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Wei Yan 0036

dblp:45/4440-36 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2021
0000-0002-9692-7470ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Image and video processing · 100%

Topics — the 1 heaviest of 1, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing
texture analysis
0.512021
Deep Texture Exemplar Extraction Based on Trimmed T-CNN · IEEE Trans. Multim. 2021

Methods — techniques the papers use, named apart from their topics

selective search · 0.5convolutional neural network · 0.5
YearPublicationVenuePosition
2021 Deep Texture Exemplar Extraction Based on Trimmed T-CNN
abstract
Texture exemplar has been widely used in synthesizing 3D movie scenes and appearances of virtual objects. Unfortunately, conventional texture synthesis methods usually only emphasized on generating optimal target textures with arbitrary sizes or diverse effects, and put little attention to automatic texture exemplar extraction. Obtaining texture exemplars is still a labor intensive task, which usually requires carefully cropping and post-processing. In this paper, we present an automatic texture exemplar extraction based on Trimmed Texture Convolutional Neural Network (Trimmed T-CNN). Specifically, our Trimmed T-CNN is filter banks for texture exemplar classification and recognition. Our Trimmed T-CNN is learned with a standard ideal exemplar dataset containing thousands of desired texture exemplars, which were collected and cropped by our invited artists. To efficiently identify the exemplar candidates from an input image, we employ a selective search algorithm to extract the potential texture exemplar patches. We then put all candidates into our Trimmed T-CNN for learning ideal texture exemplars based on our filter banks. Finally, optimal texture exemplars are identified with a scoring and ranking scheme. Our method is evaluated with various kinds of textures and user studies. Comparisons with different feature-based methods and different deep CNN architectures (AlexNet, VGG-M, Deep-TEN and FV-CNN) are also conducted to demonstrate its effectiveness.
Huisi Wu, Wei Yan 0036, Ping Li 0016, Zhenkun Wen
IEEE Trans. Multim.2