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Eiichiro Kokubo

dblp:43/537 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2003
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
Performance modeling and evaluation · 48% Hardware accelerators and domain-specific architectures · 40% High-performance computing · 12%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Hardware accelerators and domain-specific architectures
scientific computing accelerator
0.122003
Performance evaluation and tuning of GRAPE-6 - towards 40 "real" Tflops · SC 2003
A 29.5 Tflops simulation of planetesimals in Uranus-Neptune region on GRAPE-6 · SC 2002
Performance modeling and evaluation
benchmarking
0.122003
Performance evaluation and tuning of GRAPE-6 - towards 40 "real" Tflops · SC 2003
A 29.5 Tflops simulation of planetesimals in Uranus-Neptune region on GRAPE-6 · SC 2002
Performance modeling and evaluation › parallel performance evaluation
scientific application performance
0.012003
Performance evaluation and tuning of GRAPE-6 - towards 40 "real" Tflops · SC 2003
High-performance computing
scientific computing systems
0.022003
Performance evaluation and tuning of GRAPE-6 - towards 40 "real" Tflops · SC 2003
A 29.5 Tflops simulation of planetesimals in Uranus-Neptune region on GRAPE-6 · SC 2002

Methods — techniques the papers use, named apart from their topics

pipeline processor · 0.1benchmark run · 0.0direct summation · 0.0
YearPublicationVenuePosition
2003 Performance evaluation and tuning of GRAPE-6 - towards 40 "real" Tflops
abstract
In this paper, we describe the performance characteristics of GRAPE-6, the sixth-generation special-purpose computer for gravitational many-body problems. GRAPE-6 consists of 2048 custom pipeline chips, each of which integrates six pipeline processors specialized for the calculation of gravitational interaction between particles. The GRAPE hardware performs the evaluation of the interaction. The frontend processors perform all other operations, such as the time integration of the orbits of particles, I/O, on-the-fly analysis etc. The theoretical peak speed of GRAPE-6 is 63.4 Tflops. We present the result of benchmark runs, and discuss the performance characteristics. We also present the measured performance for a few real scientific applications. The best performance so far achieved with real applications is 35.3 Tflops.
Junichiro Makino, Eiichiro Kokubo, Toshiyuki Fukushige
SC2
2002 A 29.5 Tflops simulation of planetesimals in Uranus-Neptune region on GRAPE-6
abstract
As an entry for the 2002 Gordon Bell performance prize, we report the performance achieved on the GRAPE-6 system for a simulation of the early evolution of the protoplanet-planetesimal system of the Uranus-Neptune region. GRAPE-6 is a special-purpose computer for astrophysical N-body calculations. The present configuration has 2048 custom pipeline chips, each containing six pipeline processors for the calculation of gravitational interactions between particles. Its theoretical peak performance is 63.4 Tflops. The actual performance obtained was 29.5 Tflops, for a simulation of the early evolution of outer Solar system with 1.8 million planetesimals and two massive protoplanets.
Junichiro Makino, Eiichiro Kokubo, Toshiyuki Fukushige, Hiroshi Daisaka
SC2