Yutian Zhu

dblp:421/3683 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2026
0009-0007-5121-6046ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Theory of computation · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Rendering · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
monte carlo rendering
1.012026
Probe-based Walk on Spheres for Efficient Path Reusing · ACM Trans. Graph. 2026
Rendering › monte carlo rendering
path reuse
1.012026
Probe-based Walk on Spheres for Efficient Path Reusing · ACM Trans. Graph. 2026
Rendering › monte carlo rendering
variance reduction
1.012026
Probe-based Walk on Spheres for Efficient Path Reusing · ACM Trans. Graph. 2026
Rendering › monte carlo rendering
walk on spheres
1.012026
Probe-based Walk on Spheres for Efficient Path Reusing · ACM Trans. Graph. 2026

Methods — techniques the papers use, named apart from their topics

self-normalization · 1.0poisson integral formula · 1.0control variates · 1.0
YearPublicationVenuePosition
2026 Probe-based Walk on Spheres for Efficient Path Reusing
abstract
The Walk on Spheres (WoS) algorithm is a mesh-free and highly flexible Monte Carlo method for solving partial differential equations, but its practical applicability is limited by slow O ( N -1/2 ) convergence. While prior variance reduction techniques exploit spatial correlations through integral properties of the PDE, they do not fully utilize the intrinsic Markov structure of the WoS process. We introduce a new variance reduction framework based on reusing intermediate states along each random walk. Leveraging the Markov property, we show that every point visited by a WoS trajectory provides a valid unbiased estimator, but its direct use is hindered by the complex distribution induced by dynamically generated spheres. To resolve this, we propose the Walk on Probes (WoP) algorithm, which replaces dynamic spheres with a set of fixed, pre-distributed spherical probes inside the domain. This converts the intractable distribution of path points into samples on fixed boundaries, enabling efficient evaluation through the Poisson integral formula. We further develop a specialized method that combines control variates with self-normalization to further reduce variance. Together, these components substantially improve sample efficiency while preserving the flexibility of WoS. Code and data for this paper are at https://github.com/USTCGCL-WoS/Walk-on-Probes.
Wanchao Huang, Yutian Zhu, Qing Fang, Ligang Liu 0001
ACM Trans. Graph.2
2025 Separation Logic with Heap Variables: A Decision Procedure and Its Application
Xie Li, Yutian Zhu, Taolue Chen 0001, Fu Song, Zhilin Wu
SETTA2
2025 Importance Sampling Guided Neural Radiosity
Huangsheng Du, Youcheng Cai, Yutian Zhu
Comput. Graph.3