EDBT 2026 Demo / reviewers in the wild / expert
William Jolley
dblp:427/9732
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Accessibility and assistive technology · 100% | |
| Computer graphics and multimedia
1 paper |
Visualization and visual analytics · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Accessibility and assistive technology › assistive technology for visual impairment
tactile graphics |
1.0 | 1 | 2026 | From Vision to Touch: Bridging Visual and Tactile Principles for Accessible Data Representation · IEEE Trans. Vis. Comput. Graph. 2026 |
Visualization and visual analytics › information visualization
information graphics |
0.3 | 1 | 2026 | From Vision to Touch: Bridging Visual and Tactile Principles for Accessible Data Representation · IEEE Trans. Vis. Comput. Graph. 2026 |
Methods — techniques the papers use, named apart from their topics
theoretical framework · 2.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | From Vision to Touch: Bridging Visual and Tactile Principles for Accessible Data RepresentationabstractTactile graphics are widely used to present maps and statistical diagrams to blind and low vision (BLV) people, with accessibility guidelines recommending their use for graphics where spatial relationships are important. Their use is expected to grow with the advent of commodity refreshable tactile displays. However, in stark contrast to visual information graphics, we lack a clear understanding of the benefts that well-designed tactile information graphics offer over text descriptions for BLV people. To address this gap, we introduce a framework considering the three components of encoding, perception and cognition to examine the known benefts for visual information graphics and explore their applicability to tactile information graphics. This work establishes a preliminary theoretical foundation for the tactile-frst design of information graphics and identifes future research avenues. Kim Marriott, Matthew Butler 0002, Leona Holloway, William Jolley, Bongshin Lee, Bruce Maguire, Danielle Albers Szafir |
IEEE Trans. Vis. Comput. Graph. | 4 |