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Rodrigo Valença

dblp:423/7603 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 50% Geometric modeling and processing · 50%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Smart cities and intelligent transportation · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › interactive visualization
3d data exploration
1.012026
A Neural Field-Based Approach for View Computation & Data Exploration in 3D Urban Environments · IEEE Trans. Vis. Comput. Graph. 2026
Geometric modeling and processing › multi-view geometry
viewpoint computation
1.012026
A Neural Field-Based Approach for View Computation & Data Exploration in 3D Urban Environments · IEEE Trans. Vis. Comput. Graph. 2026
Smart cities and intelligent transportation › urban computing
urban analytics
0.312026
A Neural Field-Based Approach for View Computation & Data Exploration in 3D Urban Environments · IEEE Trans. Vis. Comput. Graph. 2026

Methods — techniques the papers use, named apart from their topics

vector field · 2.0neural field · 2.0
YearPublicationVenuePosition
2026 A Neural Field-Based Approach for View Computation & Data Exploration in 3D Urban Environments
abstract
Despite the growing availability of 3D urban datasets, extracting insights remains challenging due to computational bottlenecks and the complexity of interacting with data. In fact, the intricate geometry of 3D urban environments results in high degrees of occlusion and requires extensive manual viewpoint adjustments that make large-scale exploration inefficient. To address this, we propose a view-based approach for 3D data exploration, where a vector field encodes views from the environment. To support this approach, we introduce a neural field-based method that constructs an efficient implicit representation of 3D environments. This representation enables both faster direct queries, which consist of the computation of view assessment indices, and inverse queries, which help avoid occlusion and facilitate the search for views that match desired data patterns. Our approach supports key urban analysis tasks such as visibility assessments, solar exposure evaluation, and assessing the visual impact of new developments. We validate our method through quantitative experiments, case studies informed by real-world urban challenges, and feedback from domain experts. Results show its effectiveness in finding desirable viewpoints, analyzing building facade visibility, and evaluating views from outdoor spaces.
Stefan Cobeli, Kazi Shahrukh Omar, Rodrigo Valença, Nivan Ferreira, Fabio Miranda 0001
IEEE Trans. Vis. Comput. Graph.3