Demo Data from EDBT 2026 / reviewers in the wild / expert
Guozhi Cas
dblp:429/7637
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Language models and text generation · 40% Reinforcement learning · 40% Trustworthy machine learning · 20% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Language models and text generation › text generation
critique generation |
1.0 | 1 | 2026 | Rectify Evaluation Preference: Improving LLMs' Critique on Math Reasoning via Perplexity-aware Reinforcement Learning · AAAI 2026 |
Machine learning › Reinforcement learning › policy optimization
group relative policy optimization |
1.0 | 1 | 2026 | Rectify Evaluation Preference: Improving LLMs' Critique on Math Reasoning via Perplexity-aware Reinforcement Learning · AAAI 2026 |
Natural language and speech › Language models and text generation
mathematical reasoning |
1.0 | 1 | 2026 | Rectify Evaluation Preference: Improving LLMs' Critique on Math Reasoning via Perplexity-aware Reinforcement Learning · AAAI 2026 |
Machine learning › Reinforcement learning
policy optimization |
1.0 | 1 | 2026 | Rectify Evaluation Preference: Improving LLMs' Critique on Math Reasoning via Perplexity-aware Reinforcement Learning · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
perplexity-aware reinforcement learning · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Rectify Evaluation Preference: Improving LLMs' Critique on Math Reasoning via Perplexity-aware Reinforcement LearningabstractTo improve Multi-step Mathematical Reasoning (MsMR) of Large Language Models (LLMs), it is crucial to obtain scalable supervision from the corpus by automatically critiquing mistakes in the reasoning process of MsMR and rendering a final verdict of the problem-solution. Most existing methods rely on crafting high-quality supervised fine-tuning demonstrations for critiquing capability enhancement and pay little attention to delving into the underlying reason for the poor critiquing performance of LLMs. In this paper, we orthogonally quantify and investigate the potential reason — imbalanced evaluation preference, and conduct a statistical preference analysis. Motivated by the analysis of the reason, a novel perplexity-aware reinforcement learning algorithm is proposed to rectify the evaluation preference, elevating the critiquing capability. Specifically, to probe into LLMs' critiquing characteristics, a One-to-many Problem-Solution (OPS) benchmark is meticulously constructed to quantify the behavior difference of LLMs when evaluating the problem solutions generated by itself and others. Then, to investigate the behavior difference in depth, we conduct a statistical preference analysis oriented on perplexity and find an intriguing phenomenon — "LLMs incline to judge solutions with lower perplexity as correct", which is dubbed as imbalanced evaluation preference. To rectify this preference, we regard perplexity as the baton in the algorithm of Group Relative Policy Optimization, supporting the LLMs to explore trajectories that judge lower perplexity as wrong and higher perplexity as correct. Extensive experimental results on our built OPS and existing available critic benchmarks demonstrate the validity of our method. Changyuan Tian 0001, Zhicong Lu, Shuang Qian, Nayu Liu, Peiguang Li, Li Jin 0001, Leiyi Hu, Zhizhao Zeng, Guozhi Cas |
AAAI | 11 |