Demo Data from EDBT 2026 / reviewers in the wild / expert
Daniel Fu
dblp:45/2437
· DBLP profile ↗
2ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 100% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › shape representation
shape abstraction |
0.9 | 1 | 2025 | WIR3D: Visually-Informed and Geometry-Aware 3D Shape Abstraction · ICCV 2025 |
Geometric modeling and processing
shape deformation |
0.9 | 1 | 2025 | WIR3D: Visually-Informed and Geometry-Aware 3D Shape Abstraction · ICCV 2025 |
Computer vision › 3D vision
implicit neural representation |
0.3 | 1 | 2025 | WIR3D: Visually-Informed and Geometry-Aware 3D Shape Abstraction · ICCV 2025 |
Computer vision › 3D vision › implicit neural representation
neural SDF |
0.3 | 1 | 2025 | WIR3D: Visually-Informed and Geometry-Aware 3D Shape Abstraction · ICCV 2025 |
Methods — techniques the papers use, named apart from their topics
neural SDF · 1.7keypoint loss · 1.7bezier curves · 1.7CLIP · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | WIR3D: Visually-Informed and Geometry-Aware 3D Shape AbstractionabstractIn this work we present WIR3D, a technique for abstracting 3D shapes through a sparse set of visually meaningful curves in 3D. We optimize the parameters of Bezier curves such that they faithfully represent both the geometry and salient visual features (e.g. texture) of the shape from arbitrary viewpoints. We leverage the intermediate activations of a pre-trained foundation model (CLIP) to guide our optimization process. We divide our optimization into two phases: one for capturing the coarse geometry of the shape, and the other for representing fine-grained features. Our second phase supervision is spatially guided by a novel localized keypoint loss. This spatial guidance enables user control over abstracted features. We ensure fidelity to the original surface through a neural SDF loss, which allows the curves to be used as intuitive deformation handles. We successfully apply our method for shape abstraction over a broad dataset of shapes with varying complexity, geometric structure, and texture, and demonstrate downstream applications for feature control and shape deformation. Richard Liu, Daniel Fu, Noah Tan, Itai Lang, Rana Hanocka |
ICCV | 2 |
| 2004 | FlexiTrainer: A Visual Authoring Framework for Case-Based Intelligent Tutoring Systems
Sowmya Ramachandran, Emilio Remolina, Daniel Fu |
Intelligent Tutoring Systems | 3 |