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Shannon J. Jones

dblp:440/0388 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2026
0009-0007-9992-149XORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 87% Virtual and augmented reality · 13%
Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics
visualization authoring
1.012026
"I Feel Like Iron Man": Authoring, Exploring, and Presenting Data Visualizations in Immersive AR · IEEE Trans. Vis. Comput. Graph. 2026
Visualization and visual analytics
visual programming
1.012026
"I Feel Like Iron Man": Authoring, Exploring, and Presenting Data Visualizations in Immersive AR · IEEE Trans. Vis. Comput. Graph. 2026
Immersive interaction
immersive analytics
1.012026
"I Feel Like Iron Man": Authoring, Exploring, and Presenting Data Visualizations in Immersive AR · IEEE Trans. Vis. Comput. Graph. 2026
Immersive interaction
immersive authoring
1.012026
"I Feel Like Iron Man": Authoring, Exploring, and Presenting Data Visualizations in Immersive AR · IEEE Trans. Vis. Comput. Graph. 2026
Virtual and augmented reality › immersive display
head-mounted display
0.312026
"I Feel Like Iron Man": Authoring, Exploring, and Presenting Data Visualizations in Immersive AR · IEEE Trans. Vis. Comput. Graph. 2026

Methods — techniques the papers use, named apart from their topics

visual programming · 2.0direct manipulation · 2.0
YearPublicationVenuePosition
2026 "I Feel Like Iron Man": Authoring, Exploring, and Presenting Data Visualizations in Immersive AR
abstract
A truly anytime, anywhere approach to immersive analytics is predicated on the ability for users to author and explore visualizations in an immersive fashion and without a desktop computer. In this paper, we present a generalizable visual programming technique for immersive authoring, exploration, and presentation of data visualizations through direct manipulation, and implement it in a web-based augmented reality (AR) system. In a preregistered user study, we use this implementation to explore how analysts author and use data visualizations in immersive AR accessed using a head-mounted display (HMD). The study focuses on the authoring technique, spatial organization strategies, and sensemaking and presentation practices in such immersive analytics environments for HMD-based AR. Our findings suggest that participants particularly liked the direct manipulation of our approach, and that participants' spatial organization is not based on physical landmarks in the room.
Marcel Borowski, Peter W. S. Butcher, Shannon J. Jones, Panagiotis D. Ritsos, Clemens Nylandsted Klokmose, Niklas Elmqvist
IEEE Trans. Vis. Comput. Graph.3