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WeiLi Zhang

dblp:435/3692 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
3d head avatar modeling
0.912025
Fine-Grained 3D Gaussian Head Avatars Modeling from Static Captures Via Joint Reconstruction and Registration · ICCV 2025
Geometric modeling and processing
3d reconstruction
0.912025
Fine-Grained 3D Gaussian Head Avatars Modeling from Static Captures Via Joint Reconstruction and Registration · ICCV 2025

Methods — techniques the papers use, named apart from their topics

joint reconstruction and registration · 0.9gaussian splatting · 0.9
YearPublicationVenuePosition
2025 Fine-Grained 3D Gaussian Head Avatars Modeling from Static Captures Via Joint Reconstruction and Registration
Yuan Sun 0003, Xuan Wang 0009, WeiLi Zhang, Yanbo Fan, Yu Guo 0006, Fei Wang 0008
ICCV4