Demo Data from EDBT 2026 / reviewers in the wild / expert
Michel Lemaître
dblp:44/1406
· DBLP profile ↗
7ranked-venue papers
1as first author
0since 2021 · last 2016
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-authorSoftware engineering, systems software and programming languages · 1Databases, data management, data science and information retrieval · 1Theory of computation · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
3 papers |
Mathematical optimization · 64% Algorithmic game theory and mechanism design · 36% | |
| Artificial intelligence
2 papers |
Planning, search and constraint satisfaction · 100% |
Topics — the 7 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Mathematical optimization
discrete optimization |
0.1 | 1 | 2009 | Computing leximin-optimal solutions in constraint networks · Artif. Intell. 2009 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
constraint programming |
0.1 | 1 | 2007 | New Constraint Programming Approaches for the Computation of Leximin-Optimal Solutions in Constraint Networks · IJCAI 2007 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › constraint programming
constraint networks |
0.0 | 1 | 2009 | Computing leximin-optimal solutions in constraint networks · Artif. Intell. 2009 |
Mathematical optimization › constrained optimization
fairness constraints |
0.0 | 1 | 1999 | Exploiting a Common Property Resource under a Fairness Constraint: a Case Study · IJCAI 1999 |
Algorithmic game theory and mechanism design
resource allocation |
0.0 | 1 | 1999 | Exploiting a Common Property Resource under a Fairness Constraint: a Case Study · IJCAI 1999 |
Algorithmic game theory and mechanism design
fair division |
0.0 | 1 | 2007 | New Constraint Programming Approaches for the Computation of Leximin-Optimal Solutions in Constraint Networks · IJCAI 2007 |
Algorithmic game theory and mechanism design › fair division › max-min fairness
leximin fairness |
0.0 | 1 | 2007 | New Constraint Programming Approaches for the Computation of Leximin-Optimal Solutions in Constraint Networks · IJCAI 2007 |
Methods — techniques the papers use, named apart from their topics
constraint programming · 0.1constraint networks · 0.1game-theoretic analysis · 0.0fairness constraints · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | Characterizing conflicts in fair division of indivisible goods using a scale of criteria
Sylvain Bouveret, Michel Lemaître |
Auton. Agents Multi Agent Syst. | 2 |
| 2010 | Constraint-Based Controller Synthesis in Non-Deterministic and Partially Observable DomainsabstractController synthesis consists in automatically building controllers taking as inputs observation data and returning outputs guaranteeing that the controlled system satisfies some desired properties. In system specification, these properties may be safety properties specifying that some conditions must always hold. In planning, they express that the evolution of the controlled system must terminate in a goal state. In this paper, we propose a generic approach able to synthesize memoryless or finite-memory controllers for both safety-oriented and goal-oriented control problems. This approach relaxes some restrictive assumptions made by existing work on controller synthesis with non-determinism and partial observability and is shown to induce potentially significant gains. The proposed “Simulate and Branch” algorithm consists in exploring the possible evolutions of the controlled system and in adding new control elements when uncovered states are discovered. The approach developed is constraint-based in the sense that control problems are formulated using the flexibility of constraint programming languages and that our implementation uses the Gecode constraint programming library. Cédric Pralet, Gérard Verfaillie, Michel Lemaître, Guillaume Infantes |
ECAI | 3 |
| 2009 | Computing leximin-optimal solutions in constraint networks
Sylvain Bouveret, Michel Lemaître |
Artif. Intell. | 2 |
| 2007 | New Constraint Programming Approaches for the Computation of Leximin-Optimal Solutions in Constraint Networks
Sylvain Bouveret, Michel Lemaître |
IJCAI | 2 |
| 2001 | Selecting and Scheduling Observations for Agile Satellites: Some Lessons from the Constraint Reasoning Community Point of View
Gérard Verfaillie, Michel Lemaître |
CP | 2 |
| 1999 | Exploiting a Common Property Resource under a Fairness Constraint: a Case Study
Michel Lemaître, Gérard Verfaillie, Nicolas Bataille |
IJCAI | 1 |
| 1987 | A Set of Combinators for Abstraction in Linear Space
Michel Castan, M.-H. Durand, Michel Lemaître |
Inf. Process. Lett. | 3 |