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Yasumichi Aiyama

dblp:43/1572 · DBLP profile ↗
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26ranked-venue papers
3as first author
0since 2021 · last 2010
0000-0002-6228-258XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 25 · 3 first-authorSystems, architecture and hardware · 25 · 3 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
7 papers
Robot manipulation · 52% Motion planning and robot control · 26% Legged, aerial and field robots · 12%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Embedded and real-time systems · 77% Distributed systems · 23%

Topics — the 16 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation › mobile manipulation
legged manipulation
0.012003
Firm standing of legged mobile manipulator · ICRA 2003
Robotics › Legged, aerial and field robots › legged robots
legged robot locomotion
0.012003
Firm standing of legged mobile manipulator · ICRA 2003
Robotics › Motion planning and robot control › motion planning
manipulation planning
0.012001
Planning of Graspless Manipulation by Multiple Robot Fingers · ICRA 2001
Embedded and real-time systems › manufacturing systems
reconfigurable manufacturing systems
0.012001
Holonic Robot System: A Flexible Assembly System with High Reconfigurability · ICRA 2001
Robotics › Motion planning and robot control › robot control › learning control
iterative learning control
0.011999
Releasing Manipulation with Learning Control · ICRA 1999
Robotics › Robot navigation and mapping › localization
landmark-based localization
0.011999
Environmental Support Method for Mobile Robots Using Visual Marks with Memory Storage · ICRA 1999
Robotics › Motion planning and robot control › robot control
learning control
0.011999
Releasing Manipulation with Learning Control · ICRA 1999
Robotics › Robot manipulation
grasping
0.021998
Initial grasping strategy for an unknown object by cooperative mobile robots · ICRA 1996
Manipulation of Multiple Objects by Two Manipulators · ICRA 1998
Robotics › Robot manipulation
cooperative manipulation
0.011998
Manipulation of Multiple Objects by Two Manipulators · ICRA 1998
Robotics › Robot manipulation › cooperative manipulation
multi-robot manipulation
0.011998
Manipulation of Multiple Objects by Two Manipulators · ICRA 1998
Robotics › Robot manipulation › industrial robot
collaborative robot
0.011996
Initial grasping strategy for an unknown object by cooperative mobile robots · ICRA 1996
Robotics › Robot manipulation › grasping › grasp planning
grasp point selection
0.011996
Initial grasping strategy for an unknown object by cooperative mobile robots · ICRA 1996
Robotics › Robot manipulation
mobile manipulation
0.012003
Firm standing of legged mobile manipulator · ICRA 2003
Distributed systems › distributed coordination
multi-agent systems
0.012001
Holonic Robot System: A Flexible Assembly System with High Reconfigurability · ICRA 2001
Robotics › Motion planning and robot control › robot control
force control
0.011998
Manipulation of Multiple Objects by Two Manipulators · ICRA 1998
Robotics › Motion planning and robot control
robot control
0.011996
Initial grasping strategy for an unknown object by cooperative mobile robots · ICRA 1996

Methods — techniques the papers use, named apart from their topics

redundancy · 0.0reconfigurability index · 0.0plug-and-produce reconfiguration · 0.0degree-of-freedom analysis · 0.0plug and produce · 0.0negotiation · 0.0manipulation-feasibility graph · 0.0contact state graph · 0.0visual marker recognition · 0.0memory storage · 0.0iterative learning control · 0.0convergent condition · 0.0
YearPublicationVenuePosition
2010 Force based manipulation of Jenga blocks
abstract
Our goal is to copy human dexterity of manipulation with force feeling to robot manipulation. We adopt Jenga game as our first target task. This paper describes our strategic implementation how robot removes blocks from Jenga tower. In this paper, we make Jenga kinematics model. First we show kinematics model of stable Jenga tower. Another kinematics model is of transition period of removing block. Using these kinematics models, robot manipulator chooses the most safe block to remove. But of course, there exist difference of acting force between ideal model and actual Jenga tower. So the robot judges the acting force against ideal one whether the block can be removed or not. When it is judged not to remove, the robot changes to next candidate to remove. According this force based manipulation strategy, the robot has achieved to remove more than twelve blocks form Jenga block tower. During competition with human, the robot can remove a block after more than twenty blocks are removed.
Shinya Kimura, Tsutomu Watanabe, Yasumichi Aiyama
IROS3
2003 Firm standing of legged mobile manipulator
abstract
In order for a legged mobile manipulator to work, it is essential to change its posture for stable standing in response to the force at the end effector. We define 'firm standing' as keeping a stable posture in working without moving the positions of the point of contact of legs and end effector. We analyze firm standing and show required degree of freedom for it. We also experiment on it by using redundant d.o.f. in 2-D space.
Takashi Tagawa, Yasumichi Aiyama, Hisashi Osumi
ICRA2
2003 Passing manipulation by 1 degree-of-freedom manipulator - catching manipulation of tossed object without impact
abstract
There are some researches which perform complex manipulation tasks to control dynamic characteristic of an object (sliding, rolling, hitting, etc). They are called dynamic manipulation. We introduced tossing manipulation as one of it. In this paper, tossing manipulation is expanded to catch the tossed object without impact. We call it passing manipulation. A pair of 1 D.O.F manipulators is used as a tossing manipulator and a catching manipulator. First, the tossing manipulator swings its arm to roll/slide an object on it, and passes the object. Second, the object is thrown to the catching manipulator. Third, the catching manipulator swings its arm to contact the object without impact, and manipulates it on the arm. Finally the object stands still on the catching arm. This paper shows a kinematic model of passing manipulation. The kinematic model is analyzed, a method to search the optimal passing is described, and the optimal solutions are simulated. Finally the experiment is materialized, and perform the passing manipulation with iterative learning control.
Tokunori Tabata, Yasumichi Aiyama
IROS2
2003 A holonic architecture for easy reconfiguration of robotic assembly systems
abstract
Proposes a flexible assembly system, where autonomous manufacturing devices and production management agents communicate with one another to accomplish production tasks. This architecture allows the system to arrange manufacturing devices independently of the type of products assembled and to assemble multiple products in parallel and asynchronous progress. This system also supports plug and produce, a system function that realizes easy reconfiguration. Thus, the system can return quick responses to breakdowns and changes in production quantities. This paper also presents an index for the general evaluation of reconfigurable manufacturing systems. With this index and the plug-and-produce function, the system can be reconfigured appropriately to adapt to changes in the manufacturing environments.
Masao Sugi, Yusuke Maeda, Yasumichi Aiyama, Tomokazu Harada, Tamio Arai
IEEE Trans. Robotics Autom.3
2001 Planning of Graspless Manipulation by Multiple Robot Fingers
abstract
Graspless manipulation is to manipulate objects without grasping by just pushing, tumbling and so on. One of the main difficulties in graspless manipulation is planning. To reduce the load of computation, we adopt a two-step approach: 1) construction and simplification of contact state graph at geometry level; and 2) planning of manipulation at mechanics levels. In this paper, we focus the latter and propose an algorithm to plan mechanically feasible manipulation. It generates digraphs that represent C-subspaces for all the contact states, and unites them into one big graph, which we call a manipulation-feasibility graph. The manipulation plan can be obtained by searching the graph. This algorithm is implemented for planar graspless manipulation by multiple robot fingers, and the planned results obtained are shown.
Yusuke Maeda, Hirokazu Kijimoto, Yasumichi Aiyama, Tamio Arai
ICRA3
2001 Holonic Robot System: A Flexible Assembly System with High Reconfigurability
abstract
This paper proposes a flexible assembly system that manages production by negotiating with autonomous manufacturing devices. With this mechanism, physical layout of the system is independent of the type of products to be assembled, and the system can asynchronously process multiple parallel production tasks. This system also supports plug and produce: a system function that enables easy reconfiguration. Thus, the system can be quickly accommodated to breakdowns and changes in production quantities. This paper also deals with an index for general evaluation of the manufacturing systems. With this index, we can plan appropriate improvement of the system layouts. Then we reconfigure the system using plug and produce function, in order to accommodate it to the changes in the manufacturing environments.
Masao Sugi, Yusuke Maeda, Yasumichi Aiyama, Tamio Arai
ICRA3
2001 Tossing manipulation by 1 degree-of-freedom manipulator
abstract
There are some researches which perform complex manipulation tasks with low degree-of-freedom manipulator by sliding, rolling, releasing etc. They are called dynamic manipulation. In this paper, tossing manipulation is introduced as a form of dynamic manipulation. A 1-DOF manipulator swings its arm to roll/slide an object on it, and then tosses it to locate to goal position. This paper shows an analysis and a simulation of kinematic model of tossing manipulation. To locate an object to desired position, inverse problem is solved with various optimizations. Finally some experiments and their consideration are discussed.
Tokunori Tabata, Yasumichi Aiyama
IROS2
2000 Cooperative Transport in Unknown Environment - Application of Real-Time Task Assignment
abstract
This paper deals with a task-assignment architecture for cooperative transport by multiple mobile robots in unknown environment. The planner should satisfy three features: to deal with the variety of tasks in time and space; do deal with a large amount of tasks; and to decide behavior in real-time. The authors (1999) have proposed the following approach: 1) based on sensor information, tasks will be dynamically generated using task templates; 2) generation of task is tuned in quality by feeding back executed result and in the number by action suppression; 3) main part of the architecture consists of two real-time planner: priority-based task-assignment planner solved by using a linear programming method and motion planners based on short-time estimation. In this paper, we implement our task-assignment architecture on a real robot system and verify the effectiveness of the proposed method by cooperative transport experiment in unknown environment.
Natsuki Miyata, Jun Ota 0001, Yasumichi Aiyama, Hajime Asama, Tamio Arai
ICRA3
2000 Motion characteristics in releasing manipulation
abstract
This paper mainly discusses the characteristics of free sliding motion in releasing manipulation. Releasing manipulation is such a manipulation, in which an object is given initial velocities by striking and slides on a surface to stop at the pre-assigned destination under the action of friction. After the properties of releasing manipulation are given out based on our previous work, the trajectory, the relationship of the sliding motion and the object shape, and the motion monotonicity of any one object with arbitrary shape are intensively discussed. Several important results are originally obtained. Finally, a simple and effectual approach of determining the necessary initial velocity of the object is presented with the above obtained results.
Chi Zhu 0001, Yasumichi Aiyama, Tamio Arai, Atsuo Kawamura
IROS2
1999 Environmental Support Method for Mobile Robots Using Visual Marks with Memory Storage
abstract
Presents a methodology of environmental support for autonomous mobile robots using visual marks with memory storage. The mark makes up for insufficient function of sensing and recognition; self-positioning, positioning of objects, and deciding methods to operate objects. The mark proposed in this paper consists of a landmark part and a memory part. The landmark part is used to estimate the relative position and orientation between robots and the mark, and the memory part gives information about what it is, what tasks there are, and how to conduct the tasks. Task execution using the marks with real robots is described to show the effectiveness of the proposed methodology.
Jun Ota 0001, Masakazu Yamamoto, Kazuo Ikeda, Yasumichi Aiyama, Tamio Arai
ICRA4
1999 Releasing Manipulation with Learning Control
abstract
The properties of releasing manipulation are given. To improve the precision of object posture and decrease trial numbers, two iterative learning control schemes, learning control based on convergent condition (LCBCC), and learning control based on optimal principle (LCBOP) are designed in an experiment-oriented way. These two methods are based on a linearized model. The experimental results show that these methods are effective. After discussing the characteristics of these control methods, we postulate that in the case of where the system does not have enough knowledge, LCBCC is the only choice and to learn system knowledge, after enough experience has been acquired, LCBOP is better than LCBCC, form the view point of convergence rate and precision.
Chi Zhu 0001, Yasumichi Aiyama, Tamio Arai
ICRA2
1999 Motion control of cooperative transportation system by quadruped robots based on vibration model in walking
abstract
We propose a cooperative transportation method by quadruped robots with vibration in a 3-dimensional environment. In the case of cooperative transportation by legged robots, we must solve two problems; (1) how to avoid exerting excessive internal force on an object and how to deal with sensed values, the position and orientation of the object with vibration because the body of the robot vibrates in walking; and (2) how to decide its velocity that depends on several parameters such as step, walking cycle, and so on. Considering these problems, we construct the cooperation method of the transporting system with vibration. Our method consists of three aspects; firstly we decide how to suitably distribute the object's degree of freedom (DOF) to two quadruped robots. Secondly how to decide the robot velocity is described. Thirdly we create the vibration model aimed at the periodic gait of a quadruped robot by filtering the ingredient of the robot vibration from sensed values of the object deviation from its normal position on the robot. The created model enables us to estimate the deviation of object on the robot and the vibration parameters of the other robot. Moreover, we propose the step prevention motion of quadruped robot where its velocity is close to zero. The effectiveness of the step prevention motion and gait based on the vibration model is verified by some experiments.
Mitsuhiro Hara, Masamoto Fukuda, Hinata Nishibayashi, Yasumichi Aiyama, Jun Ota 0001, Tamio Arai
IROS4
1999 Real-time task assignment for cooperative transportation by multiple mobile robots
abstract
Deals with a task-assignment method for cooperative transportation by multiple mobile robots in an open and dynamic area. The problem can be divided into three parts. The dynamic change of tasks, the dynamic change of the robot team composition, and the level of difficulty in finding the optimal solution. The authors propose the following approach: (1) by inputting sensor information to a "task template" and a "task-interaction template", tasks will be dynamically generated; (2) the planner consists of two parts, the task-assignment planner and the motion planner (the latter is made independently for each task); and (3) the task-assignment problem is solved by using a linear programming method based on the execution priority described in the "task templates". The effectiveness of the proposed method is verified by a cooperative transport simulation.
Natsuki Miyata, Jun Ota 0001, Yasumichi Aiyama, Tamio Arai
IROS3
1999 Planning method for cooperative manipulation by multiple mobile robots using tools with motion errors
abstract
In this paper, we propose a method of an object manipulation by multiple mobile robots using sticks as tools. In the conventional cooperative work by multiple mobile robots, manipulation technique based on force-control has been proposed. However, mobile robots are moving by position-control, and motion errors can easily arise. Then, we build the manipulation technique, which is suitable for mobile robots by position-control. We propose the manipulation method without using sensor information, and consider the motion errors of mobile robots and the indefinite element of environment from the planning stage. We compute the conditions in which the object gets unstable during manipulation, and generate the motion of each mobile robot with these analyses. We verify the effectiveness of our proposed motion planning method through simulations and experiments.
Atsushi Yamashita, Kou Kawano, Jun Ota 0001, Tamio Arai, Masaki Fukuchi, Jun Sasaki, Yasumichi Aiyama
IROS7
1998 Manipulation of Multiple Objects by Two Manipulators
abstract
This paper focuses on the manipulation of multiple objects, for example, to rake up many objects on a table, lift them up and put them in order, which is difficult to perform for a single manipulator system. This kind of operation becomes possible or much more effective by the cooperation of two manipulators. The lifting up operation of multiple objects by putting them between the two end-effectors is discussed. The use of visual or touch-sensory feedback for the operation, as humans do, cannot prevent the loss of balance for the manipulator system. For the purpose of safe operation, the kinematic analysis and a method of predetermining the pushing force are proposed. The experimental results indicate the effectiveness of the proposed method using simulations with various estimated errors.
Yasumichi Aiyama, Makoto Minami, Tamio Arai
ICRA1
1998 A Hybrid Technique to Supply Indoor Service Robots
abstract
Service robots are extensively installed with end-effectors, which require high energy to achieve a specific task. Robots require high-power energy sources that can meet several goals simultaneously. Given the technology of today a battery-driven robot cannot work for long on a single charge. To develop a new powerful battery technology may take many years. In this paper we present a dual-energized scheme called Hybrid Power Supply (HYPOS) that integrates the function of batteries and household electric system to supply power to a robot. This technique can be realized by the existing technology and is applicable to a variety of indoor applications. The paper includes the description of the prototype robot and the experiments that illustrate the effectiveness and practicalness of this proposed system.
Chatchai Wattanasin, Yasumichi Aiyama, Daisuke Kurabayashi, Jun Ota 0001, Tamio Arai
ICRA2
1998 Constraint of contacting points in cooperative handling
abstract
We are going to analyze on the constraint among contacting points between robots and an object that is manipulated by the robot group. Constraint can be obtained by solving pseudo inverse of matrix filled by force data measured by all robots supporting one object. The result provides additional information for obtaining a relative positioning information to the object to ordinary constraint based on geometrical reasons. This analysis on the constraint has been verified by sensing system. The model explained here can be used for estimating contacting points, fitting coordinate system among robots, and making active sensing strategy for detecting the change of environment.
Jun Sasaki, Atsushi Yamashita, Natsuki Miyata, Yasumichi Aiyama, Jun Ota 0001, Tamio Arai
IROS4
1997 Cooperative transport system with regrasping car-like mobile robots
abstract
This paper deals with motion planning of cooperative transfer with regrasping by a group of car-like mobile robots. In order to realize this transfer task by actual car-like robots, three aspects should be considered: the nonholonomic characteristic of car-like robots, how to control the force and avoid too large a force by position-controlled robots, and control cycle of the system. Based on algorithms from previous works, the authors propose the following approach: 1) designing robot hand mechanism; 2) constructing hybrid planning architecture composed of centralized and decentralized system including an object motion observer. A simple transport experiment by an actual robot system is made to show the effectiveness of this mechanism. Validity of the proposed method is verified by a transport simulation.
Natsuki Miyata, Jun Ota 0001, Yasumichi Aiyama, Jun Sasaki, Tamio Arai
IROS3
1997 Estimating the center of gravity of an object using tilting by multiple mobile robots
abstract
In transporting various objects by multiple mobile robots we need to change the formation of robots and posture of an object. This planning depends on the mass and center of gravity of an object. Here we discuss the accuracy of the estimation of the mass and the position of the center of gravity of an object. Particularly we propose a method for estimating the height of the center of gravity which cannot be estimated by only one measurement. Validity of this strategy is verified by means of a real robot system.
Jun Sasaki, Gen Nishida, Atsushi Yamashita, Yasumichi Aiyama, Jun Ota 0001, Tamio Arai
IROS4
1996 Initial grasping strategy for an unknown object by cooperative mobile robots
abstract
We aim at handling an unknown object by cooperating multiple mobile robots. The most important problem in this paper is obtaining a weight and mass center position of an object. Another important problem is to determine appropriate grasping points before handling. This method is proposed to avoid bad situations, such as making an object fall down, or some robots overloaded in handling. The algorithm we propose in this paper is a first step of grasping objects, which is "determination of initial grasping points". Initial grasping points are given by only a geometrical shape of an object. The robots are placed where the possibility that robots can lift the object with no trouble. This evaluation is based on the normal distribution model proposed in this paper. We are also going to discuss how to avoid and regrasp when initial grasping has failed. We show a simple numerical example of initial grasping and re-grasping, in planar object model.
Jun Sasaki, Yusuke Maeda, Yasumichi Aiyama, Jun Ota 0001, Tamio Arai
ICRA3
1996 Dexterous manipulation with general manipulation methodology
abstract
We discuss various kinds of manipulation in this paper. Conventional manipulation is made when an object is rigidly grasped by a robot hand. Previously, different kinds of manipulation, in which a manipulated object is not fixed onto a robot hand, were studied. They have dexterity but uncertainty. In this paper, we give a classification of manipulation, and introduce graspless manipulation and releasing manipulation which are some dexterous manipulation methodologies. Finally, we propose a concept of "cost saving manipulation" which aims at a selection of the easiest and the most suitable series of various manipulation methods.
Yasumichi Aiyama, Tamio Arai
IROS1
1996 Cooperative transport with regrasping of torque-limited mobile robots
abstract
This paper deals with a motion planning of mobile robots during the cooperative transport of a large abject by a group of multiple mobile robots (a robot group). In spite of the complexity of the relationship between the several kinds of requirements for this problem, motion planning should be done in real time according to each robot's torque limit to apply its force to the object. Based on the algorithm of Ota et al. (1995), the authors propose the following approach: (1) derive handling force applied to the object by each robot, and (2) determine the role for each robot (to handle the object or to regrasp it) by each robot's torque limit and optimization of a penalty index indicating performance for obstacle avoidance, stable grasping, and reduction of force. Effectiveness of the proposed method is verified by a transferring simulation.
Daisuke Kurabayashi, Jun Sasaki, Yasumichi Aiyama
IROS3
1996 Analysis of object-stability and internal force in robotic contact tasks
abstract
The stability of an object manipulated by multiple robots (serial-link or wire-driven mechanisms) in contact tasks is investigated. We show that resultant force/moment applicable to the object through the contacts is represented as a polyhedral convex region in force/moment space. Then we propose a stability measure and a method of calculating it approximately by linear programming technique. We also present a linear programming-based algorithm to judge the possibility of excessive internal force in contact tasks by position-controlled robots.
Yusuke Maeda, Yasumichi Aiyama, Tamio Arai, Taiga Ozawa
IROS2
1996 Optimal arrangement for handling unknown objects by cooperative mobile robots
abstract
This paper deals with an arrangement planning problem of mobile robots for handling unknown objects. To improve the flexibility of multiple a mobile robot system, these systems are now, expected to handle various kinds of objects. The authors propose a closed algorithm to judge whether a group of robots (robot group) can handle an object or not, by means of geometrical data of an object only. For this algorithm we also propose a method to generate a robot arrangement to maximize possibility of grasping an object with no trouble. These methods are based on the quantitative relationships between an arrangement of robots, load data to robots, and unknown mass and mass center of an object. Effectiveness of the proposed method is verified by a simple simulation.
Jun Sasaki, Jun Ota 0001, Tamio Arai, Yasumichi Aiyama
IROS4
1996 Releasing manipulation
abstract
In this paper, first we propose a new kind of manipulation-releasing manipulation, that is, by some means, the manipulator gives the object initial translational and rotational velocities to make the object slide on a surface by its inertia under the action of friction. Second, we give the basic equations and analyze the motion of the object. Third, based on numerical calculation, we summarize the motion characteristics, especially for a rectangle. Finally, we perform experiments to verify the validity of this manipulation.
Chi Zhu 0001, Yasumichi Aiyama, Takeshi Chawanya, Tamio Arai
IROS2
1993 Pivoting: A new method of graspless manipulation of object by robot fingers
abstract
Graspless manipulation refers to operations in which a robot attempts to change the position and posture of an object without grasping it. Typical examples of graspless manipulation which have been studied so far are pushing and tumbling. This paper proposes a new method of graspless manipulation, pivoting, in which robot fingers maneuver an object in the same way that person moving furniture, as if an object walks on the floor by using appropriate vertices as virtual feet. This paper introduces the concept of this pivoting operation, describes its characteristics and analyzes it mathematically, points out the need for visual guidance for the precise performance of pivoting, and presents experiments with pivoting manipulation in connection with visual guidance.
Yasumichi Aiyama, Masayuki Inaba, Hirochika Inoue
IROS1