Majid Hajilou

dblp:434/3157 · DBLP profile ↗
← Back
1ranked-venue papers
1as first author
1since 2021 · last 2026
0009-0006-9660-2509ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Embedded and real-time systems · 83% Energy-efficient computing · 17%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Embedded and real-time systems
cyber-physical system platforms
1.012026
REEG: Reinforcement Learning-Based Gang Scheduling in Multicore Embedded Systems · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 2026
Embedded and real-time systems › energy-efficient embedded systems
energy-efficient scheduling
1.012026
REEG: Reinforcement Learning-Based Gang Scheduling in Multicore Embedded Systems · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 2026
Embedded and real-time systems › real-time scheduling › multiprocessor scheduling
gang scheduling
1.012026
REEG: Reinforcement Learning-Based Gang Scheduling in Multicore Embedded Systems · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 2026
Embedded and real-time systems › embedded hardware platform
multicore embedded systems
1.012026
REEG: Reinforcement Learning-Based Gang Scheduling in Multicore Embedded Systems · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 2026
Energy-efficient computing
power management
1.012026
REEG: Reinforcement Learning-Based Gang Scheduling in Multicore Embedded Systems · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 2026
Embedded and real-time systems
real-time scheduling
1.012026
REEG: Reinforcement Learning-Based Gang Scheduling in Multicore Embedded Systems · IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 2026

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 1.0DAG-based task modeling · 1.0
YearPublicationVenuePosition
2026 REEG: Reinforcement Learning-Based Gang Scheduling in Multicore Embedded Systems
abstract
In modern cyber-physical systems, the increasing complexity and parallel execution demands of applications necessitate adopting advanced task scheduling and task orchestration models to optimize system performance and resource allocation in multicore systems. In this brief, we present a novel task model and its corresponding RL-based algorithm, named Reinforcement Learning-Based Energy-Efficient Gang Scheduling in Multicore Cyber-Physical Systems (REEG) in which each node of a Directed Acyclic Graph (DAG) is characterized as a gang task, requiring simultaneous execution across multiple cores, thus offering a precise and scalable framework for optimizing the performance of complex, highly parallel workloads in modern multicore systems. However, significant energy optimization challenges exist due to the complex dependencies and simultaneous core usage. We propose a framework based on reinforcement learning (RL) that dynamically modifies core allocation and execution techniques to reduce energy consumption and maintain computational efficiency without compromising quality of service (QoS) or performance. This approach reduces energy consumption while maintaining performance and QoS, ensuring efficient computation. Our experimental results demonstrate that the RL-based method achieves notable energy reductions and improves system efficiency compared to the state-of-the-art method. On average, our proposed method (REEG) achieves 28.19% less energy consumption and 60.75% more QoS compared to the state-of-the-art methods.
Majid Hajilou, Mohsen Ansari
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst.1