EDBT 2026 Demo / reviewers in the wild / expert
Milton Taveira
dblp:43/4805
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2001
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Parallel and multicore computing · 87% High-performance computing · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Parallel and multicore computing › parallel computing › parallel rendering
cluster-based rendering |
0.0 | 1 | 2001 | Lightning-2: a high-performance display subsystem for PC clusters · SIGGRAPH 2001 |
Parallel and multicore computing › parallel computing › parallel rendering
sort-last compositing |
0.0 | 1 | 2001 | Lightning-2: a high-performance display subsystem for PC clusters · SIGGRAPH 2001 |
High-performance computing
cluster computing |
0.0 | 1 | 2001 | Lightning-2: a high-performance display subsystem for PC clusters · SIGGRAPH 2001 |
Methods — techniques the papers use, named apart from their topics
depth compositing · 0.0color keying · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2001 | Lightning-2: a high-performance display subsystem for PC clustersabstractClusters of PCs are increasingly popular as cost-effective platforms for supercomputer-class applications. Given recent performance improvements in graphics accelerators, clusters are similarly attractive for demanding graphics applications. We describe the design and implementation of Lightning-2, a display subsystem for such a cluster. The system scales in both the number of rendering nodes and the number of displays supported, and allows any pixel data generated from any node to be dynamically mapped to any location on any display. A number of image-compositing functions are supported, including color-keying and depth-compositing. A distinguishing feature of the system is its platform independence: it connects to graphics accelerators via an industry-standard digital video port and requires no modifications to accelerator hardware or device drivers. As a result, rendering clusters that utilize Lightning-2 can be upgraded across multiple generations of graphics accelerators with little effort. We demonstrate a renderer that achieves 106 Mtri/s on an 8-node cluster using Lightning-2 to perform sort-last depth compositing. Gordon Stoll, Matthew Eldridge, Dan Patterson, Art Webb, Steven Berman, Richard M. Levy, Chris Caywood, Milton Taveira, Stephen Hunt, Pat Hanrahan |
SIGGRAPH | 8 |