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Giuseppe S. Desoli

dblp:45/12 · DBLP profile ↗
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7ranked-venue papers
0as first author
0since 2021 · last 1995
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6Computer networks · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Image and video coding · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video coding
edge encoding
0.011995
Polynomial approximation and vector quantization: a region-based integration · IEEE Trans. Commun. 1995
Image and video coding › video compression
hybrid coding
0.011995
Polynomial approximation and vector quantization: a region-based integration · IEEE Trans. Commun. 1995
Image and video coding
image compression
0.011995
Polynomial approximation and vector quantization: a region-based integration · IEEE Trans. Commun. 1995

Methods — techniques the papers use, named apart from their topics

vector quantization · 0.0polynomial approximation · 0.0control image · 0.0
YearPublicationVenuePosition
1995 Polynomial approximation and vector quantization: a region-based integration
abstract
The paper presents an adaptive scheme for image-data compression. It is a region-based approach that suitably integrates two different approaches to image coding, vector quantization (VQ) and polynomial approximation (PA). The scheme is adaptive from the point of view of the human observer: the perceptually most significant areas are those near edges or details. In smoothed areas, PA can be used with notable results, but there VQ must be employed to ensure high fidelity. The two techniques exhibit a complementarity in both advantages and drawbacks. PA is not efficient in compressing high-frequency areas, but yields the best results when applied to highly correlated data. VQ is unable to reach high-compression ratios because of its low adaptability, but is quite suitable for compressing uncorrelated data. The means to achieve the integration of the two techniques is a control image containing information about edge and texture locations. In the paper, edge encoding and restoration are also addressed, which are closely related to the proposed hybrid scheme; block prediction is also utilized to further reduce the residual redundancy between VQ blocks. The exploitation of the best features of both approaches results in high compression factors, and in perceivable good quality. In particular, bit rates range from 0.15 to 0.07 bpp. Main applications of this compression scheme are in the areas of very-low bit rate image transmission and image archiving.>
Francesco G. B. De Natale, Giuseppe S. Desoli, Daniele D. Giusto, Gianni Vernazza
IEEE Trans. Commun.2
1994 A novel tree-structured video coder
abstract
A novel approach to video coding at very low bit rates is presented, which differs significantly from most of previous approaches, as it uses a spline-like interpolation scheme in a spatiotemporal domain. This operator is applied to a non-uniform 3D grid (built on sets of consecutive frames) so as to allocate the information adaptively. The proposed method allows a full exploitation of intra/inter-frame correlations and a good objective and visual quality of the reconstructed sequences.>
Francesco G. B. De Natale, Giuseppe S. Desoli, Daniele D. Giusto
ICASSP (5)2
1994 Adaptive 3D Interpolation and Two-Source Video Coding
abstract
A new strategy for video coding at very low bit rates is proposed in the paper, where an image sequence is encoded in a two-source way. The main difference from state-of-the-art approaches lies in the use of a 3D spatio-temporal interpolation, based on a non-uniform grid (frames are processed in overlapped blocks), in order to allocate the information in an adaptive way. Experimental results show a good fidelity of the decoded sequences, without blocking effect.>
Marco Accame, Francesco G. B. De Natale, Giuseppe S. Desoli, Daniele D. Giusto
ICIP (2)3
1994 Adaptive Image Sampling and Interpolation for Data Compression
Francesco G. B. De Natale, Giuseppe S. Desoli, Daniele D. Giusto
J. Vis. Commun. Image Represent.2
1993 An edge-based splitting criterion for adaptive transform coding
Francesco G. B. De Natale, Giuseppe S. Desoli, Stefano Fioravanti, Daniele D. Giusto
ICASSP (5)2
1993 A spline-like scheme for least-squares bilinear interpolations of images
Francesco G. B. De Natale, Giuseppe S. Desoli, Daniele D. Giusto, Gianni Vernazza
ICASSP (5)2
1991 Segmentation-based hybrid-coding of color images
abstract
The authors discuss with the development of a coding system able to reach high compressions of picture data, without notable distortion, by integrating vector quantization and polynomial approximation. The whole process is driven by the latter, while the former is used in textured areas only. The polynomial approximation module is described in depth, together with its integration with the other module. Results obtained on standard images are presented and discussed.>
Francesco G. B. De Natale, Giuseppe S. Desoli, Daniele D. Giusto
ICASSP2