Demo Data from EDBT 2026 / reviewers in the wild / expert
Sebastian Voigt
dblp:42/2096
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2010
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Knowledge representation and reasoning · 77% Planning, search and constraint satisfaction · 23% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Knowledge representation and reasoning › logic programming
answer set programming |
0.1 | 1 | 2010 | A Temporal Proof System for General Game Playing · AAAI 2010 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › game playing
general game playing |
0.0 | 1 | 2010 | A Temporal Proof System for General Game Playing · AAAI 2010 |
Methods — techniques the papers use, named apart from their topics
proof theory · 0.1answer set programming · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2010 | A Temporal Proof System for General Game PlayingabstractA general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in General Game Playing is to endow a player with the ability to extract and prove game-specific knowledge from the mere game rules. We define a formal language to express temporally extended — yet local — properties of games. We also develop a provably correct proof theory for this language using the paradigm of Answer Set Programming, and we report on experiments with a practical implementation of this proof system in combination with a successful general game player. Michael Thielscher, Sebastian Voigt |
AAAI | 2 |