Demo Data from EDBT 2026 / reviewers in the wild / expert
Honggen Bian
dblp:421/8552
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
0009-0004-2293-3351ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer networks
1 paper |
Edge and fog computing · 61% Network optimization and economics · 30% Internet of things and sensor networks · 9% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Edge and fog computing › mobile edge computing
computation offloading |
1.0 | 1 | 2026 | Distributed Optimization of Task Offloading and Resource Allocation for Mobile Edge Computing With Multifactorial Uncertainty · IEEE Trans. Mob. Comput. 2026 |
Edge and fog computing
mobile edge computing |
1.0 | 1 | 2026 | Distributed Optimization of Task Offloading and Resource Allocation for Mobile Edge Computing With Multifactorial Uncertainty · IEEE Trans. Mob. Comput. 2026 |
Network optimization and economics
resource allocation |
1.0 | 1 | 2026 | Distributed Optimization of Task Offloading and Resource Allocation for Mobile Edge Computing With Multifactorial Uncertainty · IEEE Trans. Mob. Comput. 2026 |
Internet of things and sensor networks › energy efficiency
energy consumption minimization |
0.3 | 1 | 2026 | Distributed Optimization of Task Offloading and Resource Allocation for Mobile Edge Computing With Multifactorial Uncertainty · IEEE Trans. Mob. Comput. 2026 |
Methods — techniques the papers use, named apart from their topics
load balancing · 1.0game theory · 1.0distributed algorithm · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Distributed Optimization of Task Offloading and Resource Allocation for Mobile Edge Computing With Multifactorial UncertaintyabstractAs the demand for computation-intensive and lowlatency services grows, mobile edge computing (MEC) has been widely applied in smart devices to provide efficient and real-time assistance. However, most existing studies impose fixed assumptions and lack consideration for the uncertainty within MEC. This makes it difficult for these studies to reasonably offload tasks in complex and highly volatile scenarios. Therefore, we construct an MEC task offloading system considering multifactorial uncertainty (MECTOS-MU), which involves multiple devices and MEC servers (MSs). In MECTOS-MU, task offloading and resource allocation are jointly optimized while complying with the constraint on latency to minimize the energy consumption of all devices, which is an NP-hard problem. To address this issue, we propose a novel algorithm called distributed game offloading based on load balancing (DGOLB). This method integrates task offloading prioritization, static game theory, and load balancing to formulate efficient task offloading decisions and resource allocation schemes. Extensive simulation results demonstrate that DGOLB outperforms other baseline algorithms in terms of energy consumption, ratio of dropped tasks, and average task response time, especially in scenarios with a large number of devices. Bin Xu 0014, Honggen Bian, Qiulan Cui, Xiaohui Yu 0018, Yimu Ji 0001 |
IEEE Trans. Mob. Comput. | 2 |