Demo Data from EDBT 2026 / reviewers in the wild / expert
Yanchen Lin
dblp:431/5143
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Generative modeling · 61% 3D vision · 39% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
1.0 | 1 | 2026 | MGD: Mesh-guided Gaussians with Diffusion Priors for Dynamic Objects Reconstruction from Monocular RGB-D Video · AAAI 2026 |
Machine learning › Generative modeling › diffusion model
diffusion prior |
1.0 | 1 | 2026 | MGD: Mesh-guided Gaussians with Diffusion Priors for Dynamic Objects Reconstruction from Monocular RGB-D Video · AAAI 2026 |
Computer vision › 3D vision › 3d reconstruction › dynamic 3d reconstruction
dynamic object reconstruction |
1.0 | 1 | 2026 | MGD: Mesh-guided Gaussians with Diffusion Priors for Dynamic Objects Reconstruction from Monocular RGB-D Video · AAAI 2026 |
Computer vision › 3D vision › neural rendering
3d gaussian splatting |
0.3 | 1 | 2026 | MGD: Mesh-guided Gaussians with Diffusion Priors for Dynamic Objects Reconstruction from Monocular RGB-D Video · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
mesh-guided representation · 1.0gaussian splatting · 1.0diffusion model · 1.0controlnet · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | MGD: Mesh-guided Gaussians with Diffusion Priors for Dynamic Objects Reconstruction from Monocular RGB-D VideoabstractReconstructing dynamic objects from monocular RGB-D video is critical for advancing 3D vision applications and enhancing user experience. However, monocular RGB-D video provides limited 3D observations, making the reconstruction of unobserved regions highly under-constrained. Despite recent advances that combine neural implicit surfaces with diffusion models, the inherent limitations of implicit representations and the lack of effective guidance in diffusion priors lead to blurry appearance and inaccurate geometry in dynamic object reconstruction. To address the issue, we present MGD, which leverages scene-adaptive diffusion priors and Mesh-guided Gaussians for realistic rendering and geometrically accurate reconstruction of dynamic objects, including unobserved regions. The dynamic 3D objects reconstructed by MGD are represented using our proposed Mesh-guided Gaussians, which leverage global and local Gaussians to capture large-scale deformations and fine-grained appearance details, respectively. Additionally, in order to utilize depth information, we integrate a depth ControlNet into the diffusion model and conduct scene-adaptive fine-tuning. We design a self-generated image-pair strategy to produce image pairs used for fine-tuning. Extensive experiments demonstrate that MGD achieves state-of-the-art performance in both high-fidelity reconstruction and structural completeness, while maintaining real-time efficiency during training and rendering. Weixing Xie, Jintian Li, Bingchuan Li, Yanchen Lin, Junfeng Yao |
AAAI | 6 |
| 2026 | A High Selectivity 28/39GHz Reconfigurable Dual-Band LNA with sub-10 mW for 5G Applications
Yanchen Lin, Xiu Yin Zhang |
ISCAS | 1 |