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Rahul Ray

dblp:44/1726 · DBLP profile ↗
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4ranked-venue papers
0as first author
0since 2021 · last 2004
0000-0002-7825-1868ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 3Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Computational geometry · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational geometry › shape analysis
shape approximation
0.012004
Finding planar regions in a terrain: in practice and with a guarantree · SCG 2004

Methods — techniques the papers use, named apart from their topics

kinetic data structures · 0.0approximation algorithm · 0.0
YearPublicationVenuePosition
2004 Finding planar regions in a terrain: in practice and with a guarantree
abstract
We consider the problem of computing large connected regions in a triangulated terrain of size n for which the normals of the triangles deviate by at most some small fixed angle. In previous work an exact near-quadratic algorithm was presented, but only a heuristic implementation with no guarantee was practicable. We present a new approximation algorithm for the problem which runs in O(n∈2) time and---apart from giving a guarantee on the quality of the produced solution---has been implemented and shows good performance on real data sets representing fracture surfaces consisting of around half a million triangles. Further we present a simple approximation algorithm for a related problem: given a set of n points in the plane, determine the placement of the unit disc which contains most points. This algorithm runs in linear time as well.
Stefan Funke, Theocharis Malamatos, Rahul Ray
SCG3
2004 Computing large planar regions in terrains, with an application to fracture surfaces
Michiel H. M. Smid, Rahul Ray, Ulrich Wendt, Katharina Lange
Discret. Appl. Math.2
2003 Multiple scale correlation of chirp signal by discrete wavelet transform
abstract
Chirp signal, a finite duration pulse with linear frequency modulation (LFM) is the signal waveform widely used for coherent image formation. Coherent imagery is derived essentially as a 2-dimensional correlation of received, delayed chirp waveform with a 2-dimensional matched filter. There is wide and active research interest in analyzing coherent imagery at multiple scales for multiresolution speckle reduction, clutter separation from desired targets and other low level vision requirements such as multiple scale segmentation, etc. This paper attempts to address these requirements during the image formation process; i.e., obtaining multiple resolution imagery by signal correlation at multiple scales. We derive a shift and scale invariant DWT algorithm, which functions as the cornerstone for such multiple scale correlation. We also briefly discuss implications of this image formation algorithm with particular attention to speckle reduction.
Nilanjan Bhattacharya, Rahul Ray, Jahar Roy
ICIP (3)2
2002 Translating a Planar Object to Maximize Point Containment
Pankaj K. Agarwal, Torben Hagerup, Rahul Ray, Micha Sharir, Michiel H. M. Smid, Emo Welzl
ESA3