EDBT 2026 Demo / reviewers in the wild / expert
Chaeyoung Jeong
dblp:431/1506
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › neural rendering
3d gaussian splatting |
1.0 | 1 | 2026 | COSMOS: Coherent SuperGaussian Modeling with Spatial Priors for Sparse-View 3D Splatting · AAAI 2026 |
Computer vision › 3D vision
3d reconstruction |
1.0 | 1 | 2026 | COSMOS: Coherent SuperGaussian Modeling with Spatial Priors for Sparse-View 3D Splatting · AAAI 2026 |
Computer vision › 3D vision › 3d reconstruction › multi-view reconstruction
sparse-view reconstruction |
1.0 | 1 | 2026 | COSMOS: Coherent SuperGaussian Modeling with Spatial Priors for Sparse-View 3D Splatting · AAAI 2026 |
Computer vision › 3D vision › local feature descriptor
superpoint |
0.3 | 1 | 2026 | COSMOS: Coherent SuperGaussian Modeling with Spatial Priors for Sparse-View 3D Splatting · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
self-attention · 1.0positional regularization · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | COSMOS: Coherent SuperGaussian Modeling with Spatial Priors for Sparse-View 3D Splattingabstract3D Gaussian Splatting (3DGS) has recently emerged as a promising approach for 3D reconstruction, providing explicit, point-based representations and enabling high-quality real-time rendering. However, when trained with sparse input views, 3DGS suffers from overfitting and structural degradation, leading to poor generalization on novel views. This limitation arises from its optimization relying solely on photometric loss without incorporating any 3D structure priors. To address this issue, we propose Coherent supergaussian Modeling with Spatial Priors (COSMOS). Inspired by the concept of superpoints from 3D segmentation, COSMOS introduces 3D structure priors by newly defining supergaussian groupings of Gaussians based on local geometric cues and appearance features. To this end, COSMOS applies inter-group global self-attention across supergaussian groups and sparse local attention among individual Gaussians, enabling the integration of global and local spatial information. These structure-aware features are then used for predicting Gaussian attributes, facilitating more consistent 3D reconstructions. Furthermore, by leveraging supergaussian-based grouping, COSMOS enforces an intra-group positional regularization to maintain structural coherence and suppress floaters, thereby enhancing training stability under sparse-view conditions. Our experiments on Blender and DTU show that COSMOS surpasses state‑of‑the‑art methods in sparse‑view settings without any external depth supervision. Chaeyoung Jeong, Kwangsu Kim |
AAAI | 1 |