Demo Data from EDBT 2026 / reviewers in the wild / expert
Lovro Nuic
dblp:441/1064
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2026
0009-0004-7470-3523ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 56% Computational photography and imaging · 44% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational photography and imaging › tomographic imaging
computed tomography |
1.0 | 1 | 2026 | Inverse Rendering for Discrete X-Ray Computed Tomography · ACM Trans. Graph. 2026 |
Rendering
inverse rendering |
1.0 | 1 | 2026 | Inverse Rendering for Discrete X-Ray Computed Tomography · ACM Trans. Graph. 2026 |
Rendering › volume rendering
volumetric scattering |
0.3 | 1 | 2026 | Inverse Rendering for Discrete X-Ray Computed Tomography · ACM Trans. Graph. 2026 |
Methods — techniques the papers use, named apart from their topics
probability distribution over materials · 1.0gradient-based optimization · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Inverse Rendering for Discrete X-Ray Computed TomographyabstractDiscrete X-ray tomography reconstructs the internal structure of an object from X-ray projections, assuming that the volume is composed of a discrete set of known materials (e.g., steel, aluminum, and air). This is generally straightforward when many projections are available but becomes increasingly ill-posed as their number decreases. Discrete tomography has been extensively studied over the past five decades, resulting in a range of mature reconstruction algorithms. In this work, we introduce a new reconstruction method that draws inspiration from both classical computed tomography and recent advances in inverse rendering, demonstrating that a remarkably simple gradient-based inversion can significantly surpass the reconstruction quality of standard methods such as SIRT, DART, and TVR-DART. Our method represents each 3D location as a probability distribution over the set of known materials and minimizes a volumetric loss that encourages consistency with the measured projections. It supports nonlinear effects such as volumetric scattering and is simple to optimize and parallelize on compute accelerators. We evaluate our method on challenging 2D and 3D benchmarks, demonstrating superior performance particularly in sparse and limited-angle scenarios, where traditional techniques struggle with ambiguity. Lovro Nuic, Korbinian Sager, Wenzel Jakob |
ACM Trans. Graph. | 1 |