EDBT 2026 Demo / reviewers in the wild / expert
Kim Corti
dblp:433/4119
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
0009-0006-6904-1427ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Accessibility and assistive technology · 44% User interface design and tools · 44% Design research and methods · 13% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Accessibility and assistive technology
cognitive accessibility |
1.0 | 1 | 2026 | How to design cognitively accessible digital design patterns for booking tickets: A participative study with Easy-to-Read users · CHI 2026 |
Design research and methods
participatory design |
0.3 | 1 | 2026 | How to design cognitively accessible digital design patterns for booking tickets: A participative study with Easy-to-Read users · CHI 2026 |
Methods — techniques the papers use, named apart from their topics
quantitative and qualitative analysis · 1.0participatory design · 1.0case study · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | How to design cognitively accessible digital design patterns for booking tickets: A participative study with Easy-to-Read usersabstractAccessibility of digital services needs to be improved, in particular for users with cognitive and learning disabilities. Our focus is on digital design patterns that have the potential to increase comprehension for users with low cognitive and reading skills by combining short and simple text with effective design. We conducted a case study with 43 easy-to-read (ETR) users and 12 university students in a control group in which users select a theater play, find a date, and order tickets. In a participatory design process with four co-researchers and a User Experience (UX) expert, we created test material with high ecological validity. Subsequent testing collected quantitative and qualitative data to provide a clear picture of the context of use, the differences in success of the three variants, and the challenges of a multi-step ordering process. Our contributions are an enhanced participatory design process involving UX experts, insights into ETR users' context of use, and proposals for cogni-tively accessible design patterns for ticket selection, appointments, and an exemplary simplified ordering process that can be applied to similar digital services. * First author This work is licensed under a Creative Commons Attribution 4.0 International License. CHI '26, Sabina Sieghart, Björn Rohles, Kim Corti, Ann Bessemans |
CHI | 3 |