EDBT 2026 Demo / reviewers in the wild / expert
Jiadong Zhao
dblp:421/5650
· DBLP profile ↗
3ranked-venue papers
0as first author
3since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Autonomous driving · 100% | |
| Computer networks
2 papers |
Edge and fog computing · 74% Vehicular, aerial and satellite networks · 26% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Storage systems · 100% | |
| Theoretical computer science
1 paper |
Mathematical optimization · 100% |
Topics — the 7 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Autonomous driving
collaborative perception |
1.0 | 1 | 2026 | Octopus: Vehicle-to-Road Collaborative Perception for Autonomous Driving with Closed-Loop Fusion · WWW 2026 |
Robotics › Autonomous driving
perception |
1.0 | 1 | 2026 | Octopus: Vehicle-to-Road Collaborative Perception for Autonomous Driving with Closed-Loop Fusion · WWW 2026 |
Edge and fog computing › edge data management
edge storage |
0.9 | 1 | 2025 | Popularity-Aware Data Placement in Erasure Coding-Based Edge Storage Systems · IEEE Trans. Parallel Distributed Syst. 2025 |
Storage systems › storage reliability
erasure coding |
0.9 | 1 | 2025 | Popularity-Aware Data Placement in Erasure Coding-Based Edge Storage Systems · IEEE Trans. Parallel Distributed Syst. 2025 |
Vehicular, aerial and satellite networks › vehicular networks
vehicle-to-everything |
0.3 | 1 | 2026 | Octopus: Vehicle-to-Road Collaborative Perception for Autonomous Driving with Closed-Loop Fusion · WWW 2026 |
Mathematical optimization › discrete optimization
mixed integer linear programming |
0.3 | 1 | 2025 | Popularity-Aware Data Placement in Erasure Coding-Based Edge Storage Systems · IEEE Trans. Parallel Distributed Syst. 2025 |
Mathematical optimization › combinatorial optimization
NP-hard optimization |
0.3 | 1 | 2025 | Popularity-Aware Data Placement in Erasure Coding-Based Edge Storage Systems · IEEE Trans. Parallel Distributed Syst. 2025 |
Methods — techniques the papers use, named apart from their topics
convex optimization · 2.6approximation algorithm · 2.6global fusion · 2.0closed-loop fusion · 2.0mixed integer programming · 1.7mixed-integer programming · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Octopus: Vehicle-to-Road Collaborative Perception for Autonomous Driving with Closed-Loop FusionabstractA reliable autonomous driving system requires a high-precision perception module. Collaborative perception is emerging as a web-scale information-sharing paradigm for autonomous driving, enabling multiple vehicles to collectively achieve a broader perception field than any single vehicle. However, existing approaches necessitate frequent one-to-many communication, which increases network load and leads to information redundancy. This paper presents Octopus, an innovative vehicle-to-road collaboration framework that leverages the computational capabilities of roadside units. Instead of frequent one-to-many communication, vehicles interact only with roadside units, which significantly reduces communication overhead and improves real-time processing efficiency. While this design alleviates communication burdens, vehicles may still struggle to achieve comprehensive situational awareness in highly dynamic environments. To further address this limitation, our framework incorporates global fusion results as prior knowledge, enabling closed-loop fusion to refine vehicle-side perception. Extensive experiments on OPV2V and V2V4Real datasets demonstrate that Octopus excels at collaborative perception, outperforming the state-of-the-art approach up to 11.58% on [email protected], 12.74% on [email protected] and 5514× reduction in communication volume. Ruikun Luo, Jiadong Zhao, Peize Su, Jieming Yang, Jing Yang 0051, Yuan Gao 0031, Minhui Xue 0001, Xiaoyu Xia 0001 |
WWW | 2 |
| 2026 | CoFi-Lite: Pushing the Limits of Ultra-Lightweight Speech Enhancement
Leyan Yang, Dahan Wang, Xiaobin Rong, Jiadong Zhao |
IEEE Signal Process. Lett. | 4 |
| 2025 | Popularity-Aware Data Placement in Erasure Coding-Based Edge Storage SystemsabstractEdge computing allows app vendors to store popular data on edge servers, enabling users to retrieve data with low latency. However, edge servers may become unavailable at runtime due to expected exceptions. Data requests are routed to cloud servers, resulting in increased data retrieval latency. To address this issue,erasure coding(EC) has been employed to improve data availability, aiming to ensure full data access for all the users in anedge storage system(ESS). However, in real-world scenarios, data popularity differs and varies. Existing approaches for edge data placement place coded blocks across the entire system without considering data popularity. As a result, they often suffer from high data retrieval latency. In addition, they are designed to process data items individually. Data placed earlier will limit the placement options for subsequent files because edge servers with the most neighbors in the system can be easily exhausted. Some files cannot be placed properly to accommodate user demands. This increases users' data retrieval latency further. This paper tries to study the placement of multiple files in an edge storage system, considering their popularity. We first model theedge data placement(EDP) problem as a mixed-integer programming problem and prove its$\mathcal {NP}$-hardness. Then, we present an optimal algorithm named EDP-O, decoupling the EDP problem into three convex optimization subproblems for solving with an iterative algorithm. In addition, we propose an approximation algorithm named EDP-A that quickly solves the EDP problem in large-scale scenarios with a guaranteed approximation ratio of$\ln N$. The results of experiments conducted on a real-world dataset show that EDP-O and EDP-A reduce the average data retrieval latency against four representative approaches by an average of 18.4% and 15.6% in small-scale scenarios. EDP-A reduces the average data retrieval latency against four representative approaches by an average of 54.7% and reduces the data discard rate by an average of 34.9% in large-scale scenarios. Ruikun Luo, Jiadong Zhao, Qiang He 0001, Feifei Chen 0001, Song Wu 0001, Hai Jin 0001, Yun Yang 0001 |
IEEE Trans. Parallel Distributed Syst. | 2 |