Demo Data from EDBT 2026 / reviewers in the wild / expert
Boris Epstein 0001
dblp:43/3058-1
· DBLP profile ↗
3ranked-venue papers
1as first author
2since 2021 · last 2022
0000-0002-8988-381XORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Theory of computation · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
2 papers |
Approximation and online algorithms · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Approximation and online algorithms
online selection |
1.0 | 2 | 2022 | The Two-Sided Game of Googol · J. Mach. Learn. Res. 2022 The Two-Sided Game of Googol and Sample-Based Prophet Inequalities · SODA 2020 |
Approximation and online algorithms › online algorithms
secretary problem |
1.0 | 2 | 2022 | The Two-Sided Game of Googol · J. Mach. Learn. Res. 2022 The Two-Sided Game of Googol and Sample-Based Prophet Inequalities · SODA 2020 |
Approximation and online algorithms › online algorithms
competitive analysis |
0.6 | 1 | 2022 | The Two-Sided Game of Googol · J. Mach. Learn. Res. 2022 |
Approximation and online algorithms › online algorithms
prophet inequality |
0.4 | 1 | 2020 | The Two-Sided Game of Googol and Sample-Based Prophet Inequalities · SODA 2020 |
Methods — techniques the papers use, named apart from their topics
optimal stopping theory · 0.6threshold strategy · 0.4sample-based algorithms · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Order Selection Problems in Hiring Pipelines
Boris Epstein 0001, Will Ma |
WINE | 1 |
| 2022 | The Two-Sided Game of GoogolabstractThe secretary problem or game of Googol are classic models for online selection problems. In this paper we consider a variant of the problem and explore its connections to data-driven online selection. Specifically, we are given $n$ cards with arbitrary non-negative numbers written on both sides. The cards are randomly placed on $n$ consecutive positions on a table, and for each card, the visible side is also selected at random. The player sees the visible side of all cards and wants to select the card with the maximum hidden value. To this end, the player flips the first card, sees its hidden value and decides whether to pick it or drop it and continue with the next card. We study algorithms for two natural objectives: maximizing the probability of selecting the maximum hidden value, and maximizing the expectation of the selected hidden value. For the former objective we obtain a simple $0.45292$-competitive algorithm. For the latter, we obtain a $0.63518$-competitive algorithm. Our main contribution is to set up a model allowing to transform probabilistic optimal stopping problems into purely combinatorial ones. For instance, we can apply our results to obtain lower bounds for the single sample prophet secretary problem. José Correa 0001, Andrés Cristi, Boris Epstein 0001, José A. Soto |
J. Mach. Learn. Res. | 3 |
| 2020 | The Two-Sided Game of Googol and Sample-Based Prophet InequalitiesabstractThe secretary problem or the game of Googol are classic models for online selection problems that have received significant attention in the last five decades. In this paper we consider a variant of the problem and explore its connections to data-driven online selection. Specifically, we are given n cards with arbitrary nonnegative numbers written on both sides. The cards are randomly placed on n consecutive positions on a table, and for each card, the visible side is also selected at random. The player sees the visible side of all cards and wants to select the card with the maximum hidden value. To this end, the player flips the first card, sees its hidden value and decides whether to pick it or drop it and continue with the next card. We study algorithms for two natural objectives. In the first one, similar to the secretary problem, the player wants to maximize the probability of selecting the maximum hidden value. We show that this can be done with probability at least 0.45292. In the second objective, similar to the prophet inequality, the player wants to maximize the expectation of the selected hidden value. Here we show a guarantee of at least 0.63518 with respect to the expected maximum hidden value. Our algorithms result from combining three basic strategies. One is to stop whenever we see a value larger than the initial n visible numbers. The second one is to stop the first time the last flipped card's value is the largest of the currently n visible numbers in the table. And the third one is similar to the latter but to stop it additionally requires that the last flipped value is larger than the value on the other side of its card. We apply our results to the prophet secretary problem with unknown distributions, but with access to a single sample from each distribution. In particular, our guarantee improves upon 1 – 1/e for this problem, which is the currently best known guarantee and only works for the i.i.d. prophet inequality with samples. José Correa 0001, Andrés Cristi, Boris Epstein 0001, José A. Soto |
SODA | 3 |