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Lizhuo

dblp:432/3269 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Autonomous driving · 44% Efficient and distributed learning · 35% Robot manipulation · 22%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Autonomous driving
end-to-end driving
1.012026
FastDriveVLA: Efficient End-to-End Driving via Plug-and-Play Reconstruction-based Token Pruning · AAAI 2026
Robotics › Autonomous driving
perception
1.012026
FastDriveVLA: Efficient End-to-End Driving via Plug-and-Play Reconstruction-based Token Pruning · AAAI 2026
Robotics › Robot manipulation › embodied foundation models
vision-language-action model
1.012026
FastDriveVLA: Efficient End-to-End Driving via Plug-and-Play Reconstruction-based Token Pruning · AAAI 2026
Machine learning › Efficient and distributed learning › model compression › token pruning
visual token pruning
1.012026
FastDriveVLA: Efficient End-to-End Driving via Plug-and-Play Reconstruction-based Token Pruning · AAAI 2026
Machine learning › Efficient and distributed learning
model compression
0.312026
FastDriveVLA: Efficient End-to-End Driving via Plug-and-Play Reconstruction-based Token Pruning · AAAI 2026
Machine learning › Efficient and distributed learning › model compression
token pruning
0.312026
FastDriveVLA: Efficient End-to-End Driving via Plug-and-Play Reconstruction-based Token Pruning · AAAI 2026

Methods — techniques the papers use, named apart from their topics

masked autoencoder reconstruction · 1.0adversarial foreground-background reconstruction · 1.0
YearPublicationVenuePosition
2026 FastDriveVLA: Efficient End-to-End Driving via Plug-and-Play Reconstruction-based Token Pruning
abstract
Vision-Language-Action (VLA) models have demonstrated significant potential in complex scene understanding and action reasoning, leading to their increasing adoption in end-to-end autonomous driving systems. However, the long visual tokens of VLA models greatly increase computational costs. Current visual token pruning methods in Vision-Language Models (VLM) rely on either visual token similarity or visual-text attention, but both have shown poor performance in autonomous driving scenarios. Given that human drivers concentrate on relevant foreground areas while driving, we assert that retaining visual tokens containing this foreground information is essential for effective decision-making. Inspired by this, we propose FastDriveVLA, a novel reconstruction-based vision token pruning framework designed specifically for autonomous driving. FastDriveVLA includes a plug-and-play visual token pruner called ReconPruner, which prioritizes foreground information through MAE-style pixel reconstruction. A novel adversarial foreground-background reconstruction strategy is designed to train ReconPruner for the visual encoder of VLA models. Once trained, ReconPruner can be seamlessly applied to different VLA models with the same visual encoder without retraining. To train ReconPruner, we also introduce a large-scale dataset called nuScenes-FG, consisting of 241K image-mask pairs with annotated foreground regions. Our approach achieves state-of-the-art results on the nuScenes open-loop planning benchmark across different pruning ratios.
Jiajun Cao, Qizhe Zhang, Peidong Jia, Xiaoan Zhang, Lizhuo, Xiaobao Wei, Sixiang Chen, Liyun Li, Ming Lu 0002, Shanghang Zhang
AAAI7