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Lubor Ladicky

dblp:44/4353 · DBLP profile ↗
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33ranked-venue papers
14as first author
0since 2021 · last 2020
0000-0001-7059-2839ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 28 · 13 first-authorGraphics, computer vision, multimedia, augmented reality and games · 22 · 10 first-authorSystems, architecture and hardware · 1Theory of computation · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
20 papers
3D vision · 46% Probabilistic and Bayesian machine learning · 15% Segmentation and scene understanding · 14%
Computer graphics and multimedia
3 papers
Geometric modeling and processing · 66% Computer animation and physical simulation · 34%

Topics — the 30 heaviest of 48, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Segmentation and scene understanding
semantic segmentation
0.852014
Associative Hierarchical Random Fields · IEEE Trans. Pattern Anal. Mach. Intell. 2014
Pulling Things out of Perspective · CVPR 2014
Human Pose Estimation Using a Joint Pixel-wise and Part-wise Formulation · CVPR 2013
Computer vision › 3D vision
3d reconstruction
0.832017
From Point Clouds to Mesh Using Regression · ICCV 2017
Semantic 3D Reconstruction with Continuous Regularization and Ray Potentials Using a Visibility Consistency Constraint · CVPR 2016
Discrete optimization of ray potentials for semantic 3D reconstruction · CVPR 2015
Computer vision › 3D vision › stereo vision
stereo matching
0.522017
Matching neural paths: transfer from recognition to correspondence search · NIPS 2017
Direction matters: Depth estimation with a surface normal classifier · CVPR 2015
Machine learning › Probabilistic and Bayesian machine learning › structured models
graphical models
0.532015
Discrete optimization of ray potentials for semantic 3D reconstruction · CVPR 2015
Inference Methods for CRFs with Co-occurrence Statistics · Int. J. Comput. Vis. 2013
Graph Cut Based Inference with Co-occurrence Statistics · ECCV (5) 2010
Computer vision › 3D vision › 3d reconstruction
semantic 3d reconstruction
0.522016
Semantic 3D Reconstruction with Continuous Regularization and Ray Potentials Using a Visibility Consistency Constraint · CVPR 2016
Discrete optimization of ray potentials for semantic 3D reconstruction · CVPR 2015
Computer vision › 3D vision
depth estimation
0.422015
Direction matters: Depth estimation with a surface normal classifier · CVPR 2015
Pulling Things out of Perspective · CVPR 2014
Geometric modeling and processing › shape decomposition
approximate convex decomposition
0.312018
Approximate convex decomposition and transfer for animated meshes · ACM Trans. Graph. 2018
Geometric modeling and processing
mesh segmentation
0.312018
Approximate convex decomposition and transfer for animated meshes · ACM Trans. Graph. 2018
Computer vision › 3D vision
correspondence estimation
0.312017
Matching neural paths: transfer from recognition to correspondence search · NIPS 2017
Computer vision › Image recognition and object detection
interest point detection
0.312017
Quad-Networks: Unsupervised Learning to Rank for Interest Point Detection · CVPR 2017
Computer vision › 3D vision › 3d reconstruction › surface reconstruction
point cloud to mesh
0.312017
From Point Clouds to Mesh Using Regression · ICCV 2017
Computer vision › 3D vision › 3d reconstruction
surface reconstruction
0.312017
From Point Clouds to Mesh Using Regression · ICCV 2017
Geometric modeling and processing
surface reconstruction
0.312017
From Point Clouds to Mesh Using Regression · ICCV 2017
Computer vision › 3D vision › visual localization
geo-localization
0.212016
Image Based Geo-localization in the Alps · Int. J. Comput. Vis. 2016
Computer vision › 3D vision › 3d reconstruction
multi-view stereo
0.212016
Semantic 3D Reconstruction with Continuous Regularization and Ray Potentials Using a Visibility Consistency Constraint · CVPR 2016
Robotics › Robot navigation and mapping › localization
vision-based localization
0.212016
Image Based Geo-localization in the Alps · Int. J. Comput. Vis. 2016
Machine learning › Probabilistic and Bayesian machine learning › structured prediction
conditional random field
0.222013
Inference Methods for CRFs with Co-occurrence Statistics · Int. J. Comput. Vis. 2013
Robust higher order potentials for enforcing label consistency · CVPR 2008
Machine learning › Probabilistic and Bayesian machine learning › structured models › graphical models
markov random field
0.212015
Discrete optimization of ray potentials for semantic 3D reconstruction · CVPR 2015
Computer animation and physical simulation
fluid simulation
0.212015
Data-driven fluid simulations using regression forests · ACM Trans. Graph. 2015
Computer vision › 3D vision › depth estimation
monocular depth estimation
0.212014
Pulling Things out of Perspective · CVPR 2014
Computer vision › Segmentation and scene understanding › image segmentation › region-based segmentation
superpixel segmentation
0.212014
Associative Hierarchical Random Fields · IEEE Trans. Pattern Anal. Mach. Intell. 2014
Computer vision › 3D vision
surface normal estimation
0.212014
Discriminatively Trained Dense Surface Normal Estimation · ECCV (5) 2014
Machine learning › Probabilistic and Bayesian machine learning › structured models › graphical models › markov random field
higher order potential
0.222009
Robust Higher Order Potentials for Enforcing Label Consistency · Int. J. Comput. Vis. 2009
Robust higher order potentials for enforcing label consistency · CVPR 2008
Computer vision › Face, body and person analysis › human pose estimation
2d human pose estimation
0.212013
Human Pose Estimation Using a Joint Pixel-wise and Part-wise Formulation · CVPR 2013
Computer vision › Face, body and person analysis
human pose estimation
0.212013
Human Pose Estimation Using a Joint Pixel-wise and Part-wise Formulation · CVPR 2013
Computer vision › 3D vision › stereo vision
dense stereo reconstruction
0.112012
Joint Optimization for Object Class Segmentation and Dense Stereo Reconstruction · Int. J. Comput. Vis. 2012
Machine learning › Learning theory
classification
0.112011
Learning Anchor Planes for Classification · NIPS 2011
Machine learning › Kernel, tree and ensemble methods
kernel methods
0.112011
Learning Anchor Planes for Classification · NIPS 2011
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › sparse coding
local coordinate coding
0.112011
Learning Anchor Planes for Classification · NIPS 2011
Machine learning › Kernel, tree and ensemble methods
support vector machine
0.112011
Locally Linear Support Vector Machines · ICML 2011

Methods — techniques the papers use, named apart from their topics

regression forest · 0.8graph cuts · 0.7oct-tree · 0.6GPU evaluation · 0.6temporal coherence · 0.3convex hull approximation · 0.3joint optimization · 0.3ranking · 0.3neural paths · 0.3neural network · 0.3hierarchical semantic representation · 0.3MAP inference · 0.3machine learning · 0.2GPU implementation · 0.2singular value decomposition · 0.1linear SVM · 0.1
YearPublicationVenuePosition
2020 Compression and Completion of Animated Point Clouds using Topological Properties of the Manifold
abstract
Recent progress in consumer hardware allowed for the collection of a large amount of animated point cloud data, which is on the one hand highly redundant and on the other hand incomplete. Our goal is to bridge this gap and find a low dimensional representation capable of approximation to a desired precision and completion of missing data. Model-less non-rigid 3D reconstruction algorithms, formulated as a linear factorization of observed point tracks into static shape component and dynamic pose, have been found insufficient to create suitable generative models, capable of generating new unobserved poses. This is due to the non-locality of the linear models, over-fitting to the non-causal correlations present in the data, which manifests in the reconstruction containing rigidly behaving not directly connected parts. In this paper, we propose a new method that can distinguish body parts and factorize the data into shape and pose purely using topological properties of the manifold-local deformations and neighborhoods. To obtain localized factorization, we formulate the deformation distance between two point tracks as the smallest deformation along the path between them. After embedding such distance in low dimensional space, a clustering of embedded data leads to close to rigid components, suitable as initialization for fitting a model-a skinned rigged mesh, used extensively in computer graphics. As both local deformations and neighborhoods of a point are local and can be estimated only from the part of the animation, the method can be used to recover unobserved data in each frame.
Linfei Pan, Lubor Ladicky, Marc Pollefeys
3DV2
2020 Precomputed Radiance Transfer for Reflectance and Lighting Estimation
abstract
Decomposing scenes into reflectance and lighting is an important task for applications such as relighting, image matching or content creation. Advanced light transport effects like occlusion and indirect lighting are often ignored, leading to subpar decompositions in which the albedo needs to compensate for insufficiencies in the estimated shading. We show how to account for these advanced lighting effects by utilizing precomputed radiance transfer to estimate reflectance and lighting. Given the geometry of an object and one or multiple images, our method reconstructs the object's surface reflectance properties-such as its albedo and glossiness-as well as a colored lighting environment map. Evaluation on synthetic and real data shows that incorporation of indirect light leads to qualitatively and quantitatively improved results.
Daniel Thul, Vagia Tsiminaki, Lubor Ladicky, Marc Pollefeys
3DV3
2018 Approximate convex decomposition and transfer for animated meshes
abstract
Many geometric quantities can be computed efficiently for convex meshes. For general meshes, methods for approximate convex decomposition have been developed that decompose a static, non-convex object into a small set of approximately convex parts. The convex hulls of those parts can then be used as a piecewise convex approximation to the original mesh. While previous work was only concerned with static meshes, we present a method for decomposing animated 3D meshes into temporally coherent approximately convex parts. Given a mesh and several training frames---that is, different spatial configurations of its vertices---we precompute an approximate convex decomposition that is independent of any specific frame. Such a decomposition can be transferred in real-time to novel, unseen frames. We apply our method to a variety of pre-animated meshes as well as a 3D character interactively controlled by a user's body pose. We further demonstrate that our method enables real-time physics simulations to interact with animated meshes.
Daniel Thul, Lubor Ladicky, Sohyeon Jeong, Marc Pollefeys
ACM Trans. Graph.2
2017 Quad-Networks: Unsupervised Learning to Rank for Interest Point Detection
abstract
Several machine learning tasks require to represent the data using only a sparse set of interest points. An ideal detector is able to find the corresponding interest points even if the data undergo a transformation typical for a given domain. Since the task is of high practical interest in computer vision, many hand-crafted solutions were proposed. In this paper, we ask a fundamental question: can we learn such detectors from scratch? Since it is often unclear what points are interesting, human labelling cannot be used to find a truly unbiased solution. Therefore, the task requires an unsupervised formulation. We are the first to propose such a formulation: training a neural network to rank points in a transformation-invariant manner. Interest points are then extracted from the top/bottom quantiles of this ranking. We validate our approach on two tasks: standard RGB image interest point detection and challenging cross-modal interest point detection between RGB and depth images. We quantitatively show that our unsupervised method performs better or on-par with baselines.
Nikolay Savinov, Akihito Seki, Lubor Ladicky, Torsten Sattler, Marc Pollefeys
CVPR3
2017 From Point Clouds to Mesh Using Regression
abstract
Surface reconstruction from a point cloud is a standard subproblem in many algorithms for dense 3D reconstruction from RGB images or depth maps. Methods, performing only local operations in the vicinity of individual points, are very fast, but reconstructed models typically contain lots of holes. On the other hand, regularized volumetric approaches, formulated as a global optimization, are typically too slow for real-time interactive applications. We propose to use a regression forest based method, which predicts the projection of a grid point to the surface, depending on the spatial configuration of point density in the grid point neighborhood. We designed a suitable feature vector and efficient oct-tree based GPU evaluation, capable of predicting surface of high resolution 3D models in milliseconds. Our method learns and predicts surfaces from an observed point cloud sparser than the evaluation grid, and therefore effectively acts as a regularizer.
Lubor Ladicky, Olivier Saurer, Sohyeon Jeong, Fabio Maninchedda, Marc Pollefeys
ICCV1
2017 Matching neural paths: transfer from recognition to correspondence search
abstract
Many machine learning tasks require finding per-part correspondences between objects. In this work we focus on low-level correspondences --- a highly ambiguous matching problem. We propose to use a hierarchical semantic representation of the objects, coming from a convolutional neural network, to solve this ambiguity. Training it for low-level correspondence prediction directly might not be an option in some domains where the ground-truth correspondences are hard to obtain. We show how transfer from recognition can be used to avoid such training. Our idea is to mark parts as "matching" if their features are close to each other at all the levels of convolutional feature hierarchy (neural paths). Although the overall number of such paths is exponential in the number of layers, we propose a polynomial algorithm for aggregating all of them in a single backward pass. The empirical validation is done on the task of stereo correspondence and demonstrates that we achieve competitive results among the methods which do not use labeled target domain data.
Nikolay Savinov, Lubor Ladicky, Marc Pollefeys
NIPS2
2017 Efficient minimization of higher order submodular functions using monotonic Boolean functions
Srikumar Ramalingam, Chris Russell 0001, Lubor Ladicky, Philip Torr 0001
Discret. Appl. Math.3
2016 Semantic 3D Reconstruction with Continuous Regularization and Ray Potentials Using a Visibility Consistency Constraint
abstract
We propose an approach for dense semantic 3D reconstruction which uses a data term that is defined as potentials over viewing rays, combined with continuous surface area penalization. Our formulation is a convex relaxation which we augment with a crucial non-convex constraint that ensures exact handling of visibility. To tackle the non-convex minimization problem, we propose a majorizeminimize type strategy which converges to a critical point. We demonstrate the benefits of using the non-convex constraint experimentally. For the geometry-only case, we set a new state of the art on two datasets of the commonly used Middlebury multi-view stereo benchmark. Moreover, our general-purpose formulation directly reconstructs thin objects, which are usually treated with specialized algorithms. A qualitative evaluation on the dense semantic 3D reconstruction task shows that we improve significantly over previous methods.
Nikolay Savinov, Christian Häne, Lubor Ladicky, Marc Pollefeys
CVPR3
2016 Image Based Geo-localization in the Alps
Olivier Saurer, Georges Baatz, Kevin Köser, Lubor Ladicky, Marc Pollefeys
Int. J. Comput. Vis.4
2015 Direction matters: Depth estimation with a surface normal classifier
abstract
In this work we make use of recent advances in data driven classification to improve standard approaches for binocular stereo matching and single view depth estimation. Surface normal direction estimation has become feasible and shown to work reliably on state of the art benchmark datasets. Information about the surface orientation contributes crucial information about the scene geometry in cases where standard approaches struggle. We describe, how the responses of such a classifier can be included in global stereo matching approaches. One of the strengths of our approach is, that we can use the classifier responses for a whole set of directions and let the final optimization decide about the surface orientation. This is important in cases where based on the classifier, multiple different surface orientations seem likely. We evaluate our method on two challenging real-world datasets for the two proposed applications. For the binocular stereo matching we use road scene imagery taken from a car and for the single view depth estimation we use images taken in indoor environments.
Christian Häne, Lubor Ladicky, Marc Pollefeys
CVPR2
2015 Discrete optimization of ray potentials for semantic 3D reconstruction
abstract
Dense semantic 3D reconstruction is typically formulated as a discrete or continuous problem over label assignments in a voxel grid, combining semantic and depth likelihoods in a Markov Random Field framework. The depth and semantic information is incorporated as a unary potential, smoothed by a pairwise regularizer. However, modelling likelihoods as a unary potential does not model the problem correctly leading to various undesirable visibility artifacts. We propose to formulate an optimization problem that directly optimizes the reprojection error of the 3D model with respect to the image estimates, which corresponds to the optimization over rays, where the cost function depends on the semantic class and depth of the first occupied voxel along the ray. The 2-label formulation is made feasible by transforming it into a graph-representable form under QPBO relaxation, solvable using graph cut. The multi-label problem is solved by applying α-expansion using the same relaxation in each expansion move. Our method was indeed shown to be feasible in practice, running comparably fast to the competing methods, while not suffering from ray potential approximation artifacts.
Nikolay Savinov, Lubor Ladicky, Christian Häne, Marc Pollefeys
CVPR2
2015 Data-driven fluid simulations using regression forests
abstract
Traditional fluid simulations require large computational resources even for an average sized scene with the main bottleneck being a very small time step size, required to guarantee the stability of the solution. Despite a large progress in parallel computing and efficient algorithms for pressure computation in the recent years, realtime fluid simulations have been possible only under very restricted conditions. In this paper we propose a novel machine learning based approach, that formulates physics-based fluid simulation as a regression problem, estimating the acceleration of every particle for each frame. We designed a feature vector, directly modelling individual forces and constraints from the Navier-Stokes equations, giving the method strong generalization properties to reliably predict positions and velocities of particles in a large time step setting on yet unseen test videos. We used a regression forest to approximate the behaviour of particles observed in the large training set of simulations obtained using a traditional solver. Our GPU implementation led to a speed-up of one to three orders of magnitude compared to the state-of-the-art position-based fluid solver and runs in real-time for systems with up to 2 million particles.
Lubor Ladicky, Sohyeon Jeong, Barbara Solenthaler, Marc Pollefeys, Markus Gross 0001
ACM Trans. Graph.1
2014 Action Recognition From Weak Alignment of Body Parts
Minh Hoai, Lubor Ladicky, Andrew Zisserman
BMVC2
2014 Pulling Things out of Perspective
abstract
The limitations of current state-of-the-art methods for single-view depth estimation and semantic segmentations are closely tied to the property of perspective geometry, that the perceived size of the objects scales inversely with the distance. In this paper, we show that we can use this property to reduce the learning of a pixel-wise depth classifier to a much simpler classifier predicting only the likelihood of a pixel being at an arbitrarily fixed canonical depth. The likelihoods for any other depths can be obtained by applying the same classifier after appropriate image manipulations. Such transformation of the problem to the canonical depth removes the training data bias towards certain depths and the effect of perspective. The approach can be straight-forwardly generalized to multiple semantic classes, improving both depth estimation and semantic segmentation performance by directly targeting the weaknesses of independent approaches. Conditioning the semantic label on the depth provides a way to align the data to their physical scale, allowing to learn a more discriminative classifier. Conditioning depth on the semantic class helps the classifier to distinguish between ambiguities of the otherwise ill-posed problem. We tested our algorithm on the KITTI road scene dataset and NYU2 indoor dataset and obtained obtained results that significantly outperform current state-of-the-art in both single-view depth and semantic segmentation domain.
Lubor Ladicky, Jianbo Shi, Marc Pollefeys
CVPR1
2014 Discriminatively Trained Dense Surface Normal Estimation
Lubor Ladicky, Bernhard Zeisl, Marc Pollefeys
ECCV (5)1
2014 Associative Hierarchical Random Fields
abstract
This paper makes two contributions: the first is the proposal of a new model-The associative hierarchical random field (AHRF), and a novel algorithm for its optimization; the second is the application of this model to the problem of semantic segmentation. Most methods for semantic segmentation are formulated as a labeling problem for variables that might correspond to either pixels or segments such as super-pixels. It is well known that the generation of super pixel segmentations is not unique. This has motivated many researchers to use multiple super pixel segmentations for problems such as semantic segmentation or single view reconstruction. These super-pixels have not yet been combined in a principled manner, this is a difficult problem, as they may overlap, or be nested in such a way that the segmentations form a segmentation tree. Our new hierarchical random field model allows information from all of the multiple segmentations to contribute to a global energy. MAP inference in this model can be performed efficiently using powerful graph cut based move making algorithms. Our framework generalizes much of the previous work based on pixels or segments, and the resulting labelings can be viewed both as a detailed segmentation at the pixel level, or at the other extreme, as a segment selector that pieces together a solution like a jigsaw, selecting the best segments from different segmentations as pieces. We evaluate its performance on some of the most challenging data sets for object class segmentation, and show that this ability to perform inference using multiple overlapping segmentations leads to state-of-the-art results.
Lubor Ladicky, Chris Russell 0001, Pushmeet Kohli, Philip Torr 0001
IEEE Trans. Pattern Anal. Mach. Intell.1
2013 Human Pose Estimation Using a Joint Pixel-wise and Part-wise Formulation
abstract
Our goal is to detect humans and estimate their 2D pose in single images. In particular, handling cases of partial visibility where some limbs may be occluded or one person is partially occluding another. Two standard, but disparate, approaches have developed in the field: the first is the part based approach for layout type problems, involving optimising an articulated pictorial structure, the second is the pixel based approach for image labelling involving optimising a random field graph defined on the image. Our novel contribution is a formulation for pose estimation which combines these two models in a principled way in one optimisation problem and thereby inherits the advantages of both of them. Inference on this joint model finds the set of instances of persons in an image, the location of their joints, and a pixel-wise body part labelling. We achieve near or state of the art results on standard human pose data sets, and demonstrate the correct estimation for cases of self-occlusion, person overlap and image truncation.
Lubor Ladicky, Philip Torr 0001, Andrew Zisserman
CVPR1
2013 Inference Methods for CRFs with Co-occurrence Statistics
Lubor Ladicky, Chris Russell 0001, Pushmeet Kohli, Philip Torr 0001
Int. J. Comput. Vis.1
2012 Latent SVMs for Human Detection with a Locally Affine Deformation Field
Lubor Ladicky, Philip Torr 0001, Andrew Zisserman
BMVC1
2012 Scalable Cascade Inference for Semantic Image Segmentation
abstract
Semantic image segmentation is a problem of simultaneous segmentation and recognition of an input image into regions and their associated categorical labels, such as person, car or cow. A popular way to achieve this goal is to assign a label to every pixel in the input image and impose simple structural constraints on the output label space. Efficient approximation algorithms for solving this labelling problem such as α-expansion have, at best, linear runtime complexity with respect to the number of labels, making them practical only when working in a specific domain that has few classes-of-interest. However when working in a more general setting where the number of classes could easily reach tens of thousands, sub-linear complexity is desired. In this paper we propose meeting this requirement by performing cascaded inference that wraps around the α-expansion algorithm. The cascade both divides the large label set into smaller more manageable ones by way of a hierarchy, and dynamically subdivides the image into smaller and smaller regions during inference. We test our method on the SUN09 dataset with 107 accurately hand labelled classes.
Paul Sturgess, Lubor Ladicky, Nigel T. Crook, Philip Torr 0001
BMVC2
2012 Automatic dense visual semantic mapping from street-level imagery
abstract
This paper describes a method for producing a semantic map from multi-view street-level imagery. We define a semantic map as an overhead, or bird's eye view of a region with associated semantic object labels, such as car, road and pavement. We formulate the problem using two conditional random fields. The first is used to model the semantic image segmentation of the street view imagery treating each image independently. The outputs of this stage are then aggregated over many images to form the input for our semantic map that is a second random field defined over a ground plane. Each image is related by a simple, yet effective, geometrical function that back projects a region from the street view image into the overhead ground plane map. We introduce, and make publicly available, a new dataset created from real world data. Our qualitative evaluation is performed on this data consisting of a 14.8 km track, and we also quantify our results on a representative subset.
Sunando Sengupta, Paul Sturgess, Lubor Ladicky, Philip Torr 0001
IROS3
2012 Joint Optimization for Object Class Segmentation and Dense Stereo Reconstruction
Lubor Ladicky, Paul Sturgess, Chris Russell 0001, Sunando Sengupta, Yalin Bastanlar, W. F. Clocksin, Philip Torr 0001
Int. J. Comput. Vis.1
2011 Human Instance Segmentation from Video using Detector-based Conditional Random Fields
abstract
In this work, we propose a method for instance based human segmentation in images and videos, extending the recent detector-based conditional random field model of Ladicky et.al. Instance based human segmentation involves pixel level labeling of an image, partitioning it into distinct human instances and background. To achieve our goal, we add three new components to their framework. First, we include human partsbased detection potentials to take advantage of the structure present in human instances. Further, in order to generate a consistent segmentation from different human parts, we incorporate shape prior information, which biases the segmentation to characteristic overall human shapes. Also, we enhance the representative power of the energy function by adopting exemplar instance based matching terms, which helps our method to adapt easily to different human sizes and poses. Finally, we extensively evaluate our proposed method on the Buffy dataset with our new segmented ground truth images, and show a substantial improvement over existing CRF methods. These new annotations will be made available for future use as well.
Vibhav Vineet, Jonathan Warrell, Lubor Ladicky, Philip Torr 0001
BMVC3
2011 Locally Linear Support Vector Machines
Lubor Ladicky, Philip Torr 0001
ICML1
2011 Learning Anchor Planes for Classification
abstract
Local Coordinate Coding (LCC) [18] is a method for modeling functions of data lying on non-linear manifolds. It provides a set of anchor points which form a local coordinate system, such that each data point on the manifold can be approximated by a linear combination of its anchor points, and the linear weights become the local coordinate coding. In this paper we propose encoding data using orthogonal anchor planes, rather than anchor points. Our method needs only a few orthogonal anchor planes for coding, and it can linearize any (\alpha,\beta,p)-Lipschitz smooth nonlinear function with a fixed expected value of the upper-bound approximation error on any high dimensional data. In practice, the orthogonal coordinate system can be easily learned by minimizing this upper bound using singular value decomposition (SVD). We apply our method to model the coordinates locally in linear SVMs for classification tasks, and our experiment on MNIST shows that using only 50 anchor planes our method achieves 1.72% error rate, while LCC achieves 1.90% error rate using 4096 anchor points.
Lubor Ladicky, Philip Torr 0001, Amir Saffari
NIPS2
2010 Joint Optimisation for Object Class Segmentation and Dense Stereo Reconstruction
abstract
This work is supported by EPSRC research grants, HMGCC, TUBITAK researcher exchange grant, the IST Programme of the European Community, under the PASCAL2 Network of Excellence, IST-2007-216886.
Lubor Ladicky, Paul Sturgess, Chris Russell 0001, Sunando Sengupta, Yalin Bastanlar, W. F. Clocksin, Philip Torr 0001
BMVC1
2010 Graph Cut Based Inference with Co-occurrence Statistics
Lubor Ladicky, Chris Russell 0001, Pushmeet Kohli, Philip Torr 0001
ECCV (5)1
2010 What, Where and How Many? Combining Object Detectors and CRFs
Lubor Ladicky, Paul Sturgess, Karteek Alahari, Chris Russell 0001, Philip Torr 0001
ECCV (4)1
2010 Exact and Approximate Inference in Associative Hierarchical Networks using Graph Cuts
Chris Russell 0001, Lubor Ladicky, Pushmeet Kohli, Philip Torr 0001
UAI2
2009 Combining Appearance and Structure from Motion Features for Road Scene Understanding
abstract
In this paper we present a framework for pixel-wise object segmentation of road scenes that combines motion and appearance features. It is designed to handle street-level imagery such as that on Google Street View and Microsoft Bing Maps. We formulate the problem in a CRF framework in order to probabilistically model the label likelihoods and the a priori knowledge. An extended set of appearance-based features is used, which consists of textons, colour, location and HOG descriptors. A novel boosting approach is then applied to combine the motion and appearance-based features. We also incorporate higher order potentials in our CRF model, which produce segmentations with precise object boundaries. We evaluate our method both quantitatively and qualitatively on the challenging Cambridge-driving Labeled Video dataset. Our approach shows an overall recognition accuracy of 84 % compared to the state-of-the-art accuracy of 69%.
Paul Sturgess, Karteek Alahari, Lubor Ladicky, Philip Torr 0001
BMVC3
2009 Associative hierarchical CRFs for object class image segmentation
abstract
Most methods for object class segmentation are formulated as a labelling problem over a single choice of quantisation of an image space - pixels, segments or group of segments. It is well known that each quantisation has its fair share of pros and cons; and the existence of a common optimal quantisation level suitable for all object categories is highly unlikely. Motivated by this observation, we propose a hierarchical random field model, that allows integration of features computed at different levels of the quantisation hierarchy. MAP inference in this model can be performed efficiently using powerful graph cut based move making algorithms. Our framework generalises much of the previous work based on pixels or segments. We evaluate its efficiency on some of the most challenging data-sets for object class segmentation, and show it obtains state-of-the-art results.
Lubor Ladicky, Chris Russell 0001, Pushmeet Kohli, Philip Torr 0001
ICCV1
2009 Robust Higher Order Potentials for Enforcing Label Consistency
Pushmeet Kohli, Lubor Ladicky, Philip Torr 0001
Int. J. Comput. Vis.2
2008 Robust higher order potentials for enforcing label consistency
abstract
This paper proposes a novel framework for labelling problems which is able to combine multiple segmentations in a principled manner. Our method is based on higher order conditional random fields and uses potentials defined on sets of pixels (image segments) generated using unsupervised segmentation algorithms. These potentials enforce label consistency in image regions and can be seen as a strict generalization of the commonly used pairwise contrast sensitive smoothness potentials. The higher order potential functions used in our framework take the form of the Robust Pnmodel. This enables the use of powerful graph cut based move making algorithms for performing inference in the framework [14]. We test our method on the problem of multi-class object segmentation by augmenting the conventional CRF used for object segmentation with higher order potentials defined on image regions. Experiments on challenging data sets show that integration of higher order potentials quantitatively and qualitatively improves results leading to much better definition of object boundaries. We believe that this method can be used to yield similar improvements for many other labelling problems.
Pushmeet Kohli, Lubor Ladicky, Philip Torr 0001
CVPR2