Demo Data from EDBT 2026 / reviewers in the wild / expert
Yehonatan Kidushim
dblp:429/9724
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Planning, search and constraint satisfaction · 50% Motion planning and robot control · 50% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Motion planning and robot control › path planning
combinatorial path finding |
1.0 | 1 | 2026 | Robust Multiagent Combinatorial Path Finding · AAAI 2026 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
multi-agent path finding |
1.0 | 1 | 2026 | Robust Multiagent Combinatorial Path Finding · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
p-Robust CBS · 1.0equality generalized traveling salesman problem · 1.0conflict-based steiner search · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Robust Multiagent Combinatorial Path FindingabstractConsider a system of multiple physical agents tasked with collaboratively collecting a set of spatially distributed goals as quickly as possible while avoiding collisions with the environment and with each other. This type of problem, which involves Multi-Agent Path Finding (MAPF) and task allocation, is called Multi-Agent Combinatorial Path Finding (MCPF). Prior work on MCPF assumed each agent has a final goal it must reach, there are no orientation constraints on the agents' movements, and the agents will follow their planned actions as intended. These assumptions rarely hold in real physical robots, which limits the applicability of existing MCPF algorithms in practical applications. We propose the Robust CBSS framework, a robust planning approach that solves MCPF without the aforementioned simplifying assumptions, and provide two implementations: a baseline version (RCbssBase) and an efficient version (RCbssEff). RCbssEff generalizes the Conflict-Based Steiner Search (CBSS) algorithm, building on ideas from the p-Robust CBS algorithm and algorithms for solving the Equality Generalized Traveling Salesman Problem. We prove that RCbssEff is complete and can be configured to return optimal solutions. Experimental results on benchmark MCPF problems show that RCbssEff balances planning time, solution cost, and collision reduction compared to baselines. Yehonatan Kidushim, Avraham Natan, Roni Stern, Meir Kalech |
AAAI | 1 |