EDBT 2026 Demo / reviewers in the wild / expert
Jonas Unger
dblp:44/3986
· DBLP profile ↗
36ranked-venue papers
3as first author
9since 2021 · last 2025
0000-0002-7765-1747ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 35 · 3 first-author · 8 since 2021Artificial intelligence and machine learning · 2Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Perceived quality of BRDF modelsabstractAbstract Material appearance is commonly modeled with the Bidirectional Reflectance Distribution Functions (BRDFs), which need to trade accuracy for complexity and storage cost. To investigate the current practices of BRDF modeling, we collect the first high dynamic range stereoscopic video dataset that captures the perceived quality degradation with respect to a number of parametric and non‐parametric BRDF models. Our dataset shows that the current loss functions used to fit BRDF models, such as mean‐squared error of logarithmic reflectance values, correlate poorly with the perceived quality of materials in rendered videos. We further show that quality metrics that compare rendered material samples give a significantly higher correlation with subjective quality judgments, and a simple Euclidean distance in the ITP color space (ΔEITP) shows the highest correlation. Additionally, we investigate the use of different BRDF‐space metrics as loss functions for fitting BRDF models and find that logarithmic mapping is the most effective approach for BRDF‐space loss functions. Behnaz Kavoosighafi, Rafal Mantiuk, Saghi Hajisharif, Ehsan Miandji, Jonas Unger |
Comput. Graph. Forum | 5 |
| 2024 | Deep SVBRDF Acquisition and Modelling: A SurveyabstractAbstract Hand in hand with the rapid development of machine learning, deep learning and generative AI algorithms and architectures, the graphics community has seen a remarkable evolution of novel techniques for material and appearance capture. Typically, these machine‐learning‐driven methods and technologies, in contrast to traditional techniques, rely on only a single or very few input images, while enabling the recovery of detailed, high‐quality measurements of bi‐directional reflectance distribution functions, as well as the corresponding spatially varying material properties, also known as Spatially Varying Bi‐directional Reflectance Distribution Functions (SVBRDFs). Learning‐based approaches for appearance capture will play a key role in the development of new technologies that will exhibit a significant impact on virtually all domains of graphics. Therefore, to facilitate future research, this State‐of‐the‐Art Report (STAR) presents an in‐depth overview of the state‐of‐the‐art in machine‐learning‐driven material capture in general, and focuses on SVBRDF acquisition in particular, due to its importance in accurately modelling complex light interaction properties of real‐world materials. The overview includes a categorization of current methods along with a summary of each technique, an evaluation of their functionalities, their complexity in terms of acquisition requirements, computational aspects and usability constraints. The STAR is concluded by looking forward and summarizing open challenges in research and development toward predictive and general appearance capture in this field. A complete list of the methods and papers reviewed in this survey is available at computergraphics.on.liu.se/star_svbrdf_dl/ . Behnaz Kavoosighafi, Saghi Hajisharif, Ehsan Miandji, Gabriel Baravdish, Jonas Unger |
Comput. Graph. Forum | 6 |
| 2024 | Sparse q-ball imaging towards efficient visual exploration of HARDI dataabstractAbstract Diffusion‐weighted magnetic resonance imaging (D‐MRI) is a technique to measure the diffusion of water, in biological tissues. It is used to detect microscopic patterns, such as neural fibers in the living human brain, with many medical and neuroscience applications e.g. for fiber tracking. In this paper, we consider High‐Angular Resolution Diffusion Imaging (HARDI) which provides one of the richest representations of water diffusion. It records the movement of water molecules by measuring diffusion under 64 or more directions. A key challenge is that it generates high‐dimensional, large, and complex datasets. In our work, we develop a novel representation that exploits the inherent sparsity of the HARDI signal by approximating it as a linear sum of basic atoms in an overcomplete data‐driven dictionary using only a sparse set of coefficients. We show that this approach can be efficiently integrated into the standard q‐ball imaging pipeline to compute the diffusion orientation distribution function (ODF). Sparse representations have the potential to reduce the size of the data while also giving some insight into the data. To explore the results, we provide a visualization of the atoms of the dictionary and their frequency in the data to highlight the basic characteristics of the data. We present our proposed pipeline and demonstrate its performance on 5 HARDI datasets. Danhua Lei, Ehsan Miandji, Jonas Unger, Ingrid Hotz |
Comput. Graph. Forum | 3 |
| 2024 | FROST-BRDF: A Fast and Robust Optimal Sampling Technique for BRDF AcquisitionabstractEfficient and accurate BRDF acquisition of real world materials is a challenging research problem that requires sampling millions of incident light and viewing directions. To accelerate the acquisition process, one needs to find a minimal set of sampling directions such that the recovery of the full BRDF is accurate and robust given such samples. In this article, we formulate BRDF acquisition as a compressed sensing problem, where the sensing operator is one that performs sub-sampling of the BRDF signal according to a set of optimal sample directions. To solve this problem, we propose the Fast and Robust Optimal Sampling Technique (FROST) for designing a provably optimal sub-sampling operator that places light-view samples such that the recovery error is minimized. FROST casts the problem of designing an optimal sub-sampling operator for compressed sensing into a sparse representation formulation under the Multiple Measurement Vector (MMV) signal model. The proposed reformulation is exact, i.e. without any approximations, hence it converts an intractable combinatorial problem into one that can be solved with standard optimization techniques. As a result, FROST is accompanied by strong theoretical guarantees from the field of compressed sensing. We perform a thorough analysis of FROST-BRDF using a 10-fold cross-validation with publicly available BRDF datasets and show significant advantages compared to the state-of-the-art with respect to reconstruction quality. Finally, FROST is simple, both conceptually and in terms of implementation, it produces consistent results at each run, and it is at least two orders of magnitude faster than the prior art. Ehsan Miandji, Tanaboon Tongbuasirilai, Saghi Hajisharif, Behnaz Kavoosighafi, Jonas Unger |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2023 | SparseBTF: Sparse Representation Learning for Bidirectional Texture FunctionsabstractWe propose a novel dictionary-based representation learning model for Bidirectional Texture Functions (BTFs) aiming at compact storage, real-time rendering performance, and high image quality. Our model is trained once, using a small training set, and then used to obtain a sparse tensor containing the model parameters. Our technique exploits redundancies in the data across all dimensions simultaneously, as opposed to existing methods that use only angular information and ignore correlations in the spatial domain. We show that our model admits efficient angular interpolation directly in the model space, rather than the BTF space, leading to a notably higher rendering speed than in previous work. Additionally, the high quality-storage cost tradeoff enabled by our method facilitates controlling the image quality, storage cost, and rendering speed using a single parameter, the number of coefficients. Previous methods rely on a fixed number of latent variables for training and testing, hence limiting the potential for achieving a favorable quality-storage cost tradeoff and scalability. Our experimental results demonstrate that our method outperforms existing methods both quantitatively and qualitatively, as well as achieving a higher compression ratio and rendering speed. Behnaz Kavoosighafi, Jeppe Revall Frisvad, Saghi Hajisharif, Jonas Unger, Ehsan Miandji |
EGSR (ST) | 4 |
| 2022 | A Sparse Non-parametric BRDF ModelabstractThis paper presents a novel sparse non-parametric Bidirectional Reflectance Distribution Function (BRDF) model derived using a machine learning approach to represent the space of possible BRDFs using a set of multidimensional sub-spaces, or dictionaries. By training the dictionaries under a sparsity constraint, the model guarantees high-quality representations with minimal storage requirements and an inherent clustering of the BDRF-space. The model can be trained once and then reused to represent a wide variety of measured BRDFs. Moreover, the proposed method is flexible to incorporate new unobserved data sets, parameterizations, and transformations. In addition, we show that any two, or more, BRDFs can be smoothly interpolated in the coefficient space of the model rather than the significantly higher-dimensional BRDF space. The proposed sparse BRDF model is evaluated using the MERL, DTU, and RGL-EPFL BRDF databases. Experimental results show that the proposed approach results in about 9.75dB higher signal-to-noise ratio on average for rendered images as compared to current state-of-the-art models. Tanaboon Tongbuasirilai, Jonas Unger, Christine Guillemot, Ehsan Miandji |
ACM Trans. Graph. | 2 |
| 2022 | Direct Transmittance Estimation in Heterogeneous Participating Media Using Approximated Taylor ExpansionsabstractEvaluating the transmittance between two points along a ray is a key component in solving the light transport through heterogeneous participating media and entails computing an intractable exponential of the integrated medium's extinction coefficient. While algorithms for estimating this transmittance exist, there is a lack of theoretical knowledge about their behaviour, which also prevent new theoretically sound algorithms from being developed. For this purpose, we introduce a new class of unbiased transmittance estimators based on random sampling or truncation of a Taylor expansion of the exponential function. In contrast to classical tracking algorithms, these estimators are non-analogous to the physical light transport process and directly sample the underlying extinction function without performing incremental advancement. We present several versions of the new class of estimators, based on either importance sampling or Russian roulette to provide finite unbiased estimators of the infinite Taylor series expansion. We also show that the well known ratio tracking algorithm can be seen as a special case of the new class of estimators. Lastly, we conduct performance evaluations on both the central processing unit (CPU) and the graphics processing unit (GPU), and the results demonstrate that the new algorithms outperform traditional algorithms for heterogeneous mediums. Daniel Jönsson, Joel Kronander, Jonas Unger, Thomas B. Schön, Magnus Wrenninge |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2021 | Primary Tumor and Inter-Organ Augmentations for Supervised Lymph Node Colon Adenocarcinoma Metastasis Detection
Apostolia Tsirikoglou, Karin Stacke, Gabriel Eilertsen, Jonas Unger |
MICCAI (5) | 4 |
| 2021 | Measuring Domain Shift for Deep Learning in HistopathologyabstractThe high capacity of neural networks allows fitting models to data with high precision, but makes generalization to unseen data a challenge. If a domain shift exists, i.e. differences in image statistics between training and test data, care needs to be taken to ensure reliable deployment in real-world scenarios. In digital pathology, domain shift can be manifested in differences between whole-slide images, introduced by for example differences in acquisition pipeline - between medical centers or over time. In order to harness the great potential presented by deep learning in histopathology, and ensure consistent model behavior, we need a deeper understanding of domain shift and its consequences, such that a model's predictions on new data can be trusted. This work focuses on the internal representation learned by trained convolutional neural networks, and shows how this can be used to formulate a novel measure - the representation shift - for quantifying the magnitude of model-specific domain shift. We perform a study on domain shift in tumor classification of hematoxylin and eosin stained images, by considering different datasets, models, and techniques for preparing data in order to reduce the domain shift. The results show how the proposed measure has a high correlation with drop in performance when testing a model across a large number of different types of domain shifts, and how it improves on existing techniques for measuring data shift and uncertainty. The proposed measure can reveal how sensitive a model is to domain variations, and can be used to detect new data that a model will have problems generalizing to. We see techniques for measuring, understanding and overcoming the domain shift as a crucial step towards reliable use of deep learning in the future clinical pathology applications. Karin Stacke, Gabriel Eilertsen, Jonas Unger, Claes Lundström |
IEEE J. Biomed. Health Informatics | 3 |
| 2020 | Classifying the Classifier: Dissecting the Weight Space of Neural NetworksabstractThis paper presents an empirical study on the weights of neural networks, where we interpret each model as a point in a high-dimensional space – the neural weight space. To explore the complex structure of this space, we sample from a diverse selection of training variations (dataset, optimization procedure, architecture, etc.) of neural network classifiers, and train a large number of models to represent the weight space. Then, we use a machine learning approach for analyzing and extracting information from this space. Most centrally, we train a number of novel deep meta-classifiers with the objective of classifying different properties of the training setup by identifying their footprints in the weight space. Thus, the meta-classifiers probe for patterns induced by hyper-parameters, so that we can quantify how much, where, and when these are encoded through the optimization process. This provides a novel and complementary view for explainable AI, and we show how meta-classifiers can reveal a great deal of information about the training setup and optimization, by only considering a small subset of randomly selected consecutive weights. To promote further research on the weight space, we release the neural weight space (NWS) dataset – a collection of 320K weight snapshots from 16K individually trained deep neural networks. Gabriel Eilertsen, Daniel Jönsson, Timo Ropinski, Jonas Unger, Anders Ynnerman |
ECAI | 4 |
| 2020 | Single Sensor Compressive Light Field Video CameraabstractAbstract This paper presents a novel compressed sensing (CS) algorithm and camera design for light field video capture using a single sensor consumer camera module. Unlike microlens light field cameras which sacrifice spatial resolution to obtain angular information, our CS approach is designed for capturing light field videos with high angular, spatial, and temporal resolution. The compressive measurements required by CS are obtained using a random color‐coded mask placed between the sensor and aperture planes. The convolution of the incoming light rays from different angles with the mask results in a single image on the sensor; hence, achieving a significant reduction on the required bandwidth for capturing light field videos. We propose to change the random pattern on the spectral mask between each consecutive frame in a video sequence and extracting spatio‐angular‐spectral‐temporal 6D patches. Our CS reconstruction algorithm for light field videos recovers each frame while taking into account the neighboring frames to achieve significantly higher reconstruction quality with reduced temporal incoherencies, as compared with previous methods. Moreover, a thorough analysis of various sensing models for compressive light field video acquisition is conducted to highlight the advantages of our method. The results show a clear advantage of our method for monochrome sensors, as well as sensors with color filter arrays. Saghi Hajisharif, Ehsan Miandji, Christine Guillemot, Jonas Unger |
Comput. Graph. Forum | 4 |
| 2020 | A Survey of Image Synthesis Methods for Visual Machine LearningabstractAbstract Image synthesis designed for machine learning applications provides the means to efficiently generate large quantities of training data while controlling the generation process to provide the best distribution and content variety. With the demands of deep learning applications, synthetic data have the potential of becoming a vital component in the training pipeline. Over the last decade, a wide variety of training data generation methods has been demonstrated. The potential of future development calls to bring these together for comparison and categorization. This survey provides a comprehensive list of the existing image synthesis methods for visual machine learning. These are categorized in the context of image generation, using a taxonomy based on modelling and rendering, while a classification is also made concerning the computer vision applications they are used. We focus on the computer graphics aspects of the methods, to promote future image generation for machine learning. Finally, each method is assessed in terms of quality and reported performance, providing a hint on its expected learning potential. The report serves as a comprehensive reference, targeting both groups of the applications and data development sides. A list of all methods and papers reviewed herein can be found at https://computergraphics.on.liu.se/image_synthesis_methods_for_visual_machine_learning/ . Apostolia Tsirikoglou, Gabriel Eilertsen, Jonas Unger |
Comput. Graph. Forum | 3 |
| 2020 | Compact and intuitive data-driven BRDF modelsabstractMeasured materials are rapidly becoming a core component in the photo-realistic image synthesis pipeline. The reason is that data-driven models can easily capture the underlying, fine details that represent the visual appearance of materials, which can be difficult or even impossible to model by hand. There are, however, a number of key challenges that need to be solved in order to enable efficient capture, representation and interaction with real materials. This paper presents two new data-driven BRDF models specifically designed for 1D separability. The proposed 3D and 2D BRDF representations can be factored into three or two 1D factors, respectively, while accurately representing the underlying BRDF data with only small approximation error. We evaluate the models using different parameterizations with different characteristics and show that both the BRDF data itself and the resulting renderings yield more accurate results in terms of both numerical errors and visual results compared to previous approaches. To demonstrate the benefit of the proposed factored models, we present a new Monte Carlo importance sampling scheme and give examples of how they can be used for efficient BRDF capture and intuitive editing of measured materials. Tanaboon Tongbuasirilai, Jonas Unger, Joel Kronander, Murat Kurt 0001 |
Vis. Comput. | 2 |
| 2019 | Single-Frame Regularization for Temporally Stable CNNsabstractConvolutional neural networks (CNNs) can model complicated non-linear relations between images. However, they are notoriously sensitive to small changes in the input. Most CNNs trained to describe image-to-image mappings generate temporally unstable results when applied to video sequences, leading to flickering artifacts and other inconsistencies over time. In order to use CNNs for video material, previous methods have relied on estimating dense frame-to-frame motion information (optical flow) in the training and/or the inference phase, or by exploring recurrent learning structures. We take a different approach to the problem, posing temporal stability as a regularization of the cost function. The regularization is formulated to account for different types of motion that can occur between frames, so that temporally stable CNNs can be trained without the need for video material or expensive motion estimation. The training can be performed as a fine-tuning operation, without architectural modifications of the CNN. Our evaluation shows that the training strategy leads to large improvements in temporal smoothness. Moreover, for small datasets the regularization can help in boosting the generalization performance to a much larger extent than what is possible with naive augmentation strategies. Gabriel Eilertsen, Rafal Mantiuk, Jonas Unger |
CVPR | 3 |
| 2019 | Light Field Video Compression and Real Time RenderingabstractAbstract Light field imaging is rapidly becoming an established method for generating flexible image based description of scene appearances. Compared to classical 2D imaging techniques, the angular information included in light fields enables effects such as post‐capture refocusing and the exploration of the scene from different vantage points. In this paper, we describe a novel GPU pipeline for compression and real‐time rendering of light field videos with full parallax. To achieve this, we employ a dictionary learning approach and train an ensemble of dictionaries capable of efficiently representing light field video data using highly sparse coefficient sets. A novel, key element in our representation is that we simultaneously compress both image data (pixel colors) and the auxiliary information (depth, disparity, or optical flow) required for view interpolation. During playback, the coefficients are streamed to the GPU where the light field and the auxiliary information are reconstructed using the dictionary ensemble and view interpolation is performed. In order to realize the pipeline we present several technical contributions including a denoising scheme enhancing the sparsity in the dataset which enables higher compression ratios, and a novel pruning strategy which reduces the size of the dictionary ensemble and leads to significant reductions in computational complexity during the encoding of a light field. Our approach is independent of the light field parameterization and can be used with data from any light field video capture system. To demonstrate the usefulness of our pipeline, we utilize various publicly available light field video datasets and discuss the medical application of documenting heart surgery. Saghi Hajisharif, Ehsan Miandji, Per Larsson, Kiet Tran, Jonas Unger |
Comput. Graph. Forum | 5 |
| 2019 | A Unified Framework for Compression and Compressed Sensing of Light Fields and Light Field VideosabstractIn this article we present a novel dictionary learning framework designed for compression and sampling of light fields and light field videos. Unlike previous methods, where a single dictionary with one-dimensional atoms is learned, we propose to train a Multidimensional Dictionary Ensemble (MDE). It is shown that learning an ensemble in the native dimensionality of the data promotes sparsity, hence increasing the compression ratio and sampling efficiency. To make maximum use of correlations within the light field data sets, we also introduce a novel nonlocal pre-clustering approach that constructs an Aggregate MDE (AMDE). The pre-clustering not only improves the image quality but also reduces the training time by an order of magnitude in most cases. The decoding algorithm supports efficient local reconstruction of the compressed data, which enables efficient real-time playback of high-resolution light field videos. Moreover, we discuss the application of AMDE for compressed sensing. A theoretical analysis is presented that indicates the required conditions for exact recovery of point-sampled light fields that are sparse under AMDE. The analysis provides guidelines for designing efficient compressive light field cameras. We use various synthetic and natural light field and light field video data sets to demonstrate the utility of our approach in comparison with the state-of-the-art learning-based dictionaries, as well as established analytical dictionaries. Ehsan Miandji, Saghi Hajisharif, Jonas Unger |
ACM Trans. Graph. | 3 |
| 2018 | Foreword to the Special Section on the 23rd ACM symposium on virtual reality software and technology 2017
Oliver G. Staadt, Jonas Unger, Morten Fjeld, Marco Fratarcangeli, Daniel Sjölie |
Comput. Graph. | 2 |
| 2017 | A comparative review of tone-mapping algorithms for high dynamic range videoabstractTone-mapping constitutes a key component within the field of high dynamic range (HDR) imaging. Its importance is manifested in the vast amount of tone-mapping methods that can be found in the literature, which are the result of an active development in the area for more than two decades. Although these can accommodate most requirements for display of HDR images, new challenges arose with the advent of HDR video, calling for additional considerations in the design of tone-mapping operators (TMOs). Today, a range of TMOs exist that do support video material. We are now reaching a point where most camera captured HDR videos can be prepared in high quality without visible artifacts, for the constraints of a standard display device. In this report, we set out to summarize and categorize the research in tone-mapping as of today, distilling the most important trends and characteristics of the tone reproduction pipeline. While this gives a wide overview over the area, we then specifically focus on tone-mapping of HDR video and the problems this medium entails. First, we formulate the major challenges a video TMO needs to address. Then, we provide a description and categorization of each of the existing video TMOs. Finally, by constructing a set of quantitative measures, we evaluate the performance of a number of the operators, in order to give a hint on which can be expected to render the least amount of artifacts. This serves as a comprehensive reference, categorization and comparative assessment of the state-of-the-art in tone-mapping for HDR video. Gabriel Eilertsen, Rafal Mantiuk, Jonas Unger |
Comput. Graph. Forum | 3 |
| 2017 | On Probability of Support Recovery for Orthogonal Matching Pursuit Using Mutual CoherenceabstractIn this letter, we present a new coherence-based performance guarantee for the orthogonal matching pursuit (OMP) algorithm. A lower bound for the probability of correctly identifying the support of a sparse signal with additive white Gaussian noise is derived. Compared to previous research work, the new bound takes into account the signal parameters, such as dynamic range, noise variance, and sparsity. Numerical simulations show significant improvements over previous research work and a closer match to empirically obtained results of the OMP algorithm. Ehsan Miandji, Mohammad Emadi, Jonas Unger, Ehsan Afshari |
IEEE Signal Process. Lett. | 3 |
| 2017 | HDR image reconstruction from a single exposure using deep CNNsabstractCamera sensors can only capture a limited range of luminance simultaneously, and in order to create high dynamic range (HDR) images a set of different exposures are typically combined. In this paper we address the problem of predicting information that have been lost in saturated image areas, in order to enable HDR reconstruction from a single exposure. We show that this problem is well-suited for deep learning algorithms, and propose a deep convolutional neural network (CNN) that is specifically designed taking into account the challenges in predicting HDR values. To train the CNN we gather a large dataset of HDR images, which we augment by simulating sensor saturation for a range of cameras. To further boost robustness, we pre-train the CNN on a simulated HDR dataset created from a subset of the MIT Places database. We demonstrate that our approach can reconstruct high-resolution visually convincing HDR results in a wide range of situations, and that it generalizes well to reconstruction of images captured with arbitrary and low-end cameras that use unknown camera response functions and post-processing. Furthermore, we compare to existing methods for HDR expansion, and show high quality results also for image based lighting. Finally, we evaluate the results in a subjective experiment performed on an HDR display. This shows that the reconstructed HDR images are visually convincing, with large improvements as compared to existing methods. Gabriel Eilertsen, Joel Kronander, Gyorgy Denes, Rafal Mantiuk, Jonas Unger |
ACM Trans. Graph. | 5 |
| 2016 | Real-time noise-aware tone-mapping and its use in luminance retargetingabstractWith the aid of tone-mapping operators, high dynamic range images can be mapped for reproduction on standard displays. However, for large restrictions in terms of display dynamic range and peak luminance, limitations of the human visual system have significant impact on the visual appearance. In this paper, we use components from the real-time noise-aware tone-mapping to complement an existing method for perceptual matching of image appearance under different luminance levels. The refined luminance retargeting method improves subjective quality on a display with large limitations in dynamic range, as suggested by our subjective evaluation. Gabriel Eilertsen, Rafal Mantiuk, Jonas Unger |
ICIP | 3 |
| 2016 | A high dynamic range video codec optimized by large-scale testingabstractWhile a number of existing high-bit depth video compression methods can potentially encode high dynamic range (HDR) video, few of them provide this capability. In this paper, we investigate techniques for adapting HDR video for this purpose. In a large-scale test on 33 HDR video sequences, we compare 2 video codecs, 4 luminance encoding techniques (transfer functions) and 3 color encoding methods, measuring quality in terms of two objective metrics, PU-MSSIM and HDR-VDP-2. From the results we design an open source HDR video encoder, optimized for the best compression performance given the techniques examined. Gabriel Eilertsen, Rafal Mantiuk, Jonas Unger |
ICIP | 3 |
| 2016 | On nonlocal image completion using an ensemble of dictionariesabstractIn this paper we consider the problem of nonlocal image completion from random measurements and using an ensemble of dictionaries. Utilizing recent advances in the field of compressed sensing, we derive conditions under which one can uniquely recover an incomplete image with overwhelming probability. The theoretical results are complemented by numerical simulations using various ensembles of analytical and training-based dictionaries. Ehsan Miandji, Jonas Unger |
ICIP | 2 |
| 2015 | Photorealistic rendering of mixed reality scenesabstractAbstract Photo‐realistic rendering of virtual objects into real scenes is one of the most important research problems in computer graphics. Methods for capture and rendering of mixed reality scenes are driven by a large number of applications, ranging from augmented reality to visual effects and product visualization. Recent developments in computer graphics, computer vision, and imaging technology have enabled a wide range of new mixed reality techniques including methods for advanced image based lighting, capturing spatially varying lighting conditions, and algorithms for seamlessly rendering virtual objects directly into photographs without explicit measurements of the scene lighting. This report gives an overview of the state‐of‐the‐art in this field, and presents a categorization and comparison of current methods. Our in‐depth survey provides a tool for understanding the advantages and disadvantages of each method, and gives an overview of which technique is best suited to a specific problem. Joel Kronander, Francesco Banterle, Andrew Gardner 0002, Ehsan Miandji, Jonas Unger |
Comput. Graph. Forum | 5 |
| 2015 | Compressive Image Reconstruction in Reduced Union of SubspacesabstractAbstract We present a new compressed sensing framework for reconstruction of incomplete and possibly noisy images and their higher dimensional variants, e.g. animations and light‐fields. The algorithm relies on a learning‐based basis representation. We train an ensemble of intrinsically two‐dimensional (2D) dictionaries that operate locally on a set of 2D patches extracted from the input data. We show that one can convert the problem of 2D sparse signal recovery to an equivalent 1D form, enabling us to utilize a large family of sparse solvers. The proposed framework represents the input signals in a reduced union of subspaces model, while allowing sparsity in each subspace. Such a model leads to a much more sparse representation than widely used methods such as K‐SVD. To evaluate our method, we apply it to three different scenarios where the signal dimensionality varies from 2D (images) to 3D (animations) and 4D (light‐fields). We show that our method outperforms state‐of‐the‐art algorithms in computer graphics and image processing literature. Ehsan Miandji, Joel Kronander, Jonas Unger |
Comput. Graph. Forum | 3 |
| 2015 | Real-time noise-aware tone mappingabstractReal-time high quality video tone mapping is needed for many applications, such as digital viewfinders in cameras, display algorithms which adapt to ambient light, in-camera processing, rendering engines for video games and video post-processing. We propose a viable solution for these applications by designing a video tone-mapping operator that controls the visibility of the noise, adapts to display and viewing environment, minimizes contrast distortions, preserves or enhances image details, and can be run in real-time on an incoming sequence without any preprocessing. To our knowledge, no existing solution offers all these features. Our novel contributions are: a fast procedure for computing local display-adaptive tone-curves which minimize contrast distortions, a fast method for detail enhancement free from ringing artifacts, and an integrated video tone-mapping solution combining all the above features. Gabriel Eilertsen, Rafal Mantiuk, Jonas Unger |
ACM Trans. Graph. | 3 |
| 2014 | A unified framework for multi-sensor HDR video reconstruction
Joel Kronander, Stefan Gustavson, Gerhard Bonnet, Anders Ynnerman, Jonas Unger |
Signal Process. Image Commun. | 5 |
| 2013 | Unified HDR reconstruction from raw CFA dataabstractHDR reconstruction from multiple exposures poses several challenges. Previous HDR reconstruction techniques have considered debayering, denoising, resampling (alignment) and exposure fusion in several steps. We instead present a unifying approach, performing HDR assembly directly from raw sensor data in a single processing operation. Our algorithm includes a spatially adaptive HDR reconstruction based on fitting local polynomial approximations to observed sensor data, using a localized likelihood approach incorporating spatially varying sensor noise. We also present a realistic camera noise model adapted to HDR video. The method allows reconstruction to an arbitrary resolution and output mapping. We present an implementation in CUDA and show real-time performance for an experimental 4 Mpixel multi-sensor HDR video system. We further show that our algorithm has clear advantages over state-of-the-art methods, both in terms of flexibility and reconstruction quality. Joel Kronander, Stefan Gustavson, Gerhard Bonnet, Jonas Unger |
ICCP | 4 |
| 2013 | Spatially varying image based lighting using HDR-videoabstractIllumination is one of the key components in the creation of realistic renderings of scenes containing virtual objects. In this paper, we present a set of novel algorithms and data structures for visualization, processing and rendering with real world lighting conditions captured using High Dynamic Range (HDR) video. The presented algorithms enable rapid construction of general and editable representations of the lighting environment, as well as extraction and fitting of sampled reflectance to parametric BRDF models. For efficient representation and rendering of the sampled lighting environment function, we consider an adaptive (2D/4D) data structure for storage of light field data on proxy geometry describing the scene. To demonstrate the usefulness of the algorithms, they are presented in the context of a fully integrated framework for spatially varying image based lighting. We show reconstructions of example scenes and resulting production quality renderings of virtual furniture with spatially varying real world illumination including occlusions. Jonas Unger, Joel Kronander, Per Larsson, Stefan Gustavson, Joakim Löw, Anders Ynnerman |
Comput. Graph. | 1 |
| 2013 | Evaluation of Tone Mapping Operators for HDR-VideoabstractAbstract Eleven tone‐mapping operators intended for video processing are analyzed and evaluated with camera‐captured and computer‐generated high‐dynamic‐range content. After optimizing the parameters of the operators in a formal experiment, we inspect and rate the artifacts (flickering, ghosting, temporal color consistency) and color rendition problems (brightness, contrast and color saturation) they produce. This allows us to identify major problems and challenges that video tone‐mapping needs to address. Then, we compare the tone‐mapping results in a pair‐wise comparison experiment to identify the operators that, on average, can be expected to perform better than the others and to assess the magnitude of differences between the best performing operators. Gabriel Eilertsen, Robert Wanat, Rafal Mantiuk, Jonas Unger |
Comput. Graph. Forum | 4 |
| 2012 | BRDF models for accurate and efficient rendering of glossy surfacesabstractThis article presents two new parametric models of the Bidirectional Reflectance Distribution Function (BRDF), one inspired by the Rayleigh-Rice theory for light scattering from optically smooth surfaces, and one inspired by micro-facet theory. The models represent scattering from a wide range of glossy surface types with high accuracy. In particular, they enable representation of types of surface scattering which previous parametric models have had trouble modeling accurately. In a study of the scattering behavior of measured reflectance data, we investigate what key properties are needed for a model to accurately represent scattering from glossy surfaces. We investigate different parametrizations and how well they match the behavior of measured BRDFs. We also examine the scattering curves which are represented in parametric models by different distribution functions. Based on the insights gained from the study, the new models are designed to provide accurate fittings to the measured data. Importance sampling schemes are developed for the new models, enabling direct use in existing production pipelines. In the resulting renderings we show that the visual quality achieved by the models matches that of the measured data. Joakim Löw, Joel Kronander, Anders Ynnerman, Jonas Unger |
ACM Trans. Graph. | 4 |
| 2012 | Efficient Visibility Encoding for Dynamic Illumination in Direct Volume RenderingabstractWe present an algorithm that enables real-time dynamic shading in direct volume rendering using general lighting, including directional lights, point lights, and environment maps. Real-time performance is achieved by encoding local and global volumetric visibility using spherical harmonic (SH) basis functions stored in an efficient multiresolution grid over the extent of the volume. Our method enables high-frequency shadows in the spatial domain, but is limited to a low-frequency approximation of visibility and illumination in the angular domain. In a first pass, level of detail (LOD) selection in the grid is based on the current transfer function setting. This enables rapid online computation and SH projection of the local spherical distribution of visibility information. Using a piecewise integration of the SH coefficients over the local regions, the global visibility within the volume is then computed. By representing the light sources using their SH projections, the integral over lighting, visibility, and isotropic phase functions can be efficiently computed during rendering. The utility of our method is demonstrated in several examples showing the generality and interactive performance of the approach. Joel Kronander, Daniel Jönsson, Joakim Löw, Patric Ljung, Anders Ynnerman, Jonas Unger |
IEEE Trans. Vis. Comput. Graph. | 6 |
| 2010 | Estimation and Modeling of Actual Numerical Errors in Volume RenderingabstractAbstract In this paper we study the comprehensive effects on volume rendered images due to numerical errors caused by the use of finite precision for data representation and processing. To estimateactualerror behavior we conduct a thorough study using a volume renderer implemented with arbitrary floating‐point precision. Based on the experimental data we then model the impact of floating‐point pipeline precision, sampling frequency and fixed‐point input data quantization on the fidelity of rendered images. We introduce three models, an average model, which does not adapt to different data nor varying transfer functions, as well as two adaptive models that take the intricacies of a new data set and transfer function into account by adapting themselves given a few different images rendered. We also test and validate our models based on new data that was not used during our model building. Joel Kronander, Jonas Unger, Torsten Möller, Anders Ynnerman |
Comput. Graph. Forum | 2 |
| 2008 | Free Form Incident Light FieldsabstractAbstract This paper presents methods for photo‐realistic rendering using strongly spatially variant illumination captured from real scenes. The illumination is captured along arbitrary paths in space using a high dynamic range, HDR, video camera system with position tracking. Light samples are rearranged into 4‐D incident light fields (ILF) suitable for direct use as illumination in renderings. Analysis of the captured data allows for estimation of the shape, position and spatial and angular properties of light sources in the scene. The estimated light sources can be extracted from the large 4D data set and handled separately to render scenes more efficiently and with higher quality. The ILF lighting can also be edited for detailed artistic control. Jonas Unger, Stefan Gustavson, Per Larsson, Anders Ynnerman |
Comput. Graph. Forum | 1 |
| 2007 | Spatially varying image based lighting by light probe sequences
Jonas Unger, Stefan Gustavson, Anders Ynnerman |
Vis. Comput. | 1 |
| 2005 | Performance relighting and reflectance transformation with time-multiplexed illuminationabstractWe present a technique for capturing an actor's live-action performance in such a way that the lighting and reflectance of the actor can be designed and modified in postproduction. Our approach is to illuminate the subject with a sequence of time-multiplexed basis lighting conditions, and to record these conditions with a high-speed video camera so that many conditions are recorded in the span of the desired output frame interval. We investigate several lighting bases for representing the sphere of incident illumination using a set of discrete LED light sources, and we estimate and compensate for subject motion using optical flow and image warping based on a set of tracking frames inserted into the lighting basis. To composite the illuminated performance into a new background, we include a time-multiplexed matte within the basis. We also show that the acquired data enables time-varying surface normals, albedo, and ambient occlusion to be estimated, which can be used to transform the actor's reflectance to produce both subtle and stylistic effects. Andreas Wenger, Andrew Gardner 0002, Chris Tchou, Jonas Unger, Tim Hawkins, Paul E. Debevec |
ACM Trans. Graph. | 4 |