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Seungki Min

dblp:43/1962 · DBLP profile ↗
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5ranked-venue papers
3as first author
3since 2021 · last 2024
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 2 since 2021Theory of computation · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Reinforcement learning · 96% Probabilistic and Bayesian machine learning · 4%
Theoretical computer science
3 papers
Algorithmic game theory and mechanism design · 39% Mathematical optimization · 26% Graph algorithms and graph theory · 20%

Topics — the 11 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
multi-armed bandit
1.022023
An Information-Theoretic Analysis of Nonstationary Bandit Learning · ICML 2023
Thompson Sampling with Information Relaxation Penalties · NeurIPS 2019
Machine learning › Reinforcement learning
policy optimization
0.812024
Risk-Sensitive Policy Optimization via Predictive CVaR Policy Gradient · ICML 2024
Machine learning › Reinforcement learning › safe reinforcement learning
risk-sensitive reinforcement learning
0.812024
Risk-Sensitive Policy Optimization via Predictive CVaR Policy Gradient · ICML 2024
Mathematical optimization › online optimization
regret bounds
0.712023
An Information-Theoretic Analysis of Nonstationary Bandit Learning · ICML 2023
Algorithmic game theory and mechanism design › market design
matching markets
0.512021
In which matching markets does the short side enjoy an advantage? · SODA 2021
Graph algorithms and graph theory
random graphs
0.512021
In which matching markets does the short side enjoy an advantage? · SODA 2021
Algorithmic game theory and mechanism design › matching
stable matching
0.512021
In which matching markets does the short side enjoy an advantage? · SODA 2021
Machine learning › Reinforcement learning
thompson sampling
0.412019
Thompson Sampling with Information Relaxation Penalties · NeurIPS 2019
Approximation and online algorithms › online learning
exploration-exploitation tradeoff
0.412019
Thompson Sampling with Information Relaxation Penalties · NeurIPS 2019
Machine learning › Reinforcement learning › policy optimization
policy gradient
0.212024
Risk-Sensitive Policy Optimization via Predictive CVaR Policy Gradient · ICML 2024
Machine learning › Probabilistic and Bayesian machine learning
bayesian decision theory
0.112019
Thompson Sampling with Information Relaxation Penalties · NeurIPS 2019

Methods — techniques the papers use, named apart from their topics

information theory · 1.3thompson sampling · 0.8reweighting strategy · 0.8predictive CVaR policy gradient · 0.8performance bounds · 0.8information relaxation · 0.8conditional value-at-risk · 0.8probabilistic analysis · 0.5
YearPublicationVenuePosition
2024 Risk-Sensitive Policy Optimization via Predictive CVaR Policy Gradient
abstract
This paper addresses a policy optimization task with the conditional value-at-risk (CVaR) objective. We introduce the *predictive CVaR policy gradient*, a novel approach that seamlessly integrates risk-neutral policy gradient algorithms with minimal modifications. Our method incorporates a reweighting strategy in gradient calculation -- individual cost terms are reweighted in proportion to their *predicted* contribution to the objective. These weights can be easily estimated through a separate learning procedure. We provide theoretical and empirical analyses, demonstrating the validity and effectiveness of our proposed method.
Ju-Hyun Kim, Seungki Min
ICML2
2023 An Information-Theoretic Analysis of Nonstationary Bandit Learning
abstract
In nonstationary bandit learning problems, the decision-maker must continually gather information and adapt their action selection as the latent state of the environment evolves. In each time period, some latent optimal action maximizes expected reward under the environment state. We view the optimal action sequence as a stochastic process, and take an information-theoretic approach to analyze attainable performance. We bound per-period regret in terms of the entropy rate of the optimal action process. The bound applies to a wide array of problems studied in the literature and reflects the problem's information structure through its information-ratio.
Seungki Min, Daniel Russo 0001
ICML1
2021 In which matching markets does the short side enjoy an advantage?
abstract
We revisit the popular random matching market model introduced by Knuth (1976) and Pittel (1989), and shown by Ashlagi, Kanoria and Leshno (2013) to exhibit a “stark effect of competition”; in particular, with any difference in the number of agents on the two sides (“imbalance”), the short side agents obtain substantially better outcomes. We generalize the model to allow “partially connected” markets with each agent having an average degree d in a random (undirected) graph. Each agent has a (uniformly random) preference ranking over only their neighbors in the graph. We characterize stable matchings in large markets and find that the short side enjoys a significant advantage only for d exceeding log2 n where n is the number of agents on one side: For moderately connected markets with d = o(log2 n), we find that there is no advantage to being on the short side (for O(n1–∊) market imbalance), with agents on both sides getting a -ranked partner on average. Notably, this “mild competition” regime extends far beyond the connectivity threshold of d = Θ(log n). In contrast, for densely connected markets with d = ω(log2 n), we find a strong effect of competition, namely, short side agents get a log n-ranked partner on average, while the long side agents get a partner of (much larger) rank d/log n on average. Our results and analysis suggest that in general matching markets, being on the short side confers an advantage if and only if the number of short-side agents who remain unmatched is small relative to the market imbalance.
Yashodhan Kanoria, Seungki Min, Pengyu Qian
SODA2
2019 Thompson Sampling with Information Relaxation Penalties
abstract
We consider a finite-horizon multi-armed bandit (MAB) problem in a Bayesian setting, for which we propose an information relaxation sampling framework. With this framework, we define an intuitive family of control policies that include Thompson sampling (TS) and the Bayesian optimal policy as endpoints. Analogous to TS, which, at each decision epoch pulls an arm that is best with respect to the randomly sampled parameters, our algorithms sample entire future reward realizations and take the corresponding best action. However, this is done in the presence of “penalties” that seek to compensate for the availability of future information. We develop several novel policies and performance bounds for MAB problems that vary in terms of improving performance and increasing computational complexity between the two endpoints. Our policies can be viewed as natural generalizations of TS that simultaneously incorporate knowledge of the time horizon and explicitly consider the exploration-exploitation trade-off. We prove associated structural results on performance bounds and suboptimality gaps. Numerical experiments suggest that this new class of policies perform well, in particular in settings where the finite time horizon introduces significant exploration-exploitation tension into the problem.
Seungki Min, Constantinos Maglaras, Ciamac C. Moallemi
NeurIPS1
2007 Simple Glove-Based Korean Finger Spelling Recognition System
Seungki Min, Sanghyeok Oh, Gyoryeong Kim, Taehyun Yoon, Chungyu Lim, Yunli Lee, Keechul Jung
ICCSA (1)1