Demo Data from EDBT 2026 / reviewers in the wild / expert
Jiahuan Ding
dblp:425/5511
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
0009-0002-6280-9713ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Health and well-being technologies · 77% Usability and user experience research · 23% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Health and well-being technologies › behavior change
behavior change technology |
1.0 | 1 | 2026 | Does Personalized Nudging Wear Off? A Longitudinal Study of AI Self-Modeling for Behavioral Engagement · CHI 2026 |
Usability and user experience research › evaluation methodology
longitudinal study |
0.3 | 1 | 2026 | Does Personalized Nudging Wear Off? A Longitudinal Study of AI Self-Modeling for Behavioral Engagement · CHI 2026 |
Methods — techniques the papers use, named apart from their topics
randomized controlled experiment · 1.0longitudinal study · 1.0interviews · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Does Personalized Nudging Wear Off? A Longitudinal Study of AI Self-Modeling for Behavioral EngagementabstractSustaining the effectiveness of behavior change technologies remains a key challenge. AI self-modeling, which generates personalized portrayals of one’s ideal self, has shown promise for motivating behavior change, yet prior work largely examines short-term effects. We present one of the first longitudinal evaluations of AI self-modeling in fitness engagement through a two-stage empirical study. A 1-week, three-arm experiment (visual self-modeling (VSM), auditory self-modeling (ASM), Control; N=28) revealed that VSM drove initial performance gains, while ASM showed no significant effects. A subsequent 4-week study (VSM vs. Control; N=31) demonstrated that VSM sustained higher performance levels but exhibited diminishing improvement rates after two weeks. Interviews uncovered a catalyst effect that fostered early motivation through clear, attainable goals, followed by habituation and internalization which stabilized performance. These findings highlight the temporal dynamics of personalized nudging and inform the design of behavior change technologies for long-term engagement. Yuzhou Du, Jiahuan Ding, Yuanchun Shi, Yuntao Wang 0001 |
CHI | 4 |