Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Denis Rozumny

dblp:432/9543 · DBLP profile ↗
← Back
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Generative modeling · 67% 3D vision · 33%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d generation
3d scene generation
0.912025
A Recipe for Generating 3D Worlds from a Single Image · ICCV 2025
Machine learning › Generative modeling
diffusion model
0.912025
A Recipe for Generating 3D Worlds from a Single Image · ICCV 2025
Machine learning › Generative modeling › diffusion model › image restoration
image inpainting
0.912025
A Recipe for Generating 3D Worlds from a Single Image · ICCV 2025
Virtual and augmented reality › virtual environment
immersive environment
0.312025
A Recipe for Generating 3D Worlds from a Single Image · ICCV 2025

Methods — techniques the papers use, named apart from their topics

point cloud conditioning · 1.7metric depth estimation · 1.7in-context learning · 1.7
YearPublicationVenuePosition
2025 A Recipe for Generating 3D Worlds from a Single Image
abstract
We introduce a recipe for generating immersive 3D worlds from a single image by framing the task as an in-context learning problem for 2D inpainting models. This approach requires minimal training and uses existing generative models. Our process involves two steps: generating coherent panoramas using a pre-trained diffusion model and lifting these into 3D with a metric depth estimator. We then fill unobserved regions by conditioning the inpainting model on rendered point clouds, requiring minimal fine-tuning. Tested on both synthetic and real images, our method produces high-quality 3D environments suitable for VR display. By explicitly modeling the 3D structure of the generated environment from the start, our approach consistently outperforms state-of-the-art, video synthesis-based methods along multiple quantitative image quality metrics. Project Page: https://katjaschwarz.github.io/worlds/
Katja Schwarz, Denis Rozumny, Samuel Rota Bulò, Lorenzo Porzi, Peter Kontschieder
ICCV2