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Rushi Bhatt

dblp:45/2365 · DBLP profile ↗
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8ranked-venue papers
3as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Databases, data management, data science and information retrieval · 6 · 2 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 4 · 1 first-authorArtificial intelligence and machine learning · 3 · 2 first-authorHuman-computer interaction and ubiquitous computing · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
2 papers
Information retrieval · 70% Indexing and storage engines · 10% Web and social media mining · 10%
Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 50% Mathematical optimization · 50%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Information retrieval › similarity search › nearest neighbor search
approximate nearest neighbor search
0.512021
LANNS: A Web-Scale Approximate Nearest Neighbor Lookup System · Proc. VLDB Endow. 2021
Information retrieval › similarity search
nearest neighbor search
0.512021
LANNS: A Web-Scale Approximate Nearest Neighbor Lookup System · Proc. VLDB Endow. 2021
Indexing and storage engines
vector index
0.112021
LANNS: A Web-Scale Approximate Nearest Neighbor Lookup System · Proc. VLDB Endow. 2021
Web and social media mining
social network analysis
0.112012
Recommendations to boost content spread in social networks · WWW 2012
Recommender systems
social recommendation
0.112012
Recommendations to boost content spread in social networks · WWW 2012
Algorithmic game theory and mechanism design › mechanism design › auction design
ad auction
0.112011
Adaptive policies for selecting groupon style chunked reward ads in a stochastic knapsack framework · WWW 2011
Algorithmic game theory and mechanism design › mechanism design
auction design
0.112011
Adaptive policies for selecting groupon style chunked reward ads in a stochastic knapsack framework · WWW 2011
Mathematical optimization › knapsack problem
stochastic knapsack
0.112011
Adaptive policies for selecting groupon style chunked reward ads in a stochastic knapsack framework · WWW 2011
Mathematical optimization
stochastic optimization
0.112011
Adaptive policies for selecting groupon style chunked reward ads in a stochastic knapsack framework · WWW 2011

Methods — techniques the papers use, named apart from their topics

hierarchical navigable small world · 0.5influence maximization · 0.1greedy algorithm · 0.1approximation algorithm · 0.1
YearPublicationVenuePosition
2021 LANNS: A Web-Scale Approximate Nearest Neighbor Lookup System
abstract
Nearest neighbor search (NNS) has a wide range of applications in information retrieval, computer vision, machine learning, databases, and other areas. Existing state-of-the-art algorithm for nearest neighbor search, Hierarchical Navigable Small World Networks (HNSW), is unable to scale to large datasets of 100M records in high dimensions. In this paper, we propose LANNS, an end-to-end platform for Approximate Nearest Neighbor Search, which scales for web-scale datasets. Library for Large Scale Approximate Nearest Neighbor Search (LANNS) is deployed in multiple production systems for identifying top-K (100 ≤ k ≤ 200) approximate nearest neighbors with a latency of a few milliseconds per query, high throughput of ~2.5k Queries Per Second (QPS) on a single node, on large (e.g., ~ 180M data points) high dimensional (50-2048 dimensional) datasets.
Ishita Doshi, Dhritiman Das, Ashish Bhutani, Rushi Bhatt, Niranjan Balasubramanian
Proc. VLDB Endow.5
2012 Global Dynamics of Online Group Conversations
Rushi Bhatt, Kishor Barman
ICWSM1
2012 Recommendations to boost content spread in social networks
abstract
Content sharing in social networks is a powerful mechanism for discovering content on the Internet. The degree to which content is disseminated within the network depends on the connectivity relationships among network nodes. Existing schemes for recommending connections in social networks are based on the number of common neighbors, similarity of user profiles, etc. However, such similarity-based connections do not consider the amount of content discovered.
Vineet Chaoji, Sayan Ranu, Rajeev Rastogi, Rushi Bhatt
WWW4
2011 Modelling Action Cascades in Social Networks
Kushal Dave 0001, Rushi Bhatt, Vasudeva Varma
ICWSM2
2011 Adaptive policies for selecting groupon style chunked reward ads in a stochastic knapsack framework
abstract
Stochastic knapsack problems deal with selecting items with potentially random sizes and rewards so as to maximize the total reward while satisfying certain capacity constraints. A novel variant of this problem, where items are worthless unless collected in bundles, is introduced here. This setup is similar to the Groupon model, where a deal is off unless a minimum number of users sign up for it. Since the optimal algorithm to solve this problem is not practical, several adaptive greedy approaches with reasonable time and memory requirements are studied in detail - theoretically, as well as, experimentally. Worst case performance guarantees are provided for some of these greedy algorithms, while results of experimental evaluation demonstrate that they are much closer to optimal than what the theoretical bounds suggest. Applications include optimizing for online advertising pricing models where advertisers pay only when certain goals, in terms of clicks or conversions, are met. We perform extensive experiments for the situation where there are between two and five ads. For typical ad conversion rates, the greedy policy of selecting items having the highest individual expected reward obtains a value within 5% of optimal over 95% of the time for a wide selection of parameters.
Michael Grabchak, Narayan L. Bhamidipati, Rushi Bhatt, Dinesh Garg
WWW3
2010 Predicting product adoption in large-scale social networks
abstract
Online social networks offer opportunities to analyze user behavior and social connectivity and leverage resulting in-sights for effective online advertising. We study the adoption of a paid product by members of a large and well-connected Instant Messenger (IM) network. This product is important to the business and poses unique challenges to advertising due to its low baseline adoption rate. We find that adop-tion by highly connected individuals is correlated with their social connections (friends) adopting after them. However, there is little evidence of social influence by these high degree individuals. Further, the spread of adoption remains mostly local to first-adopters and their immediate friends. We ob-serve strong evidence of peer pressure wherein future adop-tion by an individual is more likely if the product has been
Rushi Bhatt, Vineet Chaoji, Rajesh Parekh
CIKM1
2004 Predicting the exchange traded fund DIA with a combination of genetic algorithms and neural networks
Massimiliano Versace, Rushi Bhatt, Oliver Hinds, Mark Shiffer
Expert Syst. Appl.2
1999 A hybrid model for rodent spatial learning and localization
abstract
Balakrishnan et al. (1998, 1999) have explored a Kalman filter model of animal spatial learning the presence of uncertainty in sensory as well as path integration estimates. This model was able to successfully account for several of the behavioral experiments reported in the animal navigation literature. This paper extends this model in some important directions. It accounts for the observed firing patterns of hippocampal neutrons in visually symmetric environments that offer polarizing sensory cues. It incorporates mechanisms that allow for differential contribution from proximal and distal landmarks during localization. It also supports learning of associations between rewards and places to guide goal-directed navigation.
Rushi Bhatt, Karthik Balakrishnan, Vasant Konavar
IJCNN1