputers
abstract
SUMMARY: The application of protein-protein docking in large-scale interactome analysis is a major challenge in structural bioinformatics and requires huge computing resources. In this work, we present MEGADOCK 4.0, an FFT-based docking software that makes extensive use of recent heterogeneous supercomputers and shows powerful, scalable performance of >97% strong scaling. AVAILABILITY AND IMPLEMENTATION: MEGADOCK 4.0 is written in C++ with OpenMPI and NVIDIA CUDA 5.0 (or later) and is freely available to all academic and non-profit users at: http://www.bi.cs.titech.ac.jp/megadock. CONTACT: [email protected] SUPPLEMENTARY INFORMATION: Supplementary data are available at Bioinformatics online.
Masahito Ohue, Takehiro Shimoda, Shuji Suzuki, Yuri Matsuzaki, Takashi Ishida 0002, Yutaka Akiyama
Bioinform.3
2011 A 3D visualization system for structured overlays
abstract
Many structured overlays forward messages based not only on node identifiers but also on the other factors such as network proximity. It is an essential requirement for a visualization system to exhibit how the factors are considered in a overlay. Such a visualization system allows us to grasp intuitively characteristics of an overlay algorithm. If this is achieved, differences between algorithms become more distinguishable, and those who are unfamiliar with an algorithm are also able to know improvement between algorithms. Thus, such a visualization increases their interests in research activity in peer-to-peer computing. In this demonstration we propose a novel 3D visualization system for structured overlays. The system is practically able to visualize how routing algorithms consider node groups in an effective manner. We demonstrate the system with Chord and GFRT-Chord algorithms, but the system is able to visualize algorithms not limited to them.
Hiroya Nagao, Shuji Suzuki, Kazuyuki Shudo
Peer-to-Peer Computing2
1998 Optical cross-connect system incorporated with newly developed operation and management system
abstract
The optical cross-connect (OXC) system described in this paper increases the operation flexibility and reliability of the trunk-line optical networks used for data communication. It features an OXC node comprised of a photonic switching network and a conventional electric switching network that are connected hierarchically. The operation and management scheme proposed for this OXC system uses the concept of an optical path and an optical section. The OXC system allows hitless network reconfiguration by switching the photonic switches gradually and without interference effects. An experimental OXC network showed that a broken optical path is restored, by rerouting, within 50 ms. Experiments using a LiNbO/sub 3/ 8/spl times/8 photonic switch matrix also showed that the OXC system provides photonic hitless switching. These results confirm the feasibility of flexibly reconfigurable and fast-restorable OXC systems.
Tatsuya Shiragaki, Naoya Henmi, Tomoaki Kato, Masahiko Fujiwara, Masatoshi Misono, Takahiro Shiozawa, Shuji Suzuki
IEEE J. Sel. Areas Commun.7