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Jean Bresson

dblp:44/8425 · DBLP profile ↗
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4ranked-venue papers
3as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 2 · 2 first-authorArtificial intelligence and machine learning · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
User interface design and tools · 100%
Computer graphics and multimedia
1 paper
Audio and music processing · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
User interface design and tools › visual programming
visual programming environment
0.112011
OpenMusic: visual programming environment for music composition, analysis and research · ACM Multimedia 2011
Audio and music processing
music composition
0.012011
OpenMusic: visual programming environment for music composition, analysis and research · ACM Multimedia 2011
YearPublicationVenuePosition
2018 Musical Gesture Recognition Using Machine Learning and Audio Descriptors
abstract
We report preliminary results of an ongoing project on automatic recognition and classification of musical “gestures” from audio extracts. We use a machine learning tool designed for motion tracking and recognition, applied to labeled vectors of audio descriptors in order to recognize hypothetical gestures formed by these descriptors. A hypothesis is that the classes detected in audio descriptors can be used to identify higher-level/abstract musical structures which might not be described easily using standard/symbolic representations.
Paul Best, Jean Bresson, Diemo Schwarz
CBMI2
2014 Reactive visual programs for computer-aided music composition
abstract
We present a new framework for reactive programming in OpenMusic, a visual programming language dedicated to computer-aided music composition. We highlight some characteristics of the programming and computation paradigms, and describe the implementation of a hybrid system merging demand-driven and event-driven evaluation models in this environment.
Jean Bresson
VL/HCC1
2011 OpenMusic: visual programming environment for music composition, analysis and research
abstract
OpenMusic is an open source environment dedicated to music composition. The core of this environment is a full-featured visual programming language based on Common Lisp and CLOS (Common Lisp Object System) allowing to design processes for the generation or manipulation of musical material. This language can also be used for general purpose visual programming and other (possibly extra-musical) applications.
Jean Bresson, Carlos Agón, Gérard Assayag
ACM Multimedia1
2011 Visual programming and music score generation with OpenMusic
abstract
We present score programming features in the visual programming and computer-aided composition environment OpenMusic. The sheet object allows to build complex scores and fill or modify their contents algorithmically using visual programs.
Jean Bresson, Carlos Agón
VL/HCC1