EDBT 2026 Demo / reviewers in the wild / expert
Yuxiong Qin
dblp:440/0400
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2026
0009-0005-6061-5036ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 100% | |
| Theoretical computer science
1 paper |
Mathematical optimization · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer animation and physical simulation › deformable body simulation
soft body simulation |
1.0 | 1 | 2026 | CAN: A Curvature-Aware Nesterov Optimizer for Fast Elastic Simulation With Topological Changes · IEEE Trans. Vis. Comput. Graph. 2026 |
Mathematical optimization › continuous optimization › convex optimization › first-order methods
gradient-based optimization |
0.3 | 1 | 2026 | CAN: A Curvature-Aware Nesterov Optimizer for Fast Elastic Simulation With Topological Changes · IEEE Trans. Vis. Comput. Graph. 2026 |
Methods — techniques the papers use, named apart from their topics
nesterov momentum · 2.0hessian-free optimization · 2.0curvature-aware momentum · 2.0curvature-aware line search · 2.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | CAN: A Curvature-Aware Nesterov Optimizer for Fast Elastic Simulation With Topological ChangesabstractFast simulation of elastic bodies is fundamental to computer graphics, yet current leading methods have a key limitation: they require fixed mesh connectivity. Existing methods leverage this assumption to achieve high performance but fail during topological changes such as cutting, fracturing, or merging. We present CAN, a novel optimizer that fundamentally decouples simulation acceleration from mesh topology. CAN introduces two Hessian-free, curvature-aware components: a Curvature-Aware Momentum (CAM) scheme that prevents overshooting by adaptively decaying momentum based on local gradient variations, and a Curvature-Aware Line Search (CALS) that provides high-quality step sizes via efficient directional curvature approximations. Since CAN relies solely on per-vertex, historical information, it is inherently parallel and topology-agnostic. We demonstrate that CAN achieves superior convergence compared to prior works across a wide range of dynamic-topology scenarios without any precomputation tied to connectivity, establishing a new paradigm for robust and efficient physics-based animation. Yuxiong Qin, Huamin Wang 0001, Qingfu Zhang 0001, Zhongkai Zhang 0001 |
IEEE Trans. Vis. Comput. Graph. | 1 |